Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
LONEGRAYWOLF87
Ymir
Level 159
God Stats
4W - 5L
1,405 SR
Queue Stats
501W - 492L
1,453 Elo+
Solo
Fenrir
Fenrir
Supa8O8
Fenrir
Level 164
God Stats
3W - 1L
1,477 SR
Queue Stats
268W - 216L
1,616 Elo+
Party 2
Chaac
Chaac
kartepaige21
Chaac
Level 29
God Stats
2W - 0L
1,790 SR
Queue Stats
17W - 27L
1,462 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
koofs808
Morgan Le Fay
Level 163
God Stats
20W - 18L
1,727 SR
Queue Stats
405W - 337L
1,659 Elo+
Party 2
Team Averages
Level 136
1,580 SR
1,538 Elo+

VS

Team Averages
Level 57
1,345 SR
1,316 Elo+
Scylla
Scylla
BlargstarOne
Scylla
Level 204
God Stats
0W - 2L
1,355 SR
Queue Stats
255W - 231L
1,558 Elo+
Solo
Thanatos
Thanatos
Feetfeen
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,256 Elo+
Party 1
Hercules
Hercules
Iowkeytuff
Hercules
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,256 Elo+
Party 1
Xbalanque
Xbalanque
TheeCapa
Xbalanque
Level 62
God Stats
0W - 2L
1,166 SR
Queue Stats
0W - 2L
1,256 Elo+
Party 1
Cthulhu
Cthulhu
Y0EKD
Cthulhu
Level 5
God Stats
0W - 2L
1,206 SR
Queue Stats
0W - 2L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
2 / 0 / 5
8,605
861
3,253
4,802
2,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
5 / 0 / 9
8,580
858
5,302
6,807
6,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Supa8O8
Fenrir
15
6 / 0 / 8
8,858
886
5,857
7,914
3,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
0 / 1 / 13
7,903
790
6,867
8,264
9,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
koofs808
Morgan Le Fay
17
6 / 0 / 8
9,200
920
16,302
5,327
2,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
0 / 2 / 0
6,770
677
4,857
3,928
1,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Feetfeen
Thanatos
11
0 / 5 / 0
6,518
652
3,825
8,643
3,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Iowkeytuff
Hercules
12
0 / 2 / 0
6,548
655
844
7,344
5,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
TheeCapa
Xbalanque
13
0 / 5 / 0
7,017
702
4,048
10,692
4,401
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Y0EKD
Cthulhu
13
1 / 5 / 0
7,234
723
4,185
13,760
7,360
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
1
19
Kills
1
1
Deaths
19
43
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
2
0
5
4.5
L
Scylla
0
2
0
0
L
Thanatos
Feetfeen
Thanatos
0
5
0
0
L
Hercules
Iowkeytuff
Hercules
0
2
0
0
W
5
0
9
9.5
W
Fenrir
Supa8O8
Fenrir
6
0
8
10
L
Xbalanque
TheeCapa
Xbalanque
0
5
0
0
L
Cthulhu
Y0EKD
Cthulhu
1
5
0
0.2
W
0
1
13
6.5
W
Morgan Le Fay
koofs808
Morgan Le Fay
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,581
Damage
17,759
33,114
Taken
44,367
23,861
Mitigated
22,545
9,438
Healing
3,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
3,253
1,795
0
772
4,802
2,104
2,212
737
3,984
0
29,837
L
Scylla
4,857
1,117
0
500
3,928
1,289
0
1,913
1,588
14,298
0
L
Thanatos
Feetfeen
Thanatos
3,825
896
0
1,244
8,643
3,804
0
4,047
4,232
0
9,012
L
Hercules
Iowkeytuff
Hercules
844
147
0
1,292
7,344
5,691
0
2,492
4,375
0
6,107
W
5,302
390
0
2,261
6,807
6,892
128
1,836
4,878
21,220
0
W
Fenrir
Supa8O8
Fenrir
5,857
1,387
0
3,002
7,914
3,529
1,027
2,274
5,430
0
27,159
L
Xbalanque
TheeCapa
Xbalanque
4,048
1,568
0
618
10,692
4,401
64
3,913
6,255
0
24,665
L
Cthulhu
Y0EKD
Cthulhu
4,185
66
0
198
13,760
7,360
0
8,082
5,118
17,995
0
W
6,867
355
0
2,432
8,264
9,216
242
2,479
5,600
311
23,252
W
Morgan Le Fay
koofs808
Morgan Le Fay
16,302
807
0
971
5,327
2,120
285
1,308
3,907
49,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,146
Gold Earned
34,087
270
Minions Killed
132
0
Camps Cleared
0
1,173,446
Distance Traveled
928,535
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,605
861
72
7
0
197,998
0
L
Scylla
6,770
677
24
2
0
123,184
0
L
Thanatos
6,518
652
12
1
0
215,597
0
L
Hercules
6,548
655
16
2
0
188,120
0
W
Ymir
8,580
858
42
4
0
212,097
0
W
Fenrir
8,858
886
37
4
0
267,142
0
L
Xbalanque
7,017
702
50
5
0
184,602
0
L
Cthulhu
7,234
723
30
3
0
217,032
0
W
Chaac
7,903
790
34
3
0
242,280
0
W
Morgan Le Fay
9,200
920
85
9
0
253,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role