Player Matchup

Danzaburou
Danzaburou
Damian-R-Vera
Danzaburou
Level 108
God Stats
13W - 11L
1,528 SR
Queue Stats
145W - 154L
1,434 Elo+
Solo
Nemesis
Nemesis
Hypernetric
Nemesis
Level 157
God Stats
17W - 9L
1,693 SR
Queue Stats
309W - 292L
1,530 Elo+
Party 3
Scylla
Scylla
ItsBenAgain502
Scylla
Level 66
God Stats
9W - 8L
1,302 SR
Queue Stats
271W - 279L
1,472 Elo+
Party 3
Khepri
Khepri
maitre-yorck
Khepri
Level 107
God Stats
2W - 1L
1,282 SR
Queue Stats
361W - 371L
1,525 Elo+
Solo
Jormungandr
Jormungandr
peppe-red
Jormungandr
Level 107
God Stats
3W - 1L
1,189 SR
Queue Stats
51W - 56L
1,482 Elo+
Solo
Team Averages
Level 109
1,399 SR
1,489 Elo+

VS

Team Averages
Level 75
1,443 SR
1,467 Elo+
Ratatoskr
Ratatoskr
LonelyFrost
Ratatoskr
Level 122
God Stats
0W - 3L
1,238 SR
Queue Stats
339W - 321L
1,446 Elo+
Party 2
Xing Tian
Xing Tian
MastroGeppetto43
Xing Tian
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 102L
1,464 Elo+
Party 2
Nu Wa
Nu Wa
S_hoto_Todoroki
Nu Wa
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 59L
1,535 Elo+
Party 1
Ra
Ra
XolodOK3574
Ra
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 82L
1,364 Elo+
Solo
Izanami
Izanami
XxjuxX_no-honor
Izanami
Level 86
God Stats
9W - 16L
1,477 SR
Queue Stats
93W - 105L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Damian-R-Vera
Danzaburou
14
3 / 3 / 5
8,567
451
7,033
14,984
6,471
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Hypernetric
Nemesis
17
5 / 2 / 5
10,635
560
9,997
17,376
7,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

18
4 / 2 / 2
10,976
578
6,530
9,805
3,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
13
0 / 3 / 4
8,607
453
2,098
15,498
13,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
peppe-red
Jormungandr
17
6 / 6 / 5
10,976
578
13,858
19,045
18,732
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
LonelyFrost
Ratatoskr
17
5 / 5 / 3
10,480
552
7,846
16,425
7,660
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
12
0 / 3 / 4
8,112
427
4,990
14,437
11,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 5 / 6
8,909
469
15,604
10,547
4,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 2 / 0
6,829
359
1,651
5,023
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
7 / 3 / 1
9,610
506
16,618
11,386
4,639
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
29
18
Kills
15
16
Deaths
18
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Damian-R-Vera
Danzaburou
3
3
5
1.83
W
Nemesis
Hypernetric
Nemesis
5
2
5
3.75
W
4
2
2
2.5
L
Ratatoskr
LonelyFrost
Ratatoskr
5
5
3
1.3
L
Xing Tian
0
3
4
0.67
L
2
5
6
1
L
1
2
0
0.5
L
7
3
1
2.5
W
Khepri
0
3
4
0.67
W
Jormungandr
peppe-red
Jormungandr
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,516
Damage
46,709
76,708
Taken
57,818
48,851
Mitigated
30,129
16,507
Healing
8,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Damian-R-Vera
Danzaburou
7,033
2,126
0
5,512
14,984
6,471
646
2,936
12,048
0
56,959
W
Nemesis
Hypernetric
Nemesis
9,997
4,624
0
4,668
17,376
7,200
1,470
4,141
13,159
0
100,977
W
6,530
353
0
1,886
9,805
3,109
502
6,529
3,276
82,516
0
L
Ratatoskr
LonelyFrost
Ratatoskr
7,846
4,777
0
1,751
16,425
7,660
782
6,297
10,128
0
83,339
L
Xing Tian
4,990
742
0
2,387
14,437
11,656
104
4,843
9,594
21,083
0
L
15,604
4,190
0
250
10,547
4,413
0
4,552
5,995
67,353
0
L
1,651
265
12
1,662
5,023
1,761
0
3,349
1,674
22,875
0
L
16,618
11,300
0
2,668
11,386
4,639
845
2,632
8,754
0
73,613
W
Khepri
2,098
267
0
3,641
15,498
13,339
373
2,542
12,956
30,077
0
W
Jormungandr
peppe-red
Jormungandr
13,858
3,261
0
800
19,045
18,732
225
6,661
12,384
93,215
858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,761
Gold Earned
43,940
557
Minions Killed
381
0
Camps Cleared
0
1,766,786
Distance Traveled
1,550,484
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,567
451
82
4
0
374,651
5
W
Nemesis
10,635
560
132
7
0
449,930
2
W
Scylla
10,976
578
159
8
0
340,901
4
L
Ratatoskr
10,480
552
124
7
0
381,435
0
L
Xing Tian
8,112
427
30
2
0
345,480
0
L
Nu Wa
8,909
469
84
4
0
343,945
0
L
Ra
6,829
359
39
2
0
131,860
0
L
Izanami
9,610
506
104
5
0
347,764
2
W
Khepri
8,607
453
48
3
0
317,131
0
W
Jormungandr
10,976
578
136
7
0
284,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role