Player Matchup

Neith
Neith
Rich MC5736
Neith
Level 120
God Stats
16W - 16L
1,626 SR
Queue Stats
254W - 260L
1,443 Elo+
Solo
Merlin
Merlin
SETBOOK
Merlin
Level 201
God Stats
6W - 9L
1,490 SR
Queue Stats
784W - 760L
1,479 Elo+
Solo
Xing Tian
Xing Tian
Sole2D
Xing Tian
Level 108
God Stats
12W - 11L
1,538 SR
Queue Stats
113W - 98L
1,483 Elo+
Solo
Tsukuyomi
Tsukuyomi
YouattC
Tsukuyomi
Level 105
God Stats
23W - 18L
1,831 SR
Queue Stats
551W - 551L
1,473 Elo+
Solo
Chaac
Chaac
ZigreinX
Chaac
Level 37
God Stats
1W - 5L
1,296 SR
Queue Stats
14W - 27L
1,419 Elo+
Solo
Team Averages
Level 114
1,556 SR
1,459 Elo+

VS

Team Averages
Level 74
1,535 SR
1,501 Elo+
Athena
Athena
Nearrivers56
Athena
Level 59
God Stats
19W - 18L
1,554 SR
Queue Stats
152W - 139L
1,456 Elo+
Solo
Mulan
Mulan
PeachAura970834
Mulan
Level 87
God Stats
71W - 49L
1,628 SR
Queue Stats
124W - 108L
1,449 Elo+
Solo
Amaterasu
Amaterasu
Reee for Ree
Amaterasu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,638 Elo+
Party 1
Apollo
Apollo
Timeflux420
Apollo
Level 86
God Stats
21W - 24L
1,473 SR
Queue Stats
584W - 579L
1,423 Elo+
Solo
Hel
Hel
xXItZCaseXx
Hel
Level 128
God Stats
13W - 8L
1,521 SR
Queue Stats
204W - 182L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,058
466
6,562
9,140
3,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
SETBOOK
Merlin
1
0 / 0 / 0
4,106
316
0
0
0
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
Sole2D
Xing Tian
10
1 / 0 / 0
5,891
453
4,614
10,704
8,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
YouattC
Tsukuyomi
12
2 / 2 / 0
6,402
492
7,622
10,019
4,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
ZigreinX
Chaac
11
0 / 4 / 0
5,503
423
6,239
11,679
6,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
1 / 0 / 2
6,628
510
5,764
9,679
5,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 1 / 2
7,049
542
4,341
12,122
5,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Reee for Ree
Amaterasu
15
4 / 0 / 0
9,205
708
9,493
14,327
8,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Apollo
12
1 / 0 / 1
7,060
543
4,168
8,371
3,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 2 / 2
6,190
476
4,913
7,818
2,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
3
Kills
8
8
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Athena
1
0
2
2
W
2
1
2
3
W
Amaterasu
Reee for Ree
Amaterasu
4
0
0
4
L
0
2
2
0.5
L
Merlin
SETBOOK
Merlin
0
0
0
0
L
Xing Tian
Sole2D
Xing Tian
1
0
0
1
W
Apollo
1
0
1
1.5
L
Tsukuyomi
YouattC
Tsukuyomi
2
2
0
1
L
Chaac
ZigreinX
Chaac
0
4
0
0
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,037
Damage
28,679
41,542
Taken
52,317
22,995
Mitigated
25,180
9,436
Healing
22,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
5,764
1,496
279
2,439
9,679
5,509
0
992
8,617
25,320
0
W
4,341
505
0
2,674
12,122
5,876
0
965
11,113
0
59,098
W
Amaterasu
Reee for Ree
Amaterasu
9,493
4,317
0
8,462
14,327
8,136
136
77
14,250
0
80,872
L
6,562
2,242
0
1,500
9,140
3,593
215
5,024
3,816
0
44,130
L
Merlin
SETBOOK
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
Xing Tian
Sole2D
Xing Tian
4,614
299
0
1,449
10,704
8,377
0
3,338
7,234
22,355
0
W
Apollo
4,168
2,300
0
2,935
8,371
3,241
840
1,688
6,683
0
47,449
L
Tsukuyomi
YouattC
Tsukuyomi
7,622
1,518
0
2,946
10,019
4,487
29
1,768
8,129
0
43,032
L
Chaac
ZigreinX
Chaac
6,239
2,008
0
3,541
11,679
6,538
0
0
11,679
0
33,683
W
4,913
60
2,200
3,532
7,818
2,418
0
1,024
6,718
32,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,960
Gold Earned
36,132
198
Minions Killed
401
0
Camps Cleared
0
1,009,708
Distance Traveled
1,271,280
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,628
510
35
3
0
308,134
0
W
Mulan
7,049
542
82
6
0
262,553
0
W
Amaterasu
9,205
708
122
9
0
201,258
0
L
Neith
6,058
466
68
5
0
237,707
0
L
Merlin
4,106
316
0
0
0
0
0
L
Xing Tian
5,891
453
27
2
0
250,564
4
W
Apollo
7,060
543
96
7
0
236,251
1
L
Tsukuyomi
6,402
492
65
5
0
295,131
0
L
Chaac
5,503
423
38
3
0
226,306
0
W
Hel
6,190
476
66
5
0
263,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role