Player Matchup

Hercules
Hercules
Douchland
Hercules
Level 52
God Stats
5W - 5L
1,454 SR
Queue Stats
334W - 306L
1,571 Elo+
Solo
Izanami
Izanami
Fruitslayer
Izanami
Level 149
God Stats
4W - 1L
1,692 SR
Queue Stats
212W - 212L
1,494 Elo+
Solo
Artio
Artio
Kamicadze
Artio
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,403 Elo+
Party 2
He Bo
He Bo
Tamii95
He Bo
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 21L
1,388 Elo+
Party 2
Hou Yi
Hou Yi
trvoProstataFix
Hou Yi
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 79L
1,493 Elo+
Solo
Team Averages
Level 121
1,529 SR
1,470 Elo+

VS

Team Averages
Level 128
1,566 SR
1,532 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
DavidoGod
Athena
Level 118
God Stats
3W - 2L
1,832 SR
Queue Stats
176W - 88L
1,545 Elo+
Party 1
Hou Yi
Hou Yi
GODOFIDK
Hou Yi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 88L
1,625 Elo+
Party 1
Bacchus
Bacchus
GoldenCavalier
Bacchus
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 99L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Douchland
Hercules
15
0 / 2 / 5
7,223
657
6,199
12,603
15,593
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Fruitslayer
Izanami
15
2 / 3 / 4
8,063
733
11,455
10,117
5,703
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Kamicadze
Artio
13
2 / 7 / 3
8,076
734
9,527
19,623
19,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

He Bo
Tamii95
He Bo
14
1 / 7 / 4
7,930
721
5,869
10,901
5,284
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 5 / 2
7,144
649
8,817
12,934
6,513
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
4 / 2 / 18
9,302
846
14,941
8,679
5,905
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
 
Apollo
16
4 / 1 / 16
9,301
846
9,605
10,712
5,782
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Athena
DavidoGod
Athena
17
5 / 1 / 19
10,349
941
14,551
19,119
19,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hou Yi
GODOFIDK
Hou Yi
17
6 / 1 / 13
9,450
859
13,531
6,537
3,580
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

16
5 / 2 / 16
10,001
909
9,415
14,087
20,570
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
106
6
Kills
24
24
Deaths
7
18
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
2
18
6.5
W
Apollo
 
Apollo
4
1
16
12
W
Athena
DavidoGod
Athena
5
1
19
14.5
L
Hercules
Douchland
Hercules
0
2
5
1.25
L
Izanami
Fruitslayer
Izanami
2
3
4
1.33
W
Hou Yi
GODOFIDK
Hou Yi
6
1
13
12.5
W
5
2
16
6.5
L
Artio
Kamicadze
Artio
2
7
3
0.5
L
He Bo
Tamii95
He Bo
1
7
4
0.43
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,867
Damage
62,043
66,178
Taken
59,134
52,771
Mitigated
55,819
16,083
Healing
31,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
14,941
1,452
4,965
1,887
8,679
5,905
1,269
2,160
6,183
30,928
0
W
Apollo
 
Apollo
9,605
4,890
4,892
3,344
10,712
5,782
780
3,756
6,471
0
24,788
W
Athena
DavidoGod
Athena
14,551
2,410
4,629
4,382
19,119
19,982
237
4,764
13,418
18,158
0
L
Hercules
Douchland
Hercules
6,199
957
976
4,337
12,603
15,593
0
6,273
5,557
0
12,212
L
Izanami
Fruitslayer
Izanami
11,455
7,290
516
1,782
10,117
5,703
667
6,341
3,776
0
24,832
W
Hou Yi
GODOFIDK
Hou Yi
13,531
6,740
2,896
1,248
6,537
3,580
1,600
1,290
5,019
0
25,925
W
9,415
682
289
3,088
14,087
20,570
64
2,369
11,001
12,670
0
L
Artio
Kamicadze
Artio
9,527
234
2,467
3,076
19,623
19,678
56
8,741
9,697
15,095
0
L
He Bo
Tamii95
He Bo
5,869
456
519
229
10,901
5,284
155
7,027
3,675
13,607
0
L
8,817
4,596
248
1,933
12,934
6,513
462
8,266
4,462
0
15,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,436
Gold Earned
48,403
99
Minions Killed
117
0
Camps Cleared
0
952,353
Distance Traveled
1,116,504
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,302
846
29
3
0
186,488
0
W
Apollo
9,301
846
48
4
0
228,540
0
W
Athena
10,349
941
10
1
0
269,152
0
L
Hercules
7,223
657
19
2
0
214,186
0
L
Izanami
8,063
733
32
3
0
177,787
0
W
Hou Yi
9,450
859
25
2
0
198,048
0
W
Bacchus
10,001
909
5
0
0
234,276
0
L
Artio
8,076
734
6
1
0
197,840
0
L
He Bo
7,930
721
16
1
0
160,275
0
L
Hou Yi
7,144
649
26
2
0
202,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role