Player Matchup

Freya
Freya
 
Freya
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Fox2099
Horus
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 131L
1,428 Elo+
Solo
Ao Kuang
Ao Kuang
Сабудай
Ao Kuang
Level 129
God Stats
3W - 3L
1,826 SR
Queue Stats
209W - 201L
1,483 Elo+
Party 1
Team Averages
Level 98
1,565 SR
1,482 Elo+

VS

Team Averages
Level 97
1,520 SR
1,463 Elo+
Bastet
Bastet
 
Bastet
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
 
Hun Batz
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
beast1282002
Achilles
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,421 Elo+
Party 2
Freya
Freya
biotekx
Freya
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,403 Elo+
Solo
Horus
Horus
shiva1966
Horus
Level 173
God Stats
16W - 9L
1,599 SR
Queue Stats
462W - 484L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
3 / 3 / 5
7,888
717
12,236
9,572
3,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
 
Danzaburou
15
1 / 3 / 7
7,703
700
10,261
11,549
5,397
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nox
 
Nox
13
1 / 6 / 5
6,951
632
5,521
12,131
5,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Fox2099
Horus
14
0 / 4 / 7
7,949
723
3,911
17,225
13,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
14
5 / 3 / 4
7,736
703
9,728
13,733
12,454
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
7 / 2 / 9
9,708
883
11,122
9,050
4,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hun Batz
 
Hun Batz
15
3 / 4 / 9
8,808
801
12,467
11,356
5,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Achilles
beast1282002
Achilles
16
2 / 2 / 13
8,484
771
13,809
14,568
13,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Freya
biotekx
Freya
16
5 / 2 / 11
9,176
834
17,182
7,349
3,884
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Horus
shiva1966
Horus
15
2 / 1 / 11
9,182
835
4,078
12,192
10,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
72
10
Kills
19
19
Deaths
11
28
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
3
3
5
1.83
L
Danzaburou
 
Danzaburou
1
3
7
1.5
L
Nox
 
Nox
1
6
5
0.58
W
Bastet
 
Bastet
7
2
9
5.75
W
Hun Batz
 
Hun Batz
3
4
9
1.88
L
Horus
Fox2099
Horus
0
4
7
0.88
W
Achilles
beast1282002
Achilles
2
2
13
4.25
W
Freya
biotekx
Freya
5
2
11
5.25
W
Horus
shiva1966
Horus
2
1
11
7.5
L
Ao Kuang
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,657
Damage
58,658
64,210
Taken
54,515
40,890
Mitigated
37,957
27,811
Healing
25,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
12,236
2,723
1,139
1,959
9,572
3,666
0
2,210
7,102
17,673
0
L
Danzaburou
 
Danzaburou
10,261
3,309
961
3,794
11,549
5,397
0
4,911
6,517
0
30,467
L
Nox
 
Nox
5,521
1,243
635
1,849
12,131
5,835
76
2,670
9,214
12,957
0
W
Bastet
 
Bastet
11,122
1,854
694
1,329
9,050
4,887
521
4,046
4,834
0
19,943
W
Hun Batz
 
Hun Batz
12,467
2,206
986
665
11,356
5,481
88
4,697
6,518
0
28,874
L
Horus
Fox2099
Horus
3,911
1,850
4,400
6,649
17,225
13,538
0
3,987
12,777
0
9,703
W
Achilles
beast1282002
Achilles
13,809
1,726
659
2,605
14,568
13,515
387
7,369
6,703
0
29,819
W
Freya
biotekx
Freya
17,182
4,511
0
1,298
7,349
3,884
426
3,964
3,064
22,702
0
W
Horus
shiva1966
Horus
4,078
1,741
10,039
7,059
12,192
10,190
76
6,472
5,631
0
7,123
L
Ao Kuang
9,728
2,438
1,979
4,446
13,733
12,454
0
3,542
9,995
10,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,227
Gold Earned
45,358
101
Minions Killed
123
0
Camps Cleared
0
954,231
Distance Traveled
1,141,797
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,888
717
27
2
0
181,787
0
L
Danzaburou
7,703
700
48
4
0
184,571
0
L
Nox
6,951
632
15
1
0
153,563
0
W
Bastet
9,708
883
30
3
0
242,221
0
W
Hun Batz
8,808
801
44
4
0
217,710
0
L
Horus
7,949
723
9
1
0
231,903
0
W
Achilles
8,484
771
21
2
0
250,656
0
W
Freya
9,176
834
18
2
0
214,160
2
W
Horus
9,182
835
10
1
0
217,050
0
L
Ao Kuang
7,736
703
2
0
0
202,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role