Player Matchup

Zhong Kui
Zhong Kui
LilJoshDior
Zhong Kui
Level 42
God Stats
0W - 1L
1,246 SR
Queue Stats
8W - 7L
1,640 Elo+
Party 2
Janus
Janus
Lil_Bristian
Janus
Level 159
God Stats
0W - 1L
1,457 SR
Queue Stats
9W - 11L
1,594 Elo+
Party 2
Neith
Neith
ShawnAlmighty274
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ishtar
Ishtar
bussdown
Ishtar
Level 63
God Stats
0W - 1L
1,368 SR
Queue Stats
0W - 3L
1,207 Elo+
Party 2
Gilgamesh
Gilgamesh
dorksplayn
Gilgamesh
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,594 Elo+
Party 2
Team Averages
Level 83
1,414 SR
1,507 Elo+

VS

Team Averages
Level 117
1,551 SR
1,514 Elo+
Nox
Nox
BonghitingAce
Nox
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,605 Elo+
Party 1
Susano
Susano
DaiSuki_MuZ
Susano
Level 145
God Stats
135W - 142L
1,563 SR
Queue Stats
1,358W - 1,278L
1,503 Elo+
Solo
Vulcan
Vulcan
Fratzby
Vulcan
Level 159
God Stats
6W - 4L
1,500 SR
Queue Stats
122W - 83L
1,369 Elo+
Solo
Ishtar
Ishtar
Safeseven134
Ishtar
Level 66
God Stats
14W - 19L
1,513 SR
Queue Stats
281W - 274L
1,552 Elo+
Solo
Kali
Kali
ZionZenX
Kali
Level 88
God Stats
3W - 3L
1,681 SR
Queue Stats
75W - 81L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
LilJoshDior
Zhong Kui
14
1 / 3 / 5
7,506
751
7,042
7,676
6,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
7 / 2 / 1
8,583
858
10,396
8,632
3,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 6 / 1
6,505
651
5,506
11,338
4,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
bussdown
Ishtar
13
0 / 5 / 3
6,963
696
6,033
11,033
4,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
dorksplayn
Gilgamesh
13
0 / 4 / 6
7,732
773
4,283
14,079
13,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 9
8,923
892
8,680
6,707
3,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
13
1 / 3 / 9
7,315
732
5,901
8,681
7,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
Fratzby
Vulcan
15
2 / 1 / 6
8,164
816
9,363
5,057
2,257
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
15
4 / 1 / 5
7,964
796
7,223
7,967
3,541
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kali
17
9 / 0 / 6
9,722
972
13,424
12,909
6,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
55
8
Kills
20
20
Deaths
8
16
Assists
35
Player
Kills
Deaths
Assists
KDA
W
4
3
9
2.83
W
Susano
1
3
9
1.83
W
Vulcan
Fratzby
Vulcan
2
1
6
5
L
Zhong Kui
LilJoshDior
Zhong Kui
1
3
5
1.17
L
7
2
1
3.75
W
Ishtar
4
1
5
6.5
L
0
6
1
0.08
W
Kali
9
0
6
12
L
Ishtar
bussdown
Ishtar
0
5
3
0.3
L
Gilgamesh
dorksplayn
Gilgamesh
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,260
Damage
44,591
52,758
Taken
41,321
33,201
Mitigated
22,574
5,412
Healing
5,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,680
174
0
440
6,707
3,330
213
3,332
3,335
33,999
0
W
Susano
5,901
811
0
0
8,681
7,281
119
3,428
5,201
0
11,843
W
Vulcan
Fratzby
Vulcan
9,363
3,606
0
500
5,057
2,257
556
2,542
2,415
34,878
0
L
Zhong Kui
LilJoshDior
Zhong Kui
7,042
692
0
548
7,676
6,713
0
2,860
4,716
19,039
0
L
10,396
436
0
910
8,632
3,728
0
4,117
4,515
35,737
0
W
Ishtar
7,223
4,075
0
1,358
7,967
3,541
288
3,437
4,370
0
19,429
L
5,506
2,745
0
285
11,338
4,501
23
4,407
6,931
0
12,602
W
Kali
13,424
6,741
0
3,678
12,909
6,165
1,351
4,359
8,157
0
31,594
L
Ishtar
bussdown
Ishtar
6,033
2,666
0
446
11,033
4,777
96
2,595
8,438
0
23,676
L
Gilgamesh
dorksplayn
Gilgamesh
4,283
649
1,033
2,190
14,079
13,482
0
4,243
9,724
0
18,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,289
Gold Earned
42,088
195
Minions Killed
214
0
Camps Cleared
0
983,720
Distance Traveled
1,028,191
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,923
892
66
7
0
201,333
0
W
Susano
7,315
732
9
1
0
146,511
0
W
Vulcan
8,164
816
68
7
0
219,366
0
L
Zhong Kui
7,506
751
28
3
0
171,336
0
L
Janus
8,583
858
65
7
0
241,561
0
W
Ishtar
7,964
796
37
4
0
218,408
0
L
Neith
6,505
651
24
2
0
187,921
0
W
Kali
9,722
972
34
3
0
242,573
0
L
Ishtar
6,963
696
43
4
0
174,478
0
L
Gilgamesh
7,732
773
35
4
0
208,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role