Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
agingcrayon7263
Zeus
Level 169
God Stats
6W - 4L
1,712 SR
Queue Stats
351W - 219L
1,748 Elo+
Party 1
Vamana
Vamana
earvinmarcus2000
Vamana
Level 91
God Stats
1W - 2L
1,197 SR
Queue Stats
9W - 14L
1,417 Elo+
Party 1
Team Averages
Level 101
1,470 SR
1,555 Elo+

VS

Team Averages
Level 111
1,522 SR
1,361 Elo+
Chang'e
Chang'e
SvelteSage
Chang'e
Level 45
God Stats
10W - 17L
1,584 SR
Queue Stats
74W - 77L
1,381 Elo+
Solo
Thor
Thor
dgalves21
Thor
Level 143
God Stats
4W - 13L
1,455 SR
Queue Stats
283W - 319L
1,355 Elo+
Party 2
Achilles
Achilles
diegoderivea
Achilles
Level 146
God Stats
12W - 25L
1,526 SR
Queue Stats
295W - 322L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
1 / 4 / 4
8,294
691
6,840
8,332
3,364
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 2 / 4
9,084
757
14,995
9,186
4,748
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 2 / 1
9,214
768
4,464
9,615
8,296
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
SvelteSage
Chang'e
12
4 / 0 / 3
9,033
753
8,300
9,741
3,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Thor
12
3 / 3 / 3
8,786
732
4,324
10,544
4,179
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
diegoderivea
Achilles
11
1 / 2 / 7
8,765
730
7,118
12,922
13,134
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
5
Kills
8
8
Deaths
5
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
1
4
4
0.75
L
Chang'e
SvelteSage
Chang'e
4
0
3
5.5
W
1
2
4
1.5
L
Thor
3
3
3
1.5
L
Achilles
diegoderivea
Achilles
1
2
7
2.25
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,299
Damage
19,742
27,133
Taken
33,207
16,408
Mitigated
21,170
8,016
Healing
9,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,840
1,786
0
4,197
8,332
3,364
602
3,344
4,988
0
11,693
L
Chang'e
SvelteSage
Chang'e
8,300
170
3,716
4,208
9,741
3,857
390
4,960
4,697
31,964
0
W
14,995
2,504
305
2,302
9,186
4,748
0
2,814
6,322
49,343
441
L
Thor
4,324
832
0
0
10,544
4,179
606
4,885
5,561
0
19,325
L
Achilles
diegoderivea
Achilles
7,118
233
0
1,405
12,922
13,134
160
5,259
7,592
0
17,200
W
4,464
1,791
0
1,212
9,615
8,296
136
2,563
6,997
0
35,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,592
Gold Earned
26,584
123
Minions Killed
80
0
Camps Cleared
0
614,648
Distance Traveled
681,328
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,294
691
18
2
0
218,588
4
L
Chang'e
9,033
753
45
4
0
239,592
4
W
Zeus
9,084
757
64
5
0
172,380
0
L
Thor
8,786
732
23
2
0
203,056
2
L
Achilles
8,765
730
12
1
0
238,680
6
W
Vamana
9,214
768
41
3
0
223,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role