Player Matchup

Horus
Horus
 
Horus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
TheRealOz425
Fenrir
Level 107
God Stats
2W - 4L
1,532 SR
Queue Stats
34W - 32L
1,547 Elo+
Solo
Agni
Agni
The_Prodigio1
Agni
Level 47
God Stats
5W - 4L
1,403 SR
Queue Stats
119W - 136L
1,338 Elo+
Solo
Team Averages
Level 92
1,478 SR
1,462 Elo+

VS

Team Averages
Level 99
1,258 SR
1,294 Elo+
Hachiman
Hachiman
 
Hachiman
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
iCarryNoobz
Bacchus
Level 48
God Stats
1W - 8L
1,028 SR
Queue Stats
1W - 12L
968 Elo+
Solo
Ah Puch
Ah Puch
me9995
Ah Puch
Level 126
God Stats
1W - 3L
1,246 SR
Queue Stats
19W - 25L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
0 / 4 / 1
6,279
628
1,834
8,168
6,042
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
6
1 / 2 / 0
6,284
628
2,560
7,024
2,777
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 3 / 0
6,944
694
3,295
6,645
2,742
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
5 / 0 / 2
8,373
837
5,041
4,180
1,350
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
iCarryNoobz
Bacchus
10
2 / 0 / 6
7,597
760
5,411
5,562
3,316
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
me9995
Ah Puch
12
2 / 1 / 7
8,340
834
7,555
5,275
1,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
9
9
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
4
1
0.13
W
Hachiman
 
Hachiman
5
0
2
6
L
Fenrir
1
2
0
0.5
L
0
3
0
0
W
Bacchus
iCarryNoobz
Bacchus
2
0
6
5
W
Ah Puch
me9995
Ah Puch
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,689
Damage
18,007
21,837
Taken
15,017
11,561
Mitigated
6,499
1,439
Healing
4,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,834
563
424
504
8,168
6,042
0
5,005
3,163
0
9,634
W
Hachiman
 
Hachiman
5,041
2,506
218
1,714
4,180
1,350
231
659
3,521
0
38,839
L
Fenrir
2,560
724
0
203
7,024
2,777
0
3,216
3,808
0
7,405
L
3,295
59
63
245
6,645
2,742
0
5,122
1,523
31,227
0
W
Bacchus
iCarryNoobz
Bacchus
5,411
828
0
345
5,562
3,316
413
2,155
3,407
15,109
0
W
Ah Puch
me9995
Ah Puch
7,555
121
0
2,037
5,275
1,833
895
916
4,359
37,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,507
Gold Earned
24,310
72
Minions Killed
119
0
Camps Cleared
0
413,361
Distance Traveled
508,010
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,279
628
8
1
0
140,836
1
W
Hachiman
8,373
837
48
5
0
171,713
0
L
Fenrir
6,284
628
10
1
0
110,984
0
L
Agni
6,944
694
54
5
0
161,541
0
W
Bacchus
7,597
760
15
2
0
149,325
0
W
Ah Puch
8,340
834
56
6
0
186,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role