Player Matchup

Erlang Shen
Erlang Shen
Baillak
Erlang Shen
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 23L
1,578 Elo+
Party 2
Ganesha
Ganesha
Heisenberg2711
Ganesha
Level 155
God Stats
3W - 1L
1,500 SR
Queue Stats
225W - 240L
1,529 Elo+
Solo
Hel
Hel
Lawiphi
Hel
Level 159
God Stats
6W - 5L
1,500 SR
Queue Stats
289W - 258L
1,500 Elo+
Solo
Odin
Odin
Qyra
Odin
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 33L
1,423 Elo+
Solo
Thoth
Thoth
soldjester1996
Thoth
Level 95
God Stats
1W - 2L
1,322 SR
Queue Stats
27W - 23L
1,578 Elo+
Party 2
Team Averages
Level 136
1,464 SR
1,521 Elo+

VS

Team Averages
Level 116
1,446 SR
1,504 Elo+
Janus
Janus
Amunaptrum
Janus
Level 143
God Stats
0W - 1L
1,536 SR
Queue Stats
52W - 66L
1,462 Elo+
Party 1
Bakasura
Bakasura
DRACO20000
Bakasura
Level 92
God Stats
3W - 2L
1,661 SR
Queue Stats
233W - 235L
1,471 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Instinto24
Morgan Le Fay
Level 96
God Stats
7W - 14L
1,398 SR
Queue Stats
247W - 240L
1,535 Elo+
Party 3
Aphrodite
Aphrodite
Mаrcus
Aphrodite
Level 104
God Stats
0W - 2L
1,244 SR
Queue Stats
42W - 53L
1,474 Elo+
Party 1
Anubis
Anubis
alxsilver
Anubis
Level 143
God Stats
2W - 4L
1,391 SR
Queue Stats
175W - 158L
1,581 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Baillak
Erlang Shen
19
8 / 5 / 10
11,337
756
15,041
21,941
20,680
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
0 / 3 / 20
10,355
690
7,392
17,681
17,166
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hel
20
6 / 1 / 18
11,703
780
16,701
12,989
11,746
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Odin
Qyra
Odin
20
5 / 2 / 20
11,758
784
10,406
18,199
21,347
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
7 / 3 / 14
12,537
836
17,684
12,086
5,822
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
18
2 / 5 / 10
10,239
683
17,739
13,546
6,005
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
DRACO20000
Bakasura
16
3 / 4 / 8
10,011
667
10,791
17,210
10,542
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
Instinto24
Morgan Le Fay
18
5 / 4 / 8
10,435
696
18,596
13,558
5,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Aphrodite
Mаrcus
Aphrodite
13
1 / 5 / 6
8,372
558
5,776
11,769
6,532
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anubis
alxsilver
Anubis
17
2 / 8 / 5
9,668
645
10,111
14,410
7,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
50
26
Kills
13
14
Deaths
26
82
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Janus
2
5
10
1.4
W
Erlang Shen
Baillak
Erlang Shen
8
5
10
2.6
L
Bakasura
DRACO20000
Bakasura
3
4
8
1.75
W
0
3
20
3.33
L
Morgan Le Fay
Instinto24
Morgan Le Fay
5
4
8
2.25
W
Hel
6
1
18
15
L
Aphrodite
Mаrcus
Aphrodite
1
5
6
0.8
W
Odin
Qyra
Odin
5
2
20
7.5
L
Anubis
alxsilver
Anubis
2
8
5
0.56
W
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,224
Damage
63,013
82,896
Taken
70,493
76,761
Mitigated
35,692
46,276
Healing
23,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
17,739
1,667
374
1,789
13,546
6,005
74
8,061
5,413
31,181
0
W
Erlang Shen
Baillak
Erlang Shen
15,041
6,456
1,152
4,058
21,941
20,680
1,563
13,137
8,184
0
24,670
L
Bakasura
DRACO20000
Bakasura
10,791
6,799
2,895
6,461
17,210
10,542
0
10,470
6,488
0
10,229
W
7,392
365
2,996
2,541
17,681
17,166
628
11,340
5,226
29,694
0
L
Morgan Le Fay
Instinto24
Morgan Le Fay
18,596
1,019
1,169
1,749
13,558
5,151
0
9,735
3,753
42,328
0
W
Hel
16,701
528
19,510
9,702
12,989
11,746
1,360
9,132
3,348
30,821
0
L
Aphrodite
Mаrcus
Aphrodite
5,776
577
3,216
3,969
11,769
6,532
66
6,935
4,660
10,030
0
W
Odin
Qyra
Odin
10,406
2,071
697
2,926
18,199
21,347
791
8,924
8,478
553
23,503
L
Anubis
alxsilver
Anubis
10,111
168
499
1,768
14,410
7,462
0
6,829
7,581
29,789
0
W
17,684
398
861
1,833
12,086
5,822
3,149
9,624
2,380
52,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,690
Gold Earned
48,725
195
Minions Killed
161
0
Camps Cleared
0
1,436,013
Distance Traveled
1,231,644
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,239
683
44
3
0
256,660
0
W
Erlang Shen
11,337
756
13
1
0
267,825
0
L
Bakasura
10,011
667
24
2
0
266,225
0
W
Ganesha
10,355
690
2
0
0
250,904
0
L
Morgan Le Fay
10,435
696
40
3
0
253,774
0
W
Hel
11,703
780
38
3
0
315,878
1
L
Aphrodite
8,372
558
15
1
0
275,535
0
W
Odin
11,758
784
45
3
0
306,450
0
L
Anubis
9,668
645
38
3
0
179,450
0
W
Thoth
12,537
836
97
6
0
294,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role