Player Matchup

Bellona
Bellona
GetStumped503
Bellona
Level 65
God Stats
34W - 25L
1,538 SR
Queue Stats
388W - 321L
1,424 Elo+
Solo
The Morrigan
The Morrigan
Nemo832
The Morrigan
Level 183
God Stats
0W - 1L
1,791 SR
Queue Stats
196W - 208L
1,544 Elo+
Solo
Izanami
Izanami
TheArchangel420
Izanami
Level 101
God Stats
8W - 11L
1,481 SR
Queue Stats
10W - 19L
1,370 Elo+
Solo
Sylvanus
Sylvanus
psybernetik
Sylvanus
Level 89
God Stats
0W - 3L
1,187 SR
Queue Stats
9W - 17L
1,430 Elo+
Solo
Serqet
Serqet
ínsaníty
Serqet
Level 32
God Stats
2W - 2L
1,767 SR
Queue Stats
11W - 13L
1,576 Elo+
Solo
Team Averages
Level 94
1,553 SR
1,469 Elo+

VS

Team Averages
Level 119
1,469 SR
1,462 Elo+
Poseidon
Poseidon
Balor-The-Pup
Poseidon
Level 128
God Stats
1W - 2L
1,295 SR
Queue Stats
121W - 134L
1,444 Elo+
Party 1
Sol
Sol
Darkgoddess
Sol
Level 158
God Stats
243W - 229L
1,583 SR
Queue Stats
364W - 351L
1,508 Elo+
Solo
Charybdis
Charybdis
dantee54aouadimo
Charybdis
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 49L
1,448 Elo+
Solo
Baron Samedi
Baron Samedi
shadowmage14
Baron Samedi
Level 27
God Stats
23W - 18L
1,495 SR
Queue Stats
115W - 128L
1,444 Elo+
Party 1
Bastet
Bastet
贫道夜探青楼丶搂着迩妈蹦迪
Bastet
Level 160
God Stats
2W - 3L
1,471 SR
Queue Stats
155W - 148L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
0 / 2 / 1
7,440
413
8,371
17,296
13,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
Nemo832
The Morrigan
16
3 / 1 / 3
9,958
553
10,899
7,414
3,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
6 / 5 / 0
9,722
540
9,651
15,236
5,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
psybernetik
Sylvanus
12
0 / 1 / 8
8,346
464
6,004
10,673
9,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Serqet
ínsaníty
Serqet
15
4 / 2 / 4
9,213
512
10,149
17,598
7,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Balor-The-Pup
Poseidon
16
1 / 2 / 0
9,878
549
4,668
10,167
3,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
3 / 1 / 1
11,053
614
13,821
16,130
7,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
14
2 / 4 / 1
9,021
501
8,440
16,173
5,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
shadowmage14
Baron Samedi
13
1 / 5 / 5
9,057
503
8,596
16,233
5,744
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
4 / 1 / 1
9,699
539
10,833
14,479
5,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
13
Kills
11
11
Deaths
13
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Balor-The-Pup
Poseidon
1
2
0
0.5
W
3
1
1
3.5
L
Bellona
0
2
1
0.25
L
The Morrigan
Nemo832
The Morrigan
3
1
3
4.5
L
6
5
0
1.2
W
Charybdis
2
4
1
0.63
L
Sylvanus
psybernetik
Sylvanus
0
1
8
4
W
Baron Samedi
shadowmage14
Baron Samedi
1
5
5
0.7
L
Serqet
ínsaníty
Serqet
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,074
Damage
46,358
68,217
Taken
73,182
39,134
Mitigated
27,700
17,052
Healing
31,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Balor-The-Pup
Poseidon
4,668
652
0
2,911
10,167
3,559
1,314
6,924
3,243
98,925
0
W
13,821
4,710
0
11,317
16,130
7,603
3,072
1,646
14,484
100,000
0
L
Bellona
8,371
1,864
0
2,341
17,296
13,097
0
10,117
7,047
0
40,940
L
The Morrigan
Nemo832
The Morrigan
10,899
1,896
0
907
7,414
3,442
450
2,493
4,921
88,373
85
L
9,651
7,108
0
4,205
15,236
5,842
2,992
5,489
9,683
0
83,504
W
Charybdis
8,440
5,238
0
6,015
16,173
5,208
1,613
3,226
12,830
0
70,788
L
Sylvanus
psybernetik
Sylvanus
6,004
2,798
3,202
2,758
10,673
9,185
381
4,536
6,033
25,276
0
W
Baron Samedi
shadowmage14
Baron Samedi
8,596
760
2,573
5,751
16,233
5,744
690
3,645
12,102
38,622
0
L
Serqet
ínsaníty
Serqet
10,149
3,560
0
3,639
17,598
7,568
0
4,330
13,268
0
59,713
W
10,833
2,339
0
2,954
14,479
5,586
0
1,983
11,880
0
71,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,679
Gold Earned
48,708
454
Minions Killed
562
0
Camps Cleared
0
1,653,287
Distance Traveled
1,606,378
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,878
549
170
9
0
347,667
0
W
Sol
11,053
614
149
8
0
289,361
0
L
Bellona
7,440
413
61
3
0
382,237
0
L
The Morrigan
9,958
553
156
9
0
341,259
4
L
Izanami
9,722
540
119
7
0
306,714
0
W
Charybdis
9,021
501
104
6
0
305,587
0
L
Sylvanus
8,346
464
38
2
0
229,837
0
W
Baron Samedi
9,057
503
45
3
0
288,667
6
L
Serqet
9,213
512
80
4
0
393,240
1
W
Bastet
9,699
539
94
5
0
375,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role