Player Matchup

Ix Chel
Ix Chel
ACloudMonster
Ix Chel
Level 127
God Stats
6W - 5L
1,665 SR
Queue Stats
400W - 376L
1,519 Elo+
Solo
Apollo
Apollo
Reee for Ree
Apollo
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,698 Elo+
Party 1
Jormungandr
Jormungandr
m1gz12
Jormungandr
Level 154
God Stats
2W - 1L
1,301 SR
Queue Stats
204W - 205L
1,522 Elo+
Solo
Chaac
Chaac
ttvXLGNDX
Chaac
Level 37
God Stats
2W - 4L
1,500 SR
Queue Stats
129W - 121L
1,399 Elo+
Solo
Bakasura
Bakasura
xXItZCaseXx
Bakasura
Level 128
God Stats
2W - 3L
1,314 SR
Queue Stats
204W - 182L
1,567 Elo+
Party 1
Team Averages
Level 91
1,456 SR
1,541 Elo+

VS

Team Averages
Level 138
1,572 SR
1,531 Elo+
Thor
Thor
Nullify417x
Thor
Level 175
God Stats
30W - 22L
1,620 SR
Queue Stats
725W - 638L
1,545 Elo+
Solo
Lancelot
Lancelot
Rubiies
Lancelot
Level 125
God Stats
10W - 4L
1,688 SR
Queue Stats
83W - 57L
1,541 Elo+
Solo
Merlin
Merlin
Wayne Aten
Merlin
Level 225
God Stats
5W - 10L
1,318 SR
Queue Stats
277W - 269L
1,555 Elo+
Solo
Anhur
Anhur
snyderalex1234
Anhur
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 46L
1,514 Elo+
Solo
Bacchus
Bacchus
ticklezvii
Bacchus
Level 47
God Stats
8W - 10L
1,736 SR
Queue Stats
360W - 372L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
16
0 / 3 / 0
8,834
552
1,518
9,581
3,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
15
2 / 0 / 2
8,370
523
7,351
10,872
4,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
m1gz12
Jormungandr
14
2 / 3 / 1
8,455
528
6,028
16,646
13,330
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chaac
ttvXLGNDX
Chaac
13
1 / 1 / 2
7,519
470
5,674
12,360
6,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bakasura
xXItZCaseXx
Bakasura
13
2 / 3 / 0
7,182
449
2,686
10,914
3,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 1
7,266
454
3,408
6,042
2,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
Rubiies
Lancelot
17
3 / 1 / 1
9,794
612
12,231
11,789
7,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Wayne Aten
Merlin
18
4 / 0 / 1
10,011
626
10,137
5,170
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
0 / 2 / 0
7,362
460
6,572
9,425
3,244
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
ticklezvii
Bacchus
11
0 / 3 / 4
7,020
439
5,396
11,517
10,900
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
7
Kills
10
10
Deaths
7
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
0
3
0
0
L
3
1
1
3.5
W
Apollo
2
0
2
3
L
Lancelot
Rubiies
Lancelot
3
1
1
3.5
L
Merlin
Wayne Aten
Merlin
4
0
1
4.5
W
Jormungandr
m1gz12
Jormungandr
2
3
1
0.83
L
0
2
0
0
L
Bacchus
ticklezvii
Bacchus
0
3
4
0.67
W
Chaac
ttvXLGNDX
Chaac
1
1
2
2
W
Bakasura
xXItZCaseXx
Bakasura
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,257
Damage
37,744
60,373
Taken
43,943
31,124
Mitigated
26,257
19,522
Healing
14,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
1,518
0
528
2,211
9,581
3,790
0
4,695
4,886
90,095
0
L
3,408
861
0
3,020
6,042
2,286
0
742
5,290
0
35,835
W
Apollo
7,351
4,055
0
7,445
10,872
4,195
0
1,749
9,123
0
74,529
L
Lancelot
Rubiies
Lancelot
12,231
2,862
0
4,044
11,789
7,563
0
5,142
6,592
0
86,838
L
Merlin
Wayne Aten
Merlin
10,137
377
0
853
5,170
2,264
0
673
4,306
107,454
0
W
Jormungandr
m1gz12
Jormungandr
6,028
1,628
0
3,713
16,646
13,330
0
1,479
15,167
67,115
174
L
6,572
3,288
0
4,279
9,425
3,244
0
0
9,425
0
65,277
L
Bacchus
ticklezvii
Bacchus
5,396
514
0
2,758
11,517
10,900
0
822
10,389
22,760
0
W
Chaac
ttvXLGNDX
Chaac
5,674
1,052
0
3,645
12,360
6,014
0
3,815
8,545
0
69,341
W
Bakasura
xXItZCaseXx
Bakasura
2,686
1,816
0
1,980
10,914
3,795
0
3,928
6,986
0
36,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,360
Gold Earned
41,453
602
Minions Killed
525
0
Camps Cleared
0
1,583,669
Distance Traveled
1,501,069
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,834
552
180
11
0
335,436
0
L
Thor
7,266
454
67
4
0
210,080
0
W
Apollo
8,370
523
124
8
0
291,318
0
L
Lancelot
9,794
612
153
10
0
372,834
0
L
Merlin
10,011
626
178
11
0
313,630
4
W
Jormungandr
8,455
528
121
8
0
272,266
0
L
Anhur
7,362
460
92
6
0
277,545
0
L
Bacchus
7,020
439
35
2
0
326,980
4
W
Chaac
7,519
470
97
6
0
327,582
0
W
Bakasura
7,182
449
80
5
0
357,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role