Player Matchup

Khepri
Khepri
 
Khepri
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
JovankaBrozSS
Hercules
Level 42
God Stats
24W - 25L
1,399 SR
Queue Stats
84W - 94L
1,402 Elo+
Solo
Charybdis
Charybdis
Limiteded
Charybdis
Level 142
God Stats
7W - 8L
1,500 SR
Queue Stats
241W - 241L
1,377 Elo+
Party 3
Merlin
Merlin
Wezb84
Merlin
Level 155
God Stats
4W - 2L
1,585 SR
Queue Stats
121W - 107L
1,455 Elo+
Party 1
Da Ji
Da Ji
rebble247
Da Ji
Level 122
God Stats
9W - 3L
1,793 SR
Queue Stats
105W - 79L
1,526 Elo+
Party 1
Team Averages
Level 116
1,555 SR
1,452 Elo+

VS

Team Averages
Level 81
1,432 SR
1,356 Elo+
Achilles
Achilles
David2k123
Achilles
Level 68
God Stats
1W - 6L
1,234 SR
Queue Stats
84W - 92L
1,368 Elo+
Party 4
Ix Chel
Ix Chel
Rohier
Ix Chel
Level 34
God Stats
7W - 21L
1,123 SR
Queue Stats
69W - 75L
1,059 Elo+
Solo
Thor
Thor
da7ks0ul
Thor
Level 154
God Stats
0W - 3L
1,810 SR
Queue Stats
46W - 49L
1,457 Elo+
Party 2
Baron Samedi
Baron Samedi
fone12
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 59L
1,375 Elo+
Party 4
Danzaburou
Danzaburou
reepzerz
Danzaburou
Level 121
God Stats
4W - 8L
1,494 SR
Queue Stats
11W - 12L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
2 / 0 / 6
8,123
542
3,478
8,946
7,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
JovankaBrozSS
Hercules
13
3 / 1 / 2
7,627
508
5,446
8,423
7,907
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Limiteded
Charybdis
13
0 / 0 / 4
7,694
513
5,889
9,262
3,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Wezb84
Merlin
13
3 / 3 / 4
8,358
557
12,406
7,242
3,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
rebble247
Da Ji
13
5 / 3 / 6
8,449
563
9,432
12,357
5,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
David2k123
Achilles
14
2 / 3 / 1
8,344
556
8,713
15,399
15,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ix Chel
Rohier
Ix Chel
11
0 / 3 / 0
6,730
449
5,758
8,821
4,031
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thor
13
2 / 1 / 3
7,648
510
6,215
11,015
4,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
fone12
Baron Samedi
12
3 / 4 / 2
6,981
465
4,224
11,320
4,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
reepzerz
Danzaburou
11
0 / 2 / 1
6,850
457
5,484
8,724
3,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
13
Kills
7
7
Deaths
13
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
0
6
5
L
Achilles
David2k123
Achilles
2
3
1
0.83
W
Hercules
JovankaBrozSS
Hercules
3
1
2
4
W
Charybdis
Limiteded
Charybdis
0
0
4
2
L
Ix Chel
Rohier
Ix Chel
0
3
0
0
W
Merlin
Wezb84
Merlin
3
3
4
1.67
L
Thor
2
1
3
3.5
L
Baron Samedi
fone12
Baron Samedi
3
4
2
1
W
Da Ji
rebble247
Da Ji
5
3
6
2.67
L
Danzaburou
reepzerz
Danzaburou
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,651
Damage
30,394
46,230
Taken
55,279
28,281
Mitigated
30,958
16,744
Healing
12,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,478
269
1,838
2,348
8,946
7,689
178
1,981
6,923
17,488
0
L
Achilles
David2k123
Achilles
8,713
1,502
0
3,059
15,399
15,072
0
4,047
11,224
0
56,673
W
Hercules
JovankaBrozSS
Hercules
5,446
1,579
0
2,830
8,423
7,907
443
0
8,423
0
36,142
W
Charybdis
Limiteded
Charybdis
5,889
2,908
0
5,162
9,262
3,922
276
3,283
5,979
0
68,954
L
Ix Chel
Rohier
Ix Chel
5,758
678
671
3,158
8,821
4,031
253
902
7,867
39,613
0
W
Merlin
Wezb84
Merlin
12,406
671
0
500
7,242
3,246
1,044
2,443
4,537
60,586
0
L
Thor
6,215
1,923
0
500
11,015
4,084
0
3,122
7,663
0
58,937
L
Baron Samedi
fone12
Baron Samedi
4,224
405
150
2,069
11,320
4,703
105
5,004
5,998
32,862
0
W
Da Ji
rebble247
Da Ji
9,432
2,528
0
4,066
12,357
5,517
456
1,928
10,286
0
56,395
L
Danzaburou
reepzerz
Danzaburou
5,484
2,277
0
2,672
8,724
3,068
0
2,199
6,469
0
46,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,251
Gold Earned
36,553
415
Minions Killed
383
0
Camps Cleared
0
1,486,173
Distance Traveled
1,470,493
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,123
542
21
1
0
301,293
2
L
Achilles
8,344
556
88
6
0
278,281
0
W
Hercules
7,627
508
76
5
0
310,148
0
W
Charybdis
7,694
513
126
8
0
281,069
2
L
Ix Chel
6,730
449
62
4
0
296,013
5
W
Merlin
8,358
557
112
7
0
291,215
2
L
Thor
7,648
510
82
5
0
339,878
0
L
Baron Samedi
6,981
465
70
5
0
272,165
0
W
Da Ji
8,449
563
80
5
0
302,448
0
L
Danzaburou
6,850
457
81
5
0
284,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role