Player Matchup

Zeus
Zeus
 
Zeus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
GoldenLegacy
Olorun
Level 106
God Stats
2W - 3L
1,338 SR
Queue Stats
77W - 72L
1,481 Elo+
Party 1
Arachne
Arachne
LoST x RollTide
Arachne
Level 89
God Stats
1W - 4L
1,120 SR
Queue Stats
53W - 52L
1,472 Elo+
Party 1
Nike
Nike
MATDU4242
Nike
Level 107
God Stats
2W - 0L
1,707 SR
Queue Stats
110W - 100L
1,492 Elo+
Party 2
Neith
Neith
WinRoOne__
Neith
Level 77
God Stats
7W - 6L
1,428 SR
Queue Stats
103W - 89L
1,486 Elo+
Party 2
Team Averages
Level 89
1,419 SR
1,486 Elo+

VS

Team Averages
Level 116
1,438 SR
1,447 Elo+
Ra
Ra
 
Ra
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
PantruALenda
Artemis
Level 101
God Stats
19W - 14L
1,380 SR
Queue Stats
440W - 450L
1,450 Elo+
Party 3
Fenrir
Fenrir
Timeflux420
Fenrir
Level 86
God Stats
2W - 6L
1,117 SR
Queue Stats
584W - 579L
1,458 Elo+
Solo
Merlin
Merlin
briandre9
Merlin
Level 102
God Stats
8W - 4L
1,695 SR
Queue Stats
557W - 593L
1,435 Elo+
Solo
Terra
Terra
iDy7
Terra
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 102L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
0 / 4 / 2
5,711
571
1,821
5,742
1,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
11
1 / 1 / 0
6,558
656
2,376
7,408
2,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
5 / 0 / 1
6,654
665
3,638
5,624
1,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
10
2 / 2 / 2
6,429
643
3,642
8,284
4,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
9
1 / 1 / 3
5,617
562
3,009
6,778
2,078
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 3 / 2
6,061
606
4,421
6,111
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
PantruALenda
Artemis
7
0 / 2 / 2
4,379
438
2,922
4,716
1,501
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
10
5 / 1 / 1
5,935
594
5,785
8,441
3,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Merlin
briandre9
Merlin
7
1 / 2 / 2
4,680
468
3,456
4,838
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Terra
iDy7
Terra
10
0 / 1 / 1
5,384
538
4,266
5,731
4,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
9
Kills
8
8
Deaths
9
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
0
4
2
0.25
L
Ra
 
Ra
2
3
2
1
W
Olorun
1
1
0
1
W
5
0
1
5.5
W
Nike
2
2
2
1.5
L
Artemis
PantruALenda
Artemis
0
2
2
0.5
L
Fenrir
5
1
1
5.5
W
Neith
1
1
3
2.5
L
Merlin
briandre9
Merlin
1
2
2
1
L
Terra
iDy7
Terra
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,486
Damage
20,850
33,836
Taken
29,837
13,050
Mitigated
13,921
13,100
Healing
7,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
1,821
154
0
1,521
5,742
1,871
0
2,887
2,756
26,555
0
L
Ra
 
Ra
4,421
673
228
2,073
6,111
2,158
0
1,355
4,552
48,547
0
W
Olorun
2,376
1,396
0
4,161
7,408
2,867
701
3,654
3,142
42,400
4,248
W
3,638
2,173
0
1,634
5,624
1,894
0
1,590
3,965
0
38,901
W
Nike
3,642
350
90
2,376
8,284
4,340
126
2,823
5,359
0
21,925
L
Artemis
PantruALenda
Artemis
2,922
972
0
957
4,716
1,501
0
147
4,521
0
25,064
L
Fenrir
5,785
2,135
38
2,044
8,441
3,527
0
559
7,810
0
34,861
W
Neith
3,009
685
109
3,209
6,778
2,078
810
1,213
5,565
0
36,190
L
Merlin
briandre9
Merlin
3,456
465
79
1,180
4,838
1,930
0
42
4,796
22,877
0
L
Terra
iDy7
Terra
4,266
532
4
1,234
5,731
4,805
0
1,894
3,837
38,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,969
Gold Earned
26,439
277
Minions Killed
290
0
Camps Cleared
0
922,047
Distance Traveled
976,118
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,711
571
49
5
0
150,942
0
L
Ra
6,061
606
87
9
0
210,799
4
W
Olorun
6,558
656
83
8
0
140,859
0
W
Arachne
6,654
665
54
5
0
237,556
0
W
Nike
6,429
643
36
4
0
196,659
0
L
Artemis
4,379
438
39
4
0
169,788
2
L
Fenrir
5,935
594
62
6
0
230,583
3
W
Neith
5,617
562
55
6
0
196,031
0
L
Merlin
4,680
468
40
4
0
190,834
3
L
Terra
5,384
538
62
6
0
174,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role