Player Matchup

Ares
Ares
 
Ares
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
AdkInmortal
Ah Puch
Level 73
God Stats
282W - 258L
1,595 SR
Queue Stats
449W - 418L
1,547 Elo+
Solo
Fenrir
Fenrir
EkiiRel
Fenrir
Level 126
God Stats
15W - 15L
1,490 SR
Queue Stats
162W - 166L
1,530 Elo+
Solo
Team Averages
Level 99
1,517 SR
1,515 Elo+

VS

Team Averages
Level 136
1,552 SR
1,525 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
BoomPowWaow
Achilles
Level 128
God Stats
11W - 16L
1,552 SR
Queue Stats
616W - 619L
1,428 Elo+
Solo
Geb
Geb
Noubox
Geb
Level 147
God Stats
51W - 23L
1,663 SR
Queue Stats
213W - 101L
1,656 Elo+
Solo
Agni
Agni
Yuanao
Agni
Level 172
God Stats
44W - 47L
1,544 SR
Queue Stats
266W - 275L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
0 / 0 / 5
7,277
1,213
6,009
8,303
7,205
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Nox
 
Nox
12
0 / 0 / 5
6,446
1,074
3,534
3,251
1,407
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
 
Cupid
12
0 / 3 / 3
6,351
1,059
3,473
8,884
3,797
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
AdkInmortal
Ah Puch
12
2 / 0 / 2
7,496
1,249
7,929
4,657
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
EkiiRel
Fenrir
12
5 / 1 / 0
7,393
1,232
4,269
7,525
3,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

358

VS

Team 2 Tickets

336

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
0 / 3 / 3
6,628
1,105
6,794
6,522
2,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hun Batz
 
Hun Batz
10
0 / 0 / 0
5,702
950
0
0
0
Achilles
BoomPowWaow
Achilles
12
2 / 2 / 2
7,063
1,177
9,528
11,425
13,642
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Geb
Noubox
Geb
12
2 / 0 / 2
7,134
1,189
6,523
5,740
4,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
Yuanao
Agni
12
0 / 2 / 4
6,642
1,107
6,640
4,221
1,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
7
Kills
4
4
Deaths
7
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
0
5
2.5
W
Nox
 
Nox
0
0
5
2.5
W
Cupid
 
Cupid
0
3
3
0.5
L
Ne Zha
 
Ne Zha
0
3
3
0.5
L
Hun Batz
 
Hun Batz
0
0
0
0
W
Ah Puch
AdkInmortal
Ah Puch
2
0
2
3
L
Achilles
BoomPowWaow
Achilles
2
2
2
1.5
W
Fenrir
EkiiRel
Fenrir
5
1
0
5
L
Geb
Noubox
Geb
2
0
2
3
L
Agni
Yuanao
Agni
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,214
Damage
29,485
32,620
Taken
27,908
18,041
Mitigated
22,806
3,139
Healing
3,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,009
981
0
687
8,303
7,205
0
2,798
5,263
9,351
0
W
Nox
 
Nox
3,534
476
0
91
3,251
1,407
0
1,584
1,535
8,121
0
W
Cupid
 
Cupid
3,473
2,821
664
695
8,884
3,797
0
3,832
4,844
0
11,624
L
Ne Zha
 
Ne Zha
6,794
1,232
0
298
6,522
2,768
0
3,680
2,709
0
19,142
L
Hun Batz
 
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
Ah Puch
AdkInmortal
Ah Puch
7,929
278
0
500
4,657
1,879
0
1,353
3,234
34,161
0
L
Achilles
BoomPowWaow
Achilles
9,528
2,666
0
1,301
11,425
13,642
0
7,498
3,663
0
12,220
W
Fenrir
EkiiRel
Fenrir
4,269
471
0
502
7,525
3,753
0
2,768
4,389
0
11,421
L
Geb
Noubox
Geb
6,523
180
0
1,794
5,740
4,650
0
3,491
2,211
19,705
0
L
Agni
Yuanao
Agni
6,640
509
0
0
4,221
1,746
0
2,815
1,367
23,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,963
Gold Earned
33,169
124
Minions Killed
124
5
Camps Cleared
7
666,695
Distance Traveled
531,801
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,277
1,213
3
1
0
138,290
0
W
Nox
6,446
1,074
12
2
1
134,664
0
W
Cupid
6,351
1,059
27
5
3
117,013
0
L
Ne Zha
6,628
1,105
25
4
3
129,234
0
L
Hun Batz
5,702
950
0
0
0
0
0
W
Ah Puch
7,496
1,249
73
12
1
140,722
0
L
Achilles
7,063
1,177
5
1
1
128,441
0
W
Fenrir
7,393
1,232
9
2
0
136,006
0
L
Geb
7,134
1,189
39
7
2
151,557
0
L
Agni
6,642
1,107
55
9
1
122,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role