Player Matchup

Ravana
Ravana
 
Ravana
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Shakaio
Nox
Level 161
God Stats
60W - 54L
1,577 SR
Queue Stats
327W - 342L
1,470 Elo+
Solo
Geb
Geb
gameaaa
Geb
Level 88
God Stats
4W - 3L
1,412 SR
Queue Stats
827W - 827L
1,483 Elo+
Solo
Team Averages
Level 114
1,498 SR
1,491 Elo+

VS

Team Averages
Level 136
1,599 SR
1,515 Elo+
Izanami
Izanami
 
Izanami
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
 
Jormungandr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Hunterhero
Aphrodite
Level 124
God Stats
1W - 1L
1,771 SR
Queue Stats
33W - 34L
1,533 Elo+
Solo
Camazotz
Camazotz
Zolotoidodge
Camazotz
Level 80
God Stats
1W - 1L
1,724 SR
Queue Stats
48W - 43L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
2 / 1 / 4
6,351
1,270
4,108
4,269
3,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Puch
 
Ah Puch
11
1 / 0 / 6
6,292
1,258
5,894
2,384
904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
 
Medusa
11
1 / 0 / 6
6,069
1,214
6,810
5,184
1,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nox
11
1 / 0 / 5
6,029
1,206
4,752
2,670
1,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
11
2 / 0 / 4
6,340
1,268
3,849
5,244
4,122
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Team 1 Tickets

384

VS

Team 2 Tickets

356

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 1 / 0
6,118
1,224
2,815
6,404
2,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
 
Jormungandr
11
0 / 0 / 1
5,723
1,145
5,043
5,644
5,629
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sol
 
Sol
11
0 / 1 / 0
5,706
1,141
4,159
6,482
2,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
Hunterhero
Aphrodite
11
0 / 2 / 1
5,628
1,126
2,414
5,437
3,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Camazotz
Zolotoidodge
Camazotz
10
0 / 3 / 1
5,393
1,079
3,371
4,339
1,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
7
Kills
1
1
Deaths
7
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
2
1
4
4
W
Ah Puch
 
Ah Puch
1
0
6
4
W
Medusa
 
Medusa
1
0
6
4
L
Izanami
 
Izanami
1
1
0
1
L
Jormungandr
 
Jormungandr
0
0
1
0.5
L
Sol
 
Sol
0
1
0
0
L
Aphrodite
Hunterhero
Aphrodite
0
2
1
0.25
W
Nox
1
0
5
3.5
L
Camazotz
Zolotoidodge
Camazotz
0
3
1
0.17
W
Geb
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,413
Damage
17,802
19,751
Taken
28,306
11,134
Mitigated
15,640
1,434
Healing
5,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
4,108
574
0
177
4,269
3,018
0
2,574
1,653
0
10,986
W
Ah Puch
 
Ah Puch
5,894
280
0
631
2,384
904
0
1,071
1,313
24,131
0
W
Medusa
 
Medusa
6,810
2,508
0
296
5,184
1,944
0
3,107
1,899
0
13,715
L
Izanami
 
Izanami
2,815
1,692
0
610
6,404
2,508
0
3,397
3,007
0
22,103
L
Jormungandr
 
Jormungandr
5,043
552
0
165
5,644
5,629
0
2,533
3,109
13,174
0
L
Sol
 
Sol
4,159
933
0
899
6,482
2,542
0
3,939
2,543
13,579
771
L
Aphrodite
Hunterhero
Aphrodite
2,414
216
1,795
1,963
5,437
3,263
0
2,781
2,655
7,303
0
W
Nox
4,752
91
0
0
2,670
1,146
0
1,653
973
11,853
0
L
Camazotz
Zolotoidodge
Camazotz
3,371
720
0
385
4,339
1,698
0
1,884
2,455
0
4,934
W
Geb
3,849
453
0
330
5,244
4,122
0
2,685
2,386
10,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,081
Gold Earned
28,568
102
Minions Killed
124
6
Camps Cleared
6
565,654
Distance Traveled
503,072
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,351
1,270
18
4
1
106,966
0
W
Ah Puch
6,292
1,258
37
7
2
109,511
0
W
Medusa
6,069
1,214
28
6
3
112,313
0
L
Izanami
6,118
1,224
52
10
4
96,963
0
L
Jormungandr
5,723
1,145
22
4
1
118,255
0
L
Sol
5,706
1,141
32
6
0
104,409
0
L
Aphrodite
5,628
1,126
18
4
1
104,809
0
W
Nox
6,029
1,206
4
1
0
120,844
0
L
Camazotz
5,393
1,079
0
0
0
78,636
0
W
Geb
6,340
1,268
15
3
0
116,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role