Player Matchup

Sol
Sol
 
Sol
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
Explainzy
Hades
Level 109
God Stats
38W - 31L
1,580 SR
Queue Stats
272W - 260L
1,377 Elo+
Solo
Fenrir
Fenrir
G0DofWAR8O8
Fenrir
Level 112
God Stats
30W - 35L
1,506 SR
Queue Stats
558W - 527L
1,505 Elo+
Party 3
Bacchus
Bacchus
IriaZeph
Bacchus
Level 158
God Stats
5W - 12L
1,490 SR
Queue Stats
253W - 267L
1,520 Elo+
Solo
Zeus
Zeus
TR0N9HI
Zeus
Level 126
God Stats
9W - 11L
1,503 SR
Queue Stats
657W - 643L
1,499 Elo+
Party 3
Team Averages
Level 125
1,516 SR
1,480 Elo+

VS

Team Averages
Level 84
1,507 SR
1,433 Elo+
Cernunnos
Cernunnos
Dpadron21
Cernunnos
Level 88
God Stats
14W - 17L
1,296 SR
Queue Stats
159W - 130L
1,557 Elo+
Party 1
Pele
Pele
I-_Prometheus_
Pele
Level 158
God Stats
5W - 7L
1,541 SR
Queue Stats
224W - 207L
1,496 Elo+
Party 1
Jormungandr
Jormungandr
SleezyNox
Jormungandr
Level 27
God Stats
1W - 1L
1,262 SR
Queue Stats
8W - 13L
1,307 Elo+
Party 2
Anubis
Anubis
USuuuccccck8D
Anubis
Level 52
God Stats
2W - 0L
1,736 SR
Queue Stats
9W - 14L
1,328 Elo+
Party 2
Nike
Nike
joeldom33
Nike
Level 97
God Stats
8W - 6L
1,701 SR
Queue Stats
102W - 87L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
3 / 4 / 0
7,323
523
9,867
10,580
3,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Hades
Explainzy
Hades
13
0 / 2 / 0
7,919
566
4,549
8,913
6,753
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
12
2 / 3 / 2
7,167
512
4,642
11,209
4,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
IriaZeph
Bacchus
12
1 / 0 / 3
7,270
519
4,987
8,865
10,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
TR0N9HI
Zeus
12
1 / 4 / 2
7,501
536
5,752
8,046
1,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dpadron21
Cernunnos
12
4 / 0 / 2
7,596
543
6,012
8,895
3,669
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 0 / 5
8,863
633
10,360
10,312
4,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jormungandr
SleezyNox
Jormungandr
11
0 / 4 / 6
6,971
498
4,153
10,383
8,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 3 / 0
7,631
545
4,455
8,788
4,112
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nike
13
2 / 0 / 0
7,683
549
2,650
7,763
3,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
7
Kills
13
13
Deaths
7
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
4
0
0.75
W
Cernunnos
Dpadron21
Cernunnos
4
0
2
5
L
Hades
Explainzy
Hades
0
2
0
0
L
Fenrir
2
3
2
1
W
4
0
5
6.5
L
Bacchus
IriaZeph
Bacchus
1
0
3
2.5
W
Jormungandr
SleezyNox
Jormungandr
0
4
6
0.75
L
Zeus
TR0N9HI
Zeus
1
4
2
0.5
W
3
3
0
1
W
Nike
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,797
Damage
27,630
47,613
Taken
46,141
26,735
Mitigated
23,739
15,554
Healing
12,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,867
4,828
0
2,544
10,580
3,364
0
1,797
8,731
66,784
0
W
Cernunnos
Dpadron21
Cernunnos
6,012
3,340
0
4,425
8,895
3,669
1,510
6,202
2,629
0
49,139
L
Hades
Explainzy
Hades
4,549
810
40
4,962
8,913
6,753
0
0
8,913
70,799
0
L
Fenrir
4,642
1,387
0
2,540
11,209
4,519
0
807
10,402
0
48,818
W
10,360
2,513
0
3,103
10,312
4,218
202
3,768
6,544
0
81,035
L
Bacchus
IriaZeph
Bacchus
4,987
431
260
3,331
8,865
10,176
0
2,240
6,557
21,032
0
W
Jormungandr
SleezyNox
Jormungandr
4,153
539
0
1,049
10,383
8,016
96
7,088
3,289
19,937
0
L
Zeus
TR0N9HI
Zeus
5,752
433
0
1,877
8,046
1,923
578
3,752
4,294
53,443
0
W
4,455
0
0
2,584
8,788
4,112
0
4,599
4,189
44,175
0
W
Nike
2,650
472
0
1,539
7,763
3,724
0
3,572
4,191
0
49,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,180
Gold Earned
38,744
410
Minions Killed
407
0
Camps Cleared
0
1,359,619
Distance Traveled
1,382,800
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,323
523
99
7
0
238,459
0
W
Cernunnos
7,596
543
86
6
0
270,241
0
L
Hades
7,919
566
120
9
0
239,378
2
L
Fenrir
7,167
512
82
6
0
329,403
0
W
Pele
8,863
633
113
8
0
340,187
0
L
Bacchus
7,270
519
20
1
0
300,813
0
W
Jormungandr
6,971
498
32
2
0
277,807
0
L
Zeus
7,501
536
89
6
0
251,566
2
W
Anubis
7,631
545
78
6
0
222,956
0
W
Nike
7,683
549
98
7
0
271,609
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role