Player Matchup

He Bo
He Bo
Mathewr1
He Bo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,645 Elo+
Party 2
Fenrir
Fenrir
TrollX101
Fenrir
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,645 Elo+
Party 2
Guan Yu
Guan Yu
alambrito22
Guan Yu
Level 53
God Stats
0W - 3L
1,224 SR
Queue Stats
132W - 128L
1,442 Elo+
Solo
Team Averages
Level 51
1,408 SR
1,577 Elo+

VS

Team Averages
Level 110
1,582 SR
1,467 Elo+
Danzaburou
Danzaburou
HeyYouPikachu
Danzaburou
Level 146
God Stats
2W - 0L
1,952 SR
Queue Stats
9W - 7L
1,516 Elo+
Party 1
Serqet
Serqet
Mcjunkin12
Serqet
Level 40
God Stats
6W - 6L
1,644 SR
Queue Stats
27W - 42L
1,346 Elo+
Solo
Hel
Hel
Savexs
Hel
Level 144
God Stats
2W - 4L
1,151 SR
Queue Stats
46W - 25L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Mathewr1
He Bo
10
1 / 9 / 2
7,346
735
6,532
10,983
3,466
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
TrollX101
Fenrir
9
1 / 6 / 1
7,118
712
3,832
11,655
9,522
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
alambrito22
Guan Yu
10
1 / 7 / 0
7,142
714
5,073
12,743
9,632
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HeyYouPikachu
Danzaburou
13
12 / 1 / 8
10,813
1,081
15,599
11,933
4,331
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
Mcjunkin12
Serqet
12
5 / 1 / 13
9,091
909
8,243
6,688
3,114
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Hel
Savexs
Hel
13
5 / 1 / 15
9,784
978
6,780
5,639
3,509
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
58
3
Kills
22
22
Deaths
3
3
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
HeyYouPikachu
Danzaburou
12
1
8
16
L
He Bo
Mathewr1
He Bo
1
9
2
0.22
W
Serqet
Mcjunkin12
Serqet
5
1
13
11.5
W
Hel
Savexs
Hel
5
1
15
12.5
L
Fenrir
TrollX101
Fenrir
1
6
1
0.25
L
Guan Yu
alambrito22
Guan Yu
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,437
Damage
30,622
35,381
Taken
24,260
22,620
Mitigated
10,954
2,301
Healing
9,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
HeyYouPikachu
Danzaburou
15,599
8,927
0
3,507
11,933
4,331
1,687
2,668
9,253
0
48,386
L
He Bo
Mathewr1
He Bo
6,532
259
76
341
10,983
3,466
0
2,508
8,416
22,938
0
W
Serqet
Mcjunkin12
Serqet
8,243
2,875
0
350
6,688
3,114
324
1,856
4,832
0
18,607
W
Hel
Savexs
Hel
6,780
513
2,637
3,329
5,639
3,509
292
2,672
2,967
28,819
0
L
Fenrir
TrollX101
Fenrir
3,832
281
0
535
11,655
9,522
0
2,098
9,218
0
10,973
L
Guan Yu
alambrito22
Guan Yu
5,073
518
239
1,110
12,743
9,632
0
2,735
9,752
146
20,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,606
Gold Earned
29,688
74
Minions Killed
107
0
Camps Cleared
0
518,431
Distance Traveled
584,275
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,813
1,081
53
5
0
181,077
1
L
He Bo
7,346
735
35
4
0
148,089
0
W
Serqet
9,091
909
16
2
0
199,056
0
W
Hel
9,784
978
38
4
0
204,142
0
L
Fenrir
7,118
712
11
1
0
184,884
0
L
Guan Yu
7,142
714
28
3
0
185,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role