Player Matchup

Horus
Horus
Thaemine
Horus
Level 26
God Stats
4W - 1L
1,716 SR
Queue Stats
27W - 15L
1,572 Elo+
Party 1
Ra
Ra
Wahdawi
Ra
Level 90
God Stats
4W - 1L
1,785 SR
Queue Stats
68W - 39L
1,626 Elo+
Party 1
Cupid
Cupid
phaggtinialfredo
Cupid
Level 33
God Stats
3W - 1L
1,485 SR
Queue Stats
40W - 27L
1,529 Elo+
Party 1
Team Averages
Level 50
1,662 SR
1,576 Elo+

VS

Team Averages
Level 67
1,498 SR
1,462 Elo+
Cthulhu
Cthulhu
BE774297
Cthulhu
Level 43
God Stats
0W - 1L
1,679 SR
Queue Stats
11W - 22L
1,291 Elo+
Solo
Ravana
Ravana
aronsr2
Ravana
Level 126
God Stats
18W - 17L
1,314 SR
Queue Stats
60W - 71L
1,557 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lilblackboy7
Morgan Le Fay
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 24L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Thaemine
Horus
16
3 / 0 / 16
12,807
800
15,166
23,552
28,469
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
9 / 2 / 10
14,276
892
20,103
15,057
7,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
8 / 2 / 8
13,143
821
12,317
14,885
6,736
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BE774297
Cthulhu
13
0 / 8 / 3
10,594
662
16,484
23,124
22,643
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ravana
aronsr2
Ravana
15
3 / 5 / 0
11,885
743
8,964
16,013
6,699
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
lilblackboy7
Morgan Le Fay
13
1 / 7 / 2
10,745
672
14,673
17,039
6,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
20
Kills
4
4
Deaths
20
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BE774297
Cthulhu
0
8
3
0.19
W
Horus
Thaemine
Horus
3
0
16
11
W
9
2
10
7
L
Ravana
aronsr2
Ravana
3
5
0
0.6
L
Morgan Le Fay
lilblackboy7
Morgan Le Fay
1
7
2
0.29
W
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,586
Damage
40,121
53,494
Taken
56,176
42,684
Mitigated
36,081
23,607
Healing
7,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BE774297
Cthulhu
16,484
103
647
750
23,124
22,643
0
10,136
12,741
54,417
867
W
Horus
Thaemine
Horus
15,166
5,102
2,028
5,914
23,552
28,469
280
11,142
11,711
1,196
23,774
W
20,103
3,282
4,060
5,808
15,057
7,479
535
9,073
5,928
99,200
0
L
Ravana
aronsr2
Ravana
8,964
2,443
0
4,668
16,013
6,699
0
5,001
10,693
0
31,254
L
Morgan Le Fay
lilblackboy7
Morgan Le Fay
14,673
741
0
1,117
17,039
6,739
0
5,731
11,296
48,543
0
W
12,317
6,706
498
5,299
14,885
6,736
1,792
9,703
4,417
0
49,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,226
Gold Earned
33,224
201
Minions Killed
143
0
Camps Cleared
0
983,466
Distance Traveled
879,717
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,594
662
44
3
0
286,582
6
W
Horus
12,807
800
32
2
0
346,801
2
W
Ra
14,276
892
126
8
0
330,739
0
L
Ravana
11,885
743
39
2
0
289,361
0
L
Morgan Le Fay
10,745
672
60
4
0
303,774
2
W
Cupid
13,143
821
43
3
0
305,926
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role