Player Matchup

Cerberus
Cerberus
AR_MOBk
Cerberus
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 96L
1,487 Elo+
Party 1
Fenrir
Fenrir
Lypic
Fenrir
Level 79
God Stats
19W - 26L
1,465 SR
Queue Stats
303W - 252L
1,506 Elo+
Solo
Cernunnos
Cernunnos
Sepanta_8896
Cernunnos
Level 14
God Stats
1W - 3L
1,208 SR
Queue Stats
6W - 10L
1,237 Elo+
Party 1
Vulcan
Vulcan
Star_Lord_n_Co
Vulcan
Level 153
God Stats
20W - 21L
1,498 SR
Queue Stats
532W - 549L
1,418 Elo+
Solo
Nemesis
Nemesis
sand0KhanGG____
Nemesis
Level 149
God Stats
5W - 3L
1,400 SR
Queue Stats
171W - 160L
1,447 Elo+
Solo
Team Averages
Level 97
1,414 SR
1,419 Elo+

VS

Team Averages
Level 118
1,592 SR
1,455 Elo+
Sun Wukong
Sun Wukong
Isaiasrey7
Sun Wukong
Level 129
God Stats
27W - 29L
1,469 SR
Queue Stats
311W - 330L
1,471 Elo+
Solo
Xing Tian
Xing Tian
ShadowFlareSoul
Xing Tian
Level 128
God Stats
8W - 2L
1,917 SR
Queue Stats
503W - 498L
1,475 Elo+
Solo
Fenrir
Fenrir
andy_men4710
Fenrir
Level 64
God Stats
52W - 51L
1,542 SR
Queue Stats
219W - 223L
1,434 Elo+
Solo
Agni
Agni
dale1161
Agni
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 82L
1,467 Elo+
Solo
Sol
Sol
peacemakerA94
Sol
Level 129
God Stats
48W - 47L
1,531 SR
Queue Stats
469W - 505L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AR_MOBk
Cerberus
10
1 / 1 / 1
6,427
494
4,317
8,352
6,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
Lypic
Fenrir
12
3 / 1 / 0
7,229
556
4,518
12,328
4,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Sepanta_8896
Cernunnos
10
1 / 1 / 1
6,122
471
1,914
5,549
1,969
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 0 / 1
7,653
589
3,364
3,915
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 2
7,123
548
8,941
10,681
6,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Isaiasrey7
Sun Wukong
11
0 / 1 / 1
6,414
493
3,656
14,344
7,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xing Tian
ShadowFlareSoul
Xing Tian
9
0 / 0 / 1
6,120
471
2,253
5,331
3,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
11
4 / 0 / 0
6,858
528
5,054
11,068
3,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
12
0 / 1 / 0
6,602
508
1,290
4,258
1,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 5 / 2
5,578
429
7,156
8,236
2,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
6
Kills
4
4
Deaths
7
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AR_MOBk
Cerberus
1
1
1
1.5
L
Sun Wukong
Isaiasrey7
Sun Wukong
0
1
1
0.5
W
Fenrir
Lypic
Fenrir
3
1
0
3
W
Cernunnos
Sepanta_8896
Cernunnos
1
1
1
1.5
L
Xing Tian
ShadowFlareSoul
Xing Tian
0
0
1
0.5
W
1
0
1
1.5
L
Fenrir
4
0
0
4
L
Agni
0
1
0
0
L
0
5
2
0.2
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,054
Damage
19,409
40,825
Taken
43,237
21,313
Mitigated
18,647
15,373
Healing
7,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AR_MOBk
Cerberus
4,317
402
0
1,466
8,352
6,492
234
4,612
3,740
19,417
0
L
Sun Wukong
Isaiasrey7
Sun Wukong
3,656
983
9
2,912
14,344
7,072
0
1,682
11,797
0
46,876
W
Fenrir
Lypic
Fenrir
4,518
2,169
0
6,679
12,328
4,913
238
1,186
11,142
0
54,832
W
Cernunnos
Sepanta_8896
Cernunnos
1,914
488
0
1,783
5,549
1,969
472
2,187
3,362
0
29,454
L
Xing Tian
ShadowFlareSoul
Xing Tian
2,253
219
0
709
5,331
3,807
0
1,114
4,172
19,444
0
W
3,364
1,089
0
1,250
3,915
1,604
1,418
2,001
1,914
54,420
0
L
Fenrir
5,054
2,691
0
2,475
11,068
3,964
0
327
10,694
0
37,636
L
Agni
1,290
127
0
759
4,258
1,613
0
1,623
2,635
58,590
0
L
7,156
3,671
0
504
8,236
2,191
313
2,991
5,197
36,293
0
W
8,941
2,362
0
4,195
10,681
6,335
119
874
9,807
0
51,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,554
Gold Earned
31,572
343
Minions Killed
305
0
Camps Cleared
0
1,331,262
Distance Traveled
1,299,793
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,427
494
38
3
0
256,916
1
L
Sun Wukong
6,414
493
75
6
0
270,276
0
W
Fenrir
7,229
556
77
6
0
273,354
2
W
Cernunnos
6,122
471
49
4
0
246,213
0
L
Xing Tian
6,120
471
19
1
0
278,017
0
W
Vulcan
7,653
589
97
7
0
279,460
0
L
Fenrir
6,858
528
63
5
0
279,801
0
L
Agni
6,602
508
102
8
0
265,744
0
L
Sol
5,578
429
46
4
0
205,955
0
W
Nemesis
7,123
548
82
6
0
275,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role