Player Matchup

Zhong Kui
Zhong Kui
Billy12
Zhong Kui
Level 43
God Stats
2W - 2L
1,552 SR
Queue Stats
57W - 43L
1,604 Elo+
Party 3
Bacchus
Bacchus
BoomerBuckett
Bacchus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,529 Elo+
Party 3
Ne Zha
Ne Zha
InfernoBoi65
Ne Zha
Level 49
God Stats
31W - 41L
1,364 SR
Queue Stats
120W - 132L
1,421 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OgreGoneGreen
Morgan Le Fay
Level 67
God Stats
2W - 3L
1,414 SR
Queue Stats
114W - 127L
1,502 Elo+
Party 3
Hou Yi
Hou Yi
Rasbabydaddy
Hou Yi
Level 64
God Stats
3W - 6L
1,660 SR
Queue Stats
122W - 131L
1,540 Elo+
Party 3
Team Averages
Level 50
1,498 SR
1,519 Elo+

VS

Team Averages
Level 117
1,682 SR
1,476 Elo+
Chernobog
Chernobog
 
Chernobog
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Korvonus
Xbalanque
Level 148
God Stats
7W - 2L
1,778 SR
Queue Stats
220W - 200L
1,501 Elo+
Party 2
Sylvanus
Sylvanus
PKnis
Sylvanus
Level 25
God Stats
2W - 0L
1,708 SR
Queue Stats
13W - 17L
1,426 Elo+
Party 2
Ra
Ra
Savexs
Ra
Level 144
God Stats
2W - 1L
1,563 SR
Queue Stats
29W - 18L
1,411 Elo+
Party 1
Da Ji
Da Ji
Whisp1234
Da Ji
Level 123
God Stats
8W - 0L
1,859 SR
Queue Stats
253W - 244L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Billy12
Zhong Kui
11
3 / 1 / 0
6,588
659
4,371
5,770
4,573
Magic Focus

Magic Focus

+20
Magical Power

Bacchus
8
2 / 1 / 0
5,437
544
3,328
9,663
6,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
10
0 / 0 / 3
5,491
549
2,930
5,124
1,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
OgreGoneGreen
Morgan Le Fay
8
2 / 3 / 2
5,040
504
5,516
6,520
2,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
8
1 / 3 / 1
4,811
481
4,368
7,419
2,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
10
3 / 3 / 1
6,118
612
3,640
9,073
3,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Xbalanque
Korvonus
Xbalanque
10
4 / 0 / 2
5,851
585
5,308
5,496
1,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
PKnis
Sylvanus
9
0 / 2 / 4
5,593
559
3,809
7,532
5,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ra
9
1 / 3 / 0
5,728
573
3,103
5,739
2,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Whisp1234
Da Ji
11
0 / 0 / 2
6,039
604
2,340
8,623
3,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
8
Kills
8
8
Deaths
8
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
3
3
1
1.17
L
Zhong Kui
Billy12
Zhong Kui
3
1
0
3
L
Bacchus
2
1
0
2
L
Ne Zha
0
0
3
1.5
W
Xbalanque
Korvonus
Xbalanque
4
0
2
5
L
Morgan Le Fay
OgreGoneGreen
Morgan Le Fay
2
3
2
1
W
Sylvanus
PKnis
Sylvanus
0
2
4
1
L
Hou Yi
1
3
1
0.5
W
Ra
1
3
0
0.33
W
Da Ji
Whisp1234
Da Ji
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,513
Damage
18,200
34,496
Taken
36,463
17,629
Mitigated
16,139
13,854
Healing
13,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
3,640
2,159
0
2,995
9,073
3,294
655
3,235
5,527
0
42,113
L
Zhong Kui
Billy12
Zhong Kui
4,371
638
0
4,306
5,770
4,573
0
2,337
3,067
44,767
0
L
Bacchus
3,328
940
0
3,897
9,663
6,850
0
1,932
7,610
13,729
0
L
Ne Zha
2,930
595
0
3,130
5,124
1,667
0
132
4,992
0
33,184
W
Xbalanque
Korvonus
Xbalanque
5,308
2,757
0
2,841
5,496
1,878
504
1,243
4,211
0
35,315
L
Morgan Le Fay
OgreGoneGreen
Morgan Le Fay
5,516
603
0
663
6,520
2,183
0
384
6,136
25,870
0
W
Sylvanus
PKnis
Sylvanus
3,809
1,484
1,203
3,487
7,532
5,260
19
2,964
4,396
15,675
0
L
Hou Yi
4,368
2,228
0
1,858
7,419
2,356
0
1,650
5,769
0
26,986
W
Ra
3,103
433
72
1,420
5,739
2,239
0
4,406
1,333
26,293
0
W
Da Ji
Whisp1234
Da Ji
2,340
388
0
1,215
8,623
3,468
0
815
7,746
0
57,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,367
Gold Earned
29,329
248
Minions Killed
276
0
Camps Cleared
0
1,013,480
Distance Traveled
939,443
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,118
612
64
6
0
198,504
0
L
Zhong Kui
6,588
659
82
8
0
170,753
0
L
Bacchus
5,437
544
15
2
0
212,996
0
L
Ne Zha
5,491
549
64
6
0
245,473
0
W
Xbalanque
5,851
585
61
6
0
180,587
0
L
Morgan Le Fay
5,040
504
32
3
0
198,861
0
W
Sylvanus
5,593
559
14
1
0
176,062
2
L
Hou Yi
4,811
481
55
6
0
185,397
0
W
Ra
5,728
573
49
5
0
168,834
0
W
Da Ji
6,039
604
88
9
0
215,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role