Player Matchup

Freya
Freya
 
Freya
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
BlueNana
Bakasura
Level 187
God Stats
0W - 3L
1,500 SR
Queue Stats
1,003W - 958L
1,546 Elo+
Solo
Achilles
Achilles
DiosAltair
Achilles
Level 156
God Stats
7W - 8L
1,657 SR
Queue Stats
104W - 124L
1,498 Elo+
Solo
Artemis
Artemis
GHOST7245
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,508 Elo+
Party 2
Janus
Janus
NachoWaffles
Janus
Level 158
God Stats
63W - 36L
1,747 SR
Queue Stats
172W - 131L
1,620 Elo+
Solo
Team Averages
Level 133
1,581 SR
1,534 Elo+

VS

Team Averages
Level 152
1,576 SR
1,591 Elo+
Bacchus
Bacchus
 
Bacchus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Fuayego
Hun Batz
Level 164
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 47L
1,541 Elo+
Party 1
Surtr
Surtr
GABREALTHEGOD
Surtr
Level 145
God Stats
2W - 0L
1,649 SR
Queue Stats
4W - 3L
1,790 Elo+
Solo
Kukulkan
Kukulkan
Klay Yompson
Kukulkan
Level 144
God Stats
4W - 0L
1,743 SR
Queue Stats
48W - 33L
1,563 Elo+
Solo
Ao Kuang
Ao Kuang
TRiGGaxTRiLLY
Ao Kuang
Level 154
God Stats
1W - 1L
1,490 SR
Queue Stats
469W - 410L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
9
0 / 1 / 1
4,290
858
3,161
3,975
1,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
BlueNana
Bakasura
9
0 / 1 / 0
4,222
844
1,322
4,281
2,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Achilles
DiosAltair
Achilles
6
0 / 0 / 0
3,663
733
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Artemis
GHOST7245
Artemis
8
0 / 3 / 0
4,008
802
2,476
3,898
1,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 0 / 0
4,581
916
4,648
1,520
496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
1 / 1 / 2
4,170
834
987
2,918
2,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
Fuayego
Hun Batz
8
1 / 0 / 2
4,164
833
2,518
3,305
2,105
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 0 / 2
4,431
886
2,003
3,225
1,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
Klay Yompson
Kukulkan
10
1 / 0 / 2
4,739
948
3,099
3,456
1,304
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
TRiGGaxTRiLLY
Ao Kuang
10
1 / 0 / 2
4,617
923
2,637
4,105
2,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
5
5
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
1
1
0.5
W
Bacchus
 
Bacchus
1
1
2
2
L
Bakasura
BlueNana
Bakasura
0
1
0
0
L
Achilles
DiosAltair
Achilles
0
0
0
0
W
Hun Batz
Fuayego
Hun Batz
1
0
2
2
W
1
0
2
2
L
Artemis
GHOST7245
Artemis
0
3
0
0
W
Kukulkan
Klay Yompson
Kukulkan
1
0
2
2
L
1
0
0
1
W
Ao Kuang
TRiGGaxTRiLLY
Ao Kuang
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,607
Damage
11,244
13,674
Taken
17,009
5,632
Mitigated
10,518
2,837
Healing
2,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
3,161
848
0
993
3,975
1,586
0
1,470
2,505
10,517
0
W
Bacchus
 
Bacchus
987
0
0
522
2,918
2,429
0
982
1,758
3,293
0
L
Bakasura
BlueNana
Bakasura
1,322
1,055
0
1,452
4,281
2,108
0
2,922
1,193
0
5,361
L
Achilles
DiosAltair
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
Hun Batz
Fuayego
Hun Batz
2,518
425
0
488
3,305
2,105
0
1,815
1,350
0
8,835
W
2,003
435
0
599
3,225
1,713
0
1,419
1,674
167
5,555
L
Artemis
GHOST7245
Artemis
2,476
449
35
107
3,898
1,442
0
1,664
2,107
0
9,960
W
Kukulkan
Klay Yompson
Kukulkan
3,099
430
0
270
3,456
1,304
0
1,708
1,616
20,042
0
L
4,648
181
0
250
1,520
496
0
395
972
18,631
0
W
Ao Kuang
TRiGGaxTRiLLY
Ao Kuang
2,637
163
0
1,078
4,105
2,967
0
1,242
2,652
13,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,764
Gold Earned
22,121
108
Minions Killed
108
0
Camps Cleared
0
431,618
Distance Traveled
578,039
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
4,290
858
23
5
0
101,736
0
W
Bacchus
4,170
834
7
1
0
117,956
0
L
Bakasura
4,222
844
28
6
0
130,774
0
L
Achilles
3,663
733
0
0
0
126
0
W
Hun Batz
4,164
833
17
3
0
115,000
0
W
Surtr
4,431
886
8
2
0
100,596
0
L
Artemis
4,008
802
18
4
0
88,693
0
W
Kukulkan
4,739
948
40
8
0
110,615
0
L
Janus
4,581
916
39
8
0
110,289
0
W
Ao Kuang
4,617
923
36
7
0
133,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role