Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
GulaschGod
Hun Batz
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,698 Elo+
Solo
Artemis
Artemis
Kurtafey
Artemis
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,261 Elo+
Solo
Ne Zha
Ne Zha
Smait
Ne Zha
Level 154
God Stats
9W - 2L
1,500 SR
Queue Stats
207W - 201L
1,444 Elo+
Solo
Yemoja
Yemoja
Spl_winner
Yemoja
Level 113
God Stats
1W - 3L
1,500 SR
Queue Stats
445W - 471L
1,362 Elo+
Solo
Team Averages
Level 79
1,500 SR
1,453 Elo+

VS

Team Averages
Level 131
1,460 SR
1,475 Elo+
Bacchus
Bacchus
 
Bacchus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
GreyGus
Atlas
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 209L
1,451 Elo+
Solo
Discordia
Discordia
MARZbar4109
Discordia
Level 147
God Stats
2W - 2L
1,431 SR
Queue Stats
194W - 197L
1,452 Elo+
Party 1
Susano
Susano
Slyy v2
Susano
Level 145
God Stats
2W - 1L
1,383 SR
Queue Stats
49W - 46L
1,464 Elo+
Party 1
Hel
Hel
obioneknobie
Hel
Level 110
God Stats
1W - 0L
1,487 SR
Queue Stats
18W - 23L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
0 / 6 / 6
7,440
744
10,592
13,006
5,806
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
GulaschGod
Hun Batz
13
1 / 9 / 5
7,177
718
5,230
12,837
5,986
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Kurtafey
Artemis
15
2 / 6 / 5
8,318
832
6,941
10,225
4,005
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
Smait
Ne Zha
16
6 / 2 / 4
8,087
809
13,655
10,353
5,723
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Spl_winner
Yemoja
12
1 / 2 / 2
6,999
700
3,439
8,280
4,947
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
4 / 3 / 15
9,026
903
7,420
10,556
15,538
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Atlas
GreyGus
Atlas
16
4 / 1 / 15
9,084
908
6,706
11,102
11,985
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
MARZbar4109
Discordia
18
9 / 1 / 12
10,002
1,000
15,714
9,916
4,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Susano
Slyy v2
Susano
15
3 / 3 / 15
8,610
861
10,733
10,721
4,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
5 / 2 / 16
9,224
922
10,468
12,429
6,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
98
10
Kills
25
25
Deaths
10
22
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
6
6
0.5
W
Bacchus
 
Bacchus
4
3
15
3.83
W
Atlas
GreyGus
Atlas
4
1
15
11.5
L
Hun Batz
GulaschGod
Hun Batz
1
9
5
0.39
L
Artemis
Kurtafey
Artemis
2
6
5
0.75
W
Discordia
MARZbar4109
Discordia
9
1
12
15
W
Susano
Slyy v2
Susano
3
3
15
3.5
L
Ne Zha
Smait
Ne Zha
6
2
4
4
L
Yemoja
Spl_winner
Yemoja
1
2
2
1
W
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,857
Damage
51,041
54,701
Taken
54,724
26,467
Mitigated
43,051
13,907
Healing
22,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
10,592
4,073
896
2,205
13,006
5,806
0
9,733
3,183
0
26,077
W
Bacchus
 
Bacchus
7,420
578
838
815
10,556
15,538
151
750
9,519
11,983
0
W
Atlas
GreyGus
Atlas
6,706
1,414
967
929
11,102
11,985
296
1,738
9,276
14,492
0
L
Hun Batz
GulaschGod
Hun Batz
5,230
757
0
10
12,837
5,986
0
9,917
2,866
0
8,516
L
Artemis
Kurtafey
Artemis
6,941
1,431
414
561
10,225
4,005
0
7,617
2,508
0
11,617
W
Discordia
MARZbar4109
Discordia
15,714
1,109
524
2,023
9,916
4,623
470
510
9,050
35,462
0
W
Susano
Slyy v2
Susano
10,733
1,001
1,786
1,453
10,721
4,727
356
464
9,998
0
17,910
L
Ne Zha
Smait
Ne Zha
13,655
1,218
29
2,713
10,353
5,723
0
6,434
3,597
0
27,075
L
Yemoja
Spl_winner
Yemoja
3,439
1,035
3,853
3,226
8,280
4,947
0
6,171
2,109
7,607
0
W
10,468
364
7,459
5,681
12,429
6,178
1,006
425
11,736
25,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,021
Gold Earned
45,946
83
Minions Killed
126
0
Camps Cleared
0
858,555
Distance Traveled
1,035,539
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,440
744
44
4
0
192,101
0
W
Bacchus
9,026
903
20
2
0
197,375
0
W
Atlas
9,084
908
18
2
0
190,662
0
L
Hun Batz
7,177
718
9
1
0
180,742
0
L
Artemis
8,318
832
10
1
0
172,537
0
W
Discordia
10,002
1,000
40
4
0
211,440
0
W
Susano
8,610
861
10
1
0
229,564
0
L
Ne Zha
8,087
809
9
1
0
202,039
0
L
Yemoja
6,999
700
11
1
0
111,136
0
W
Hel
9,224
922
38
4
0
206,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role