Player Matchup

Hou Yi
Hou Yi
Cerberuz6
Hou Yi
Level 77
God Stats
3W - 4L
1,530 SR
Queue Stats
367W - 383L
1,449 Elo+
Solo
Achilles
Achilles
Cpl_ADAME
Achilles
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 113L
1,508 Elo+
Party 1
Chronos
Chronos
THE_MEZORCIST
Chronos
Level 60
God Stats
15W - 11L
1,360 SR
Queue Stats
92W - 96L
1,486 Elo+
Solo
Cthulhu
Cthulhu
illumin_Dreamz
Cthulhu
Level 25
God Stats
10W - 7L
1,681 SR
Queue Stats
106W - 109L
1,495 Elo+
Party 1
Hachiman
Hachiman
xxXXblakeXXxxxx
Hachiman
Level 63
God Stats
12W - 9L
1,572 SR
Queue Stats
23W - 22L
1,456 Elo+
Solo
Team Averages
Level 66
1,529 SR
1,479 Elo+

VS

Team Averages
Level 75
1,527 SR
1,445 Elo+
Anubis
Anubis
BlaziinGuy
Anubis
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 84L
1,492 Elo+
Solo
Neith
Neith
DOOMNATIONREADY
Neith
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,470 Elo+
Solo
Thanatos
Thanatos
I azulity I
Thanatos
Level 64
God Stats
3W - 3L
1,575 SR
Queue Stats
48W - 54L
1,433 Elo+
Solo
Horus
Horus
PeachGrenade
Horus
Level 81
God Stats
2W - 2L
1,546 SR
Queue Stats
71W - 81L
1,410 Elo+
Solo
Ix Chel
Ix Chel
supernate91
Ix Chel
Level 108
God Stats
21W - 21L
1,514 SR
Queue Stats
1,176W - 1,176L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Cerberuz6
Hou Yi
16
2 / 0 / 10
10,669
1,067
15,401
8,201
3,199
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Cpl_ADAME
Achilles
16
4 / 3 / 5
10,864
1,086
7,757
12,103
9,678
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
16
1 / 1 / 6
10,116
1,012
6,172
8,181
3,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 1 / 6
10,529
1,053
11,808
9,823
7,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
16
3 / 0 / 5
10,756
1,076
12,951
4,955
2,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

267

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BlaziinGuy
Anubis
16
2 / 3 / 2
10,515
1,052
13,349
13,903
8,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 3 / 4
9,783
978
5,770
9,053
4,295
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
I azulity I
Thanatos
15
1 / 3 / 1
9,276
928
2,233
6,765
5,987
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
0 / 2 / 3
9,627
963
7,158
14,261
15,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ix Chel
supernate91
Ix Chel
15
2 / 2 / 2
10,293
1,029
9,420
12,943
6,461
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
13
Kills
5
5
Deaths
13
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
BlaziinGuy
Anubis
2
3
2
1
W
Hou Yi
Cerberuz6
Hou Yi
2
0
10
7
W
Achilles
Cpl_ADAME
Achilles
4
3
5
2.17
L
0
3
4
0.67
L
Thanatos
I azulity I
Thanatos
1
3
1
0.5
L
0
2
3
0.75
W
Chronos
1
1
6
4
W
3
1
6
6
L
Ix Chel
supernate91
Ix Chel
2
2
2
1.5
W
Hachiman
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,089
Damage
37,930
43,263
Taken
56,925
26,129
Mitigated
40,754
7,222
Healing
9,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BlaziinGuy
Anubis
13,349
665
0
2,662
13,903
8,646
0
4,235
9,429
36,761
0
W
Hou Yi
Cerberuz6
Hou Yi
15,401
8,014
262
1,014
8,201
3,199
0
4,387
3,535
0
31,419
W
Achilles
Cpl_ADAME
Achilles
7,757
2,088
115
981
12,103
9,678
0
6,660
5,064
0
18,171
L
5,770
1,876
0
926
9,053
4,295
0
3,121
5,785
0
19,034
L
Thanatos
I azulity I
Thanatos
2,233
210
58
1,226
6,765
5,987
0
1,867
4,813
0
7,546
L
7,158
2,367
1,283
2,326
14,261
15,365
0
3,908
10,053
0
13,732
W
Chronos
6,172
1,558
0
1,045
8,181
3,206
0
4,509
3,573
25,547
0
W
11,808
87
352
1,584
9,823
7,795
0
5,651
3,971
29,138
0
L
Ix Chel
supernate91
Ix Chel
9,420
1,514
643
240
12,943
6,461
0
3,839
8,827
37,382
0
W
Hachiman
12,951
7,650
0
1,869
4,955
2,251
0
1,430
3,391
0
32,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,934
Gold Earned
49,494
208
Minions Killed
192
7
Camps Cleared
4
929,634
Distance Traveled
823,077
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,515
1,052
66
7
0
180,998
0
W
Hou Yi
10,669
1,067
49
5
0
191,031
0
W
Achilles
10,864
1,086
32
3
2
185,242
0
L
Neith
9,783
978
25
3
2
148,026
0
L
Thanatos
9,276
928
9
1
1
145,367
0
L
Horus
9,627
963
22
2
1
185,659
0
W
Chronos
10,116
1,012
48
5
2
183,384
0
W
Cthulhu
10,529
1,053
43
4
0
196,893
0
L
Ix Chel
10,293
1,029
70
7
0
163,027
0
W
Hachiman
10,756
1,076
36
4
3
173,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role