Player Matchup

Jormungandr
Jormungandr
AsesinoSEALS
Jormungandr
Level 122
God Stats
76W - 37L
1,615 SR
Queue Stats
557W - 565L
1,459 Elo+
Party 1
Tiamat
Tiamat
FireMint
Tiamat
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
73W - 79L
1,433 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ZNUKEMANZ
Ah Muzen Cab
Level 101
God Stats
10W - 12L
1,288 SR
Queue Stats
294W - 304L
1,399 Elo+
Party 1
Team Averages
Level 80
1,467 SR
1,430 Elo+

VS

Team Averages
Level 59
1,579 SR
1,263 Elo+
Cthulhu
Cthulhu
User LiMP
Cthulhu
Level 62
God Stats
1W - 1L
1,735 SR
Queue Stats
256W - 283L
1,355 Elo+
Party 2
Medusa
Medusa
jefersonPRO35
Medusa
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,124 Elo+
Solo
Ratatoskr
Ratatoskr
xBone51Crushx
Ratatoskr
Level 67
God Stats
34W - 30L
1,503 SR
Queue Stats
230W - 259L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AsesinoSEALS
Jormungandr
15
3 / 1 / 13
12,180
812
15,969
15,734
17,195
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
FireMint
Tiamat
15
5 / 0 / 9
12,072
805
13,765
7,661
4,974
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
ZNUKEMANZ
Ah Muzen Cab
16
9 / 0 / 7
12,893
860
13,757
7,039
3,592
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
User LiMP
Cthulhu
11
0 / 6 / 1
9,618
641
8,045
22,924
25,655
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 7 / 0
9,745
650
6,001
13,184
5,253
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Ratatoskr
xBone51Crushx
Ratatoskr
12
0 / 4 / 1
9,793
653
4,302
14,252
5,672
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
17
Kills
1
1
Deaths
17
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AsesinoSEALS
Jormungandr
3
1
13
9.5
W
Tiamat
FireMint
Tiamat
5
0
9
9.5
L
Cthulhu
User LiMP
Cthulhu
0
6
1
0.08
W
Ah Muzen Cab
ZNUKEMANZ
Ah Muzen Cab
9
0
7
12.5
L
1
7
0
0.14
L
Ratatoskr
xBone51Crushx
Ratatoskr
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,491
Damage
18,348
30,434
Taken
50,360
25,761
Mitigated
36,580
8,560
Healing
1,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AsesinoSEALS
Jormungandr
15,969
2,530
0
3,786
15,734
17,195
349
2,664
12,962
51,446
773
W
Tiamat
FireMint
Tiamat
13,765
987
220
3,142
7,661
4,974
325
2,681
4,884
38,301
0
L
Cthulhu
User LiMP
Cthulhu
8,045
542
174
740
22,924
25,655
0
10,917
11,460
30,675
1,136
W
Ah Muzen Cab
ZNUKEMANZ
Ah Muzen Cab
13,757
4,304
0
1,412
7,039
3,592
1,651
2,382
4,621
0
67,815
L
6,001
2,814
0
854
13,184
5,253
0
8,759
4,162
0
28,372
L
Ratatoskr
xBone51Crushx
Ratatoskr
4,302
1,030
0
0
14,252
5,672
0
8,494
5,344
0
33,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,145
Gold Earned
29,156
193
Minions Killed
182
0
Camps Cleared
0
914,160
Distance Traveled
815,517
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,180
812
60
4
0
285,730
4
W
Tiamat
12,072
805
56
4
0
321,811
0
L
Cthulhu
9,618
641
62
4
0
270,014
0
W
Ah Muzen Cab
12,893
860
77
5
0
306,619
0
L
Medusa
9,745
650
60
4
0
262,494
0
L
Ratatoskr
9,793
653
60
4
0
283,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role