Player Matchup

Hercules
Hercules
 
Hercules
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Brockchen5034
Bacchus
Level 157
God Stats
8W - 11L
1,497 SR
Queue Stats
442W - 454L
1,431 Elo+
Party 1
Kukulkan
Kukulkan
Killionaire1337
Kukulkan
Level 156
God Stats
12W - 1L
1,716 SR
Queue Stats
333W - 308L
1,475 Elo+
Party 1
Kali
Kali
MioreleX2
Kali
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 22L
1,424 Elo+
Solo
Olorun
Olorun
thechocolateman
Olorun
Level 65
God Stats
20W - 14L
1,544 SR
Queue Stats
143W - 123L
1,550 Elo+
Solo
Team Averages
Level 111
1,552 SR
1,476 Elo+

VS

Team Averages
Level 130
1,521 SR
1,545 Elo+
Vulcan
Vulcan
 
Vulcan
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
CheerryD
Bakasura
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 5L
1,656 Elo+
Party 2
Yemoja
Yemoja
XPEEEH
Yemoja
Level 154
God Stats
1W - 1L
1,282 SR
Queue Stats
37W - 44L
1,418 Elo+
Solo
Izanami
Izanami
golmenero
Izanami
Level 64
God Stats
4W - 3L
1,890 SR
Queue Stats
20W - 13L
1,656 Elo+
Party 2
Xbalanque
Xbalanque
皮太厚丶
Xbalanque
Level 195
God Stats
15W - 23L
1,433 SR
Queue Stats
399W - 415L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
3 / 0 / 1
8,572
612
8,394
10,931
11,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
11
1 / 0 / 2
7,356
525
2,655
7,957
6,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
16
5 / 0 / 1
9,658
690
5,993
4,139
1,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kali
14
3 / 1 / 4
8,782
627
5,274
11,523
4,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 1 / 2
8,819
630
7,984
9,023
3,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
1 / 2 / 0
7,314
522
3,252
4,824
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
CheerryD
Bakasura
12
0 / 4 / 1
6,697
478
4,319
13,565
5,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
XPEEEH
Yemoja
10
0 / 2 / 0
6,035
431
985
7,314
4,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Izanami
golmenero
Izanami
11
1 / 5 / 0
6,872
491
5,891
11,948
4,530
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
皮太厚丶
Xbalanque
12
0 / 2 / 2
6,598
471
3,415
9,349
3,656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
14
Kills
2
2
Deaths
15
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
0
1
3.5
L
Vulcan
 
Vulcan
1
2
0
0.5
W
Bacchus
1
0
2
2
L
Bakasura
CheerryD
Bakasura
0
4
1
0.13
W
Kukulkan
5
0
1
5.5
W
Kali
3
1
4
5
L
Yemoja
XPEEEH
Yemoja
0
2
0
0
L
Izanami
golmenero
Izanami
1
5
0
0.2
W
2
1
2
3
L
Xbalanque
皮太厚丶
Xbalanque
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,300
Damage
17,862
43,573
Taken
47,000
27,715
Mitigated
20,135
16,499
Healing
11,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,394
1,457
0
5,455
10,931
11,008
187
343
10,223
0
60,266
L
Vulcan
 
Vulcan
3,252
1,052
0
756
4,824
1,772
0
2,532
2,292
57,572
0
W
Bacchus
2,655
291
0
2,275
7,957
6,782
0
916
7,041
22,383
0
L
Bakasura
CheerryD
Bakasura
4,319
2,530
0
3,558
13,565
5,522
0
4,036
9,368
0
44,842
W
Kukulkan
5,993
515
0
450
4,139
1,678
40
650
3,339
90,995
0
W
Kali
5,274
2,412
0
2,290
11,523
4,563
396
1,717
9,320
0
72,902
L
Yemoja
XPEEEH
Yemoja
985
430
1,551
1,471
7,314
4,655
0
3,349
3,916
15,995
0
L
Izanami
golmenero
Izanami
5,891
4,966
0
1,600
11,948
4,530
0
1,688
9,699
0
48,646
W
7,984
4,934
240
5,789
9,023
3,684
1,484
1,637
7,241
78,189
0
L
Xbalanque
皮太厚丶
Xbalanque
3,415
1,004
0
2,429
9,349
3,656
0
5,027
4,322
0
53,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,187
Gold Earned
33,516
554
Minions Killed
397
0
Camps Cleared
0
1,448,922
Distance Traveled
1,366,739
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,572
612
106
8
0
270,734
2
L
Vulcan
7,314
522
104
7
0
276,245
1
W
Bacchus
7,356
525
25
2
0
314,384
6
L
Bakasura
6,697
478
100
7
0
343,011
0
W
Kukulkan
9,658
690
180
13
0
296,203
5
W
Kali
8,782
627
106
8
0
313,746
1
L
Yemoja
6,035
431
23
2
0
257,825
0
L
Izanami
6,872
491
78
6
0
250,960
0
W
Olorun
8,819
630
137
10
0
253,855
3
L
Xbalanque
6,598
471
92
7
0
238,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role