Player Matchup

Scylla
Scylla
Maucho901
Scylla
Level 57
God Stats
9W - 7L
1,493 SR
Queue Stats
60W - 46L
1,514 Elo+
Solo
Sobek
Sobek
Pink CATctus
Sobek
Level 114
God Stats
12W - 25L
1,184 SR
Queue Stats
340W - 344L
1,403 Elo+
Party 2
Kali
Kali
Screamschado
Kali
Level 116
God Stats
10W - 6L
1,394 SR
Queue Stats
338W - 343L
1,426 Elo+
Party 2
Skadi
Skadi
barbarabeauty
Skadi
Level 81
God Stats
4W - 3L
1,576 SR
Queue Stats
133W - 119L
1,451 Elo+
Party 1
Kuzenbo
Kuzenbo
sike_hehe
Kuzenbo
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 121L
1,450 Elo+
Party 1
Team Averages
Level 86
1,429 SR
1,449 Elo+

VS

Team Averages
Level 103
1,443 SR
1,348 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Blunt4_2_0Force
Sylvanus
Level 66
God Stats
16W - 31L
1,423 SR
Queue Stats
525W - 513L
1,389 Elo+
Solo
Ao Kuang
Ao Kuang
Brain_Dead_OD
Ao Kuang
Level 30
God Stats
1W - 8L
1,294 SR
Queue Stats
46W - 67L
1,029 Elo+
Solo
Zhong Kui
Zhong Kui
ZeroDoesThingz
Zhong Kui
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
454W - 463L
1,391 Elo+
Solo
Artemis
Artemis
xI3 o vv s e r
Artemis
Level 160
God Stats
12W - 0L
1,500 SR
Queue Stats
177W - 164L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Maucho901
Scylla
8
0 / 0 / 0
4,665
518
1,438
2,479
840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 0 / 0
5,334
593
4,225
9,815
7,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 0 / 0
5,026
558
2,136
7,636
3,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 2 / 0
4,100
456
2,834
4,842
1,402
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kuzenbo
sike_hehe
Kuzenbo
7
0 / 1 / 0
4,575
508
1,301
5,308
4,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
0 / 0 / 0
5,350
594
5,712
7,544
4,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
8
1 / 0 / 1
4,637
515
1,480
3,867
2,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
Brain_Dead_OD
Ao Kuang
9
1 / 1 / 1
4,820
536
2,640
7,709
2,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
ZeroDoesThingz
Zhong Kui
9
0 / 0 / 0
4,762
529
2,451
2,746
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
1 / 0 / 1
4,934
548
3,365
4,402
1,509
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
3
3
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
0
0
0
0
W
Sylvanus
1
0
1
1.5
W
Ao Kuang
Brain_Dead_OD
Ao Kuang
1
1
1
1.5
L
Scylla
Maucho901
Scylla
0
0
0
0
L
1
0
0
1
L
0
0
0
0
W
Zhong Kui
ZeroDoesThingz
Zhong Kui
0
0
0
0
L
0
2
0
0
L
Kuzenbo
sike_hehe
Kuzenbo
0
1
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,934
Damage
15,648
30,080
Taken
26,268
16,799
Mitigated
12,940
10,112
Healing
8,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
5,712
945
0
2,296
7,544
4,460
0
3,033
4,511
0
41,493
W
Sylvanus
1,480
901
454
852
3,867
2,406
0
764
3,055
18,565
0
W
Ao Kuang
Brain_Dead_OD
Ao Kuang
2,640
692
0
2,268
7,709
2,520
0
2,038
5,671
24,956
0
L
Scylla
Maucho901
Scylla
1,438
198
0
750
2,479
840
0
1,915
564
29,377
0
L
4,225
323
0
5,556
9,815
7,388
0
952
8,863
34,089
0
L
2,136
1,000
0
1,613
7,636
3,044
0
1,146
6,490
0
37,790
W
Zhong Kui
ZeroDoesThingz
Zhong Kui
2,451
158
0
238
2,746
2,045
0
606
2,140
28,462
0
L
2,834
1,096
0
1,029
4,842
1,402
0
1,276
3,566
0
20,554
L
Kuzenbo
sike_hehe
Kuzenbo
1,301
644
111
1,053
5,308
4,125
0
1,200
4,022
11,458
0
W
3,365
1,487
0
2,128
4,402
1,509
0
653
3,689
0
30,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,700
Gold Earned
24,503
242
Minions Killed
244
0
Camps Cleared
0
860,915
Distance Traveled
898,123
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
5,350
594
62
7
0
207,052
0
W
Sylvanus
4,637
515
30
3
0
144,577
0
W
Ao Kuang
4,820
536
46
5
0
202,080
0
L
Scylla
4,665
518
53
6
0
122,237
2
L
Sobek
5,334
593
69
8
0
193,182
0
L
Kali
5,026
558
60
7
0
228,106
0
W
Zhong Kui
4,762
529
48
5
0
181,490
0
L
Skadi
4,100
456
32
4
0
151,152
2
L
Kuzenbo
4,575
508
28
3
0
166,238
0
W
Artemis
4,934
548
58
6
0
162,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role