Player Matchup

Anubis
Anubis
Palpoule
Anubis
Level 124
God Stats
96W - 56L
1,537 SR
Queue Stats
173W - 159L
1,465 Elo+
Party 2
Heimdallr
Heimdallr
Raychill
Heimdallr
Level 128
God Stats
10W - 11L
1,478 SR
Queue Stats
263W - 254L
1,433 Elo+
Party 2
Lancelot
Lancelot
Rumañol
Lancelot
Level 55
God Stats
2W - 1L
1,389 SR
Queue Stats
46W - 47L
1,487 Elo+
Party 1
Thoth
Thoth
XxPascualXx24
Thoth
Level 157
God Stats
1W - 0L
1,314 SR
Queue Stats
55W - 60L
1,488 Elo+
Party 1
Aphrodite
Aphrodite
gardon-revisite
Aphrodite
Level 142
God Stats
33W - 15L
1,622 SR
Queue Stats
107W - 90L
1,432 Elo+
Party 2
Team Averages
Level 121
1,468 SR
1,461 Elo+

VS

Team Averages
Level 95
1,544 SR
1,453 Elo+
Sol
Sol
 
Sol
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Lo1a
Ix Chel
Level 137
God Stats
18W - 20L
1,785 SR
Queue Stats
548W - 527L
1,521 Elo+
Solo
Lancelot
Lancelot
NikitaXyeC0c
Lancelot
Level 48
God Stats
3W - 6L
1,319 SR
Queue Stats
263W - 277L
1,379 Elo+
Solo
Artemis
Artemis
haeunsiy
Artemis
Level 41
God Stats
5W - 4L
1,554 SR
Queue Stats
9W - 12L
1,432 Elo+
Solo
Hercules
Hercules
mintB3rry
Hercules
Level 98
God Stats
6W - 5L
1,562 SR
Queue Stats
268W - 264L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Palpoule
Anubis
14
6 / 1 / 0
8,640
665
8,140
9,289
5,010
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Raychill
Heimdallr
12
1 / 0 / 3
7,276
560
2,934
7,570
2,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
Rumañol
Lancelot
13
4 / 1 / 3
7,952
612
4,970
7,765
3,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 2 / 2
7,424
571
6,046
8,808
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
gardon-revisite
Aphrodite
11
0 / 2 / 7
7,454
573
3,956
8,944
5,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 3 / 2
8,132
626
6,769
9,266
2,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ix Chel
Lo1a
Ix Chel
12
0 / 3 / 2
6,406
493
4,741
9,786
3,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lancelot
NikitaXyeC0c
Lancelot
11
4 / 4 / 0
6,630
510
4,727
11,062
3,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Artemis
haeunsiy
Artemis
5
0 / 2 / 0
4,726
364
815
2,236
458
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
mintB3rry
Hercules
10
0 / 3 / 1
6,191
476
2,328
11,541
9,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
15
Kills
6
6
Deaths
15
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
3
2
1
L
Ix Chel
Lo1a
Ix Chel
0
3
2
0.33
L
Lancelot
NikitaXyeC0c
Lancelot
4
4
0
1
W
Anubis
Palpoule
Anubis
6
1
0
6
W
Heimdallr
Raychill
Heimdallr
1
0
3
2.5
W
Lancelot
Rumañol
Lancelot
4
1
3
5.5
W
4
2
2
2.5
W
Aphrodite
gardon-revisite
Aphrodite
0
2
7
1.75
L
Artemis
haeunsiy
Artemis
0
2
0
0
L
Hercules
mintB3rry
Hercules
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,046
Damage
19,380
42,376
Taken
43,891
19,689
Mitigated
19,586
15,746
Healing
11,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,769
2,470
0
3,968
9,266
2,685
1,185
4,516
4,750
65,260
0
L
Ix Chel
Lo1a
Ix Chel
4,741
828
305
1,673
9,786
3,047
0
4,039
5,631
45,652
0
L
Lancelot
NikitaXyeC0c
Lancelot
4,727
1,171
0
2,476
11,062
3,525
0
4,633
6,429
0
30,987
W
Anubis
Palpoule
Anubis
8,140
356
0
3,108
9,289
5,010
297
4,030
5,219
64,107
0
W
Heimdallr
Raychill
Heimdallr
2,934
1,138
0
3,281
7,570
2,907
1,939
442
7,110
0
47,437
W
Lancelot
Rumañol
Lancelot
4,970
1,729
0
750
7,765
3,514
101
1,749
5,954
0
52,817
W
6,046
324
0
500
8,808
2,919
1,323
2,237
6,425
53,458
0
W
Aphrodite
gardon-revisite
Aphrodite
3,956
165
2,853
5,254
8,944
5,339
1,571
2,839
5,981
25,900
0
L
Artemis
haeunsiy
Artemis
815
262
0
152
2,236
458
0
831
1,405
0
10,186
L
Hercules
mintB3rry
Hercules
2,328
147
0
2,584
11,541
9,871
0
4,167
7,374
0
28,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,746
Gold Earned
32,085
396
Minions Killed
320
0
Camps Cleared
0
1,261,915
Distance Traveled
1,122,994
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,132
626
107
8
0
215,735
5
L
Ix Chel
6,406
493
92
7
0
254,775
2
L
Lancelot
6,630
510
59
5
0
297,725
0
W
Anubis
8,640
665
114
9
0
257,200
0
W
Heimdallr
7,276
560
97
7
0
246,132
0
W
Lancelot
7,952
612
77
6
0
278,429
0
W
Thoth
7,424
571
73
6
0
261,098
0
W
Aphrodite
7,454
573
35
3
0
219,056
0
L
Artemis
4,726
364
17
1
0
84,317
0
L
Hercules
6,191
476
45
3
0
270,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role