Player Matchup

Hercules
Hercules
 
Hercules
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Glorendel
Charybdis
Level 158
God Stats
4W - 4L
1,606 SR
Queue Stats
530W - 500L
1,468 Elo+
Solo
Sun Wukong
Sun Wukong
Kinosqi
Sun Wukong
Level 28
God Stats
4W - 2L
1,868 SR
Queue Stats
327W - 299L
1,568 Elo+
Solo
Sol
Sol
ThreeEyedRaven1
Sol
Level 78
God Stats
5W - 4L
1,398 SR
Queue Stats
119W - 105L
1,554 Elo+
Solo
Zhong Kui
Zhong Kui
smerik
Zhong Kui
Level 156
God Stats
3W - 0L
1,805 SR
Queue Stats
155W - 175L
1,453 Elo+
Solo
Team Averages
Level 95
1,635 SR
1,508 Elo+

VS

Team Averages
Level 47
1,454 SR
1,489 Elo+
He Bo
He Bo
DawnSongbird
He Bo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Hades
Hades
ImaGoat69
Hades
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,726 Elo+
Party 1
Heimdallr
Heimdallr
MtsCampagnolo
Heimdallr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Sobek
Sobek
WKSPARK
Sobek
Level 28
God Stats
0W - 3L
1,271 SR
Queue Stats
30W - 45L
1,375 Elo+
Solo
Bakasura
Bakasura
erayberg
Bakasura
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 43L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
10 / 1 / 18
9,878
988
9,645
12,214
13,946
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
Glorendel
Charybdis
16
6 / 2 / 24
9,429
943
13,365
6,472
3,066
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sun Wukong
Kinosqi
Sun Wukong
16
8 / 2 / 21
10,032
1,003
13,896
10,682
8,709
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
6 / 2 / 24
9,216
922
15,343
7,762
3,232
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Zhong Kui
smerik
Zhong Kui
16
8 / 4 / 17
9,780
978
12,251
11,174
13,102
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 4
7,706
771
3,701
11,214
4,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
ImaGoat69
Hades
15
2 / 8 / 3
8,151
815
7,562
14,010
8,699
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
MtsCampagnolo
Heimdallr
14
2 / 9 / 3
7,975
798
9,466
14,020
6,995
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
WKSPARK
Sobek
12
1 / 7 / 1
6,774
677
3,865
18,580
15,928
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
erayberg
Bakasura
14
3 / 6 / 3
7,829
783
5,949
10,895
6,352
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
24
38
Kills
10
11
Deaths
38
104
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
10
1
18
19
L
2
8
4
0.5
W
Charybdis
Glorendel
Charybdis
6
2
24
9
L
Hades
ImaGoat69
Hades
2
8
3
0.44
W
Sun Wukong
Kinosqi
Sun Wukong
8
2
21
9.25
L
Heimdallr
MtsCampagnolo
Heimdallr
2
9
3
0.39
W
6
2
24
9
L
Sobek
WKSPARK
Sobek
1
7
1
0.21
L
Bakasura
erayberg
Bakasura
3
6
3
0.75
W
Zhong Kui
smerik
Zhong Kui
8
4
17
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,500
Damage
30,543
48,304
Taken
68,719
42,055
Mitigated
42,580
21,619
Healing
7,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,645
2,210
324
5,908
12,214
13,946
333
4,707
6,855
0
14,505
L
3,701
526
214
702
11,214
4,606
0
4,214
7,000
7,277
0
W
Charybdis
Glorendel
Charybdis
13,365
8,341
1,062
877
6,472
3,066
2,841
1,680
4,696
0
30,597
L
Hades
ImaGoat69
Hades
7,562
881
405
1,171
14,010
8,699
0
5,130
8,769
16,994
0
W
Sun Wukong
Kinosqi
Sun Wukong
13,896
2,105
1,634
4,152
10,682
8,709
1,118
3,391
6,568
0
24,201
L
Heimdallr
MtsCampagnolo
Heimdallr
9,466
2,934
0
319
14,020
6,995
0
6,155
7,715
0
15,481
W
15,343
7,025
450
2,584
7,762
3,232
4,274
2,256
4,898
33,143
0
L
Sobek
WKSPARK
Sobek
3,865
255
361
2,913
18,580
15,928
0
6,205
11,830
8,523
0
L
Bakasura
erayberg
Bakasura
5,949
3,590
119
1,333
10,895
6,352
0
5,912
4,903
0
8,323
W
Zhong Kui
smerik
Zhong Kui
12,251
1,106
1,109
3,519
11,174
13,102
752
3,069
7,791
22,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,335
Gold Earned
38,435
120
Minions Killed
60
0
Camps Cleared
0
1,036,749
Distance Traveled
744,440
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,878
988
20
2
0
244,070
0
L
He Bo
7,706
771
3
0
0
120,249
0
W
Charybdis
9,429
943
33
3
0
215,648
0
L
Hades
8,151
815
18
2
0
138,403
0
W
Sun Wukong
10,032
1,003
24
2
0
229,597
0
L
Heimdallr
7,975
798
16
2
0
148,381
0
W
Sol
9,216
922
22
2
0
161,711
0
L
Sobek
6,774
677
11
1
0
164,994
0
L
Bakasura
7,829
783
12
1
0
172,413
0
W
Zhong Kui
9,780
978
21
2
0
185,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role