Player Matchup

Chiron
Chiron
WYDsTepBruH_
Chiron
Level 104
God Stats
0W - 3L
1,180 SR
Queue Stats
4W - 8L
1,499 Elo+
Party 1
Hercules
Hercules
gunkksquad
Hercules
Level 68
God Stats
1W - 1L
1,534 SR
Queue Stats
18W - 15L
1,608 Elo+
Party 1
Khepri
Khepri
plowhouse1
Khepri
Level 111
God Stats
0W - 1L
1,516 SR
Queue Stats
8W - 11L
1,499 Elo+
Party 1
Team Averages
Level 94
1,410 SR
1,535 Elo+

VS

Team Averages
Level 159
1,750 SR
1,812 Elo+
Hachiman
Hachiman
KeoniPeony
Hachiman
Level 275
God Stats
11W - 0L
1,958 SR
Queue Stats
553W - 99L
1,939 Elo+
Party 2
Raijin
Raijin
Storment9000
Raijin
Level 67
God Stats
67W - 66L
1,562 SR
Queue Stats
415W - 356L
1,573 Elo+
Solo
Ganesha
Ganesha
Vaiya
Ganesha
Level 134
God Stats
11W - 8L
1,730 SR
Queue Stats
607W - 187L
1,925 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
0 / 8 / 3
9,365
624
10,154
14,785
5,353
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
gunkksquad
Hercules
13
3 / 7 / 1
10,860
724
5,970
21,660
19,102
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Khepri
plowhouse1
Khepri
12
2 / 10 / 2
10,044
670
7,294
18,315
7,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KeoniPeony
Hachiman
16
9 / 2 / 13
13,158
877
24,407
12,441
6,076
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Raijin
16
16 / 2 / 9
14,070
938
17,721
8,084
3,506
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
Vaiya
Ganesha
15
0 / 1 / 22
11,323
755
8,102
17,255
19,158
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
69
5
Kills
25
25
Deaths
5
6
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Hachiman
KeoniPeony
Hachiman
9
2
13
7.75
W
Raijin
16
2
9
10.25
W
Ganesha
Vaiya
Ganesha
0
1
22
11
L
Chiron
0
8
3
0.19
L
Hercules
gunkksquad
Hercules
3
7
1
0.5
L
Khepri
plowhouse1
Khepri
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,418
Damage
50,230
54,760
Taken
37,780
31,842
Mitigated
28,740
8,695
Healing
3,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
KeoniPeony
Hachiman
24,407
14,459
0
1,452
12,441
6,076
1,433
3,044
9,061
0
92,836
W
Raijin
17,721
1,402
0
779
8,084
3,506
608
1,796
5,922
48,854
0
W
Ganesha
Vaiya
Ganesha
8,102
1,242
0
1,592
17,255
19,158
349
2,924
13,381
22,110
0
L
Chiron
10,154
4,109
544
2,669
14,785
5,353
0
6,865
6,524
0
30,502
L
Hercules
gunkksquad
Hercules
5,970
1,471
0
5,232
21,660
19,102
0
8,640
11,219
0
18,254
L
Khepri
plowhouse1
Khepri
7,294
263
0
250
18,315
7,387
0
7,350
10,187
31,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,269
Gold Earned
38,551
106
Minions Killed
179
0
Camps Cleared
0
740,873
Distance Traveled
813,541
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,158
877
109
7
0
249,646
0
W
Raijin
14,070
938
69
5
0
278,928
1
W
Ganesha
11,323
755
1
0
0
284,967
0
L
Chiron
9,365
624
47
3
0
233,374
0
L
Hercules
10,860
724
27
2
0
256,678
0
L
Khepri
10,044
670
32
2
0
250,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role