Player Matchup

Fenrir
Fenrir
MazingerX69
Fenrir
Level 109
God Stats
101W - 104L
1,354 SR
Queue Stats
844W - 843L
1,395 Elo+
Solo
Chernobog
Chernobog
MyKa_011
Chernobog
Level 38
God Stats
3W - 5L
1,422 SR
Queue Stats
283W - 299L
1,352 Elo+
Solo
Artio
Artio
Senpai6104
Artio
Level 46
God Stats
43W - 29L
1,570 SR
Queue Stats
738W - 695L
1,466 Elo+
Solo
Chang'e
Chang'e
geralt540
Chang'e
Level 89
God Stats
4W - 6L
1,500 SR
Queue Stats
155W - 170L
1,379 Elo+
Party 1
Achilles
Achilles
gman0440
Achilles
Level 48
God Stats
6W - 10L
1,431 SR
Queue Stats
229W - 239L
1,429 Elo+
Party 1
Team Averages
Level 66
1,455 SR
1,404 Elo+

VS

Team Averages
Level 126
1,605 SR
1,404 Elo+
Guan Yu
Guan Yu
CarnageSymb7659
Guan Yu
Level 159
God Stats
3W - 1L
1,607 SR
Queue Stats
167W - 169L
1,431 Elo+
Solo
Athena
Athena
ChibiNekoLoli
Athena
Level 107
God Stats
16W - 22L
1,505 SR
Queue Stats
447W - 411L
1,469 Elo+
Solo
Bastet
Bastet
Sh00terMcStabin
Bastet
Level 148
God Stats
28W - 28L
1,568 SR
Queue Stats
297W - 303L
1,348 Elo+
Solo
Jormungandr
Jormungandr
TheDutchChopper
Jormungandr
Level 153
God Stats
23W - 9L
1,646 SR
Queue Stats
92W - 106L
1,417 Elo+
Solo
Scylla
Scylla
Xo_Line_oX
Scylla
Level 63
God Stats
1W - 0L
1,696 SR
Queue Stats
159W - 227L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
1
0 / 0 / 0
2,541
508
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chernobog
MyKa_011
Chernobog
6
0 / 0 / 0
3,274
655
1,707
3,230
1,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artio
4
0 / 0 / 0
2,921
584
1,161
3,455
2,024
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Chang'e
geralt540
Chang'e
7
2 / 1 / 0
3,736
747
2,334
3,467
679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
gman0440
Achilles
5
0 / 1 / 1
3,028
606
1,319
3,284
1,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,766
753
1,158
3,691
2,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

5
0 / 0 / 0
3,364
673
997
4,394
2,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
1 / 1 / 0
3,874
775
1,479
4,674
1,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
TheDutchChopper
Jormungandr
7
1 / 0 / 0
4,467
893
1,581
2,655
1,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate

Breastplate

+20
Physical Protection

Scylla
Xo_Line_oX
Scylla
5
0 / 0 / 0
3,395
679
1,984
1,460
311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
2
Kills
2
2
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
W
0
0
0
0
L
Fenrir
0
0
0
0
L
Chernobog
MyKa_011
Chernobog
0
0
0
0
L
Artio
0
0
0
0
W
1
1
0
1
W
Jormungandr
TheDutchChopper
Jormungandr
1
0
0
1
W
Scylla
Xo_Line_oX
Scylla
0
0
0
0
L
Chang'e
geralt540
Chang'e
2
1
0
2
L
Achilles
gman0440
Achilles
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,521
Damage
7,199
13,436
Taken
16,874
5,497
Mitigated
7,691
3,391
Healing
7,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,158
157
210
1,425
3,691
2,232
0
1,533
2,122
0
15,882
W
997
499
0
1,991
4,394
2,533
0
820
3,574
8,385
0
L
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
Chernobog
MyKa_011
Chernobog
1,707
962
0
724
3,230
1,011
0
1,468
1,762
0
16,714
L
Artio
1,161
64
200
741
3,455
2,024
0
1,513
1,942
6,734
0
W
1,479
412
149
2,312
4,674
1,283
0
902
3,772
0
18,111
W
Jormungandr
TheDutchChopper
Jormungandr
1,581
723
0
500
2,655
1,332
126
28
2,452
26,700
0
W
Scylla
Xo_Line_oX
Scylla
1,984
293
0
490
1,460
311
0
261
1,199
13,472
0
L
Chang'e
geralt540
Chang'e
2,334
237
0
1,620
3,467
679
0
0
3,216
14,815
0
L
Achilles
gman0440
Achilles
1,319
354
0
106
3,284
1,783
0
1,581
1,703
0
7,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,500
Gold Earned
18,866
73
Minions Killed
121
0
Camps Cleared
0
476,253
Distance Traveled
542,146
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
3,766
753
20
4
0
107,666
0
W
Athena
3,364
673
12
2
0
116,856
2
L
Fenrir
2,541
508
0
0
0
0
0
L
Chernobog
3,274
655
30
6
0
112,108
0
L
Artio
2,921
584
12
2
0
114,905
0
W
Bastet
3,874
775
26
5
0
127,623
0
W
Jormungandr
4,467
893
38
8
0
87,753
0
W
Scylla
3,395
679
25
5
0
102,248
0
L
Chang'e
3,736
747
19
4
0
111,484
1
L
Achilles
3,028
606
12
2
0
137,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role