Player Matchup

Xbalanque
Xbalanque
Gaptim_kira
Xbalanque
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 152L
1,469 Elo+
Solo
Cthulhu
Cthulhu
KaiserinKinzie
Cthulhu
Level 137
God Stats
38W - 27L
1,500 SR
Queue Stats
123W - 125L
1,405 Elo+
Solo
Jormungandr
Jormungandr
MajinTy1010
Jormungandr
Level 93
God Stats
8W - 2L
1,583 SR
Queue Stats
106W - 124L
1,426 Elo+
Party 2
Hera
Hera
SitesMo
Hera
Level 66
God Stats
7W - 7L
1,463 SR
Queue Stats
92W - 107L
1,452 Elo+
Party 2
Loki
Loki
enchiladas23
Loki
Level 63
God Stats
7W - 3L
1,716 SR
Queue Stats
256W - 280L
1,397 Elo+
Solo
Team Averages
Level 103
1,552 SR
1,430 Elo+

VS

Team Averages
Level 43
1,375 SR
1,251 Elo+
Mulan
Mulan
Hess916
Mulan
Level 35
God Stats
6W - 5L
1,381 SR
Queue Stats
105W - 110L
1,318 Elo+
Party 1
Skadi
Skadi
Icy-Dizzyy
Skadi
Level 44
God Stats
9W - 7L
1,534 SR
Queue Stats
65W - 95L
1,322 Elo+
Party 1
Zeus
Zeus
LUCIIIIFERRR
Zeus
Level 81
God Stats
4W - 3L
1,656 SR
Queue Stats
310W - 318L
1,363 Elo+
Solo
Cthulhu
Cthulhu
jordentye5
Cthulhu
Level 12
God Stats
0W - 5L
1,126 SR
Queue Stats
2W - 17L
1,093 Elo+
Party 1
Loki
Loki
sneezyy10
Loki
Level 45
God Stats
0W - 5L
1,179 SR
Queue Stats
154W - 211L
1,160 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Gaptim_kira
Xbalanque
12
2 / 1 / 6
7,403
529
6,773
7,601
3,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
7 / 2 / 7
8,778
627
12,160
13,481
6,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
MajinTy1010
Jormungandr
12
3 / 2 / 3
7,730
552
5,931
7,347
4,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
SitesMo
Hera
14
3 / 0 / 4
8,398
600
5,253
4,083
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
8 / 0 / 4
8,616
615
6,288
10,019
3,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Hess916
Mulan
10
1 / 5 / 0
6,525
466
4,756
12,683
8,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
11
1 / 5 / 1
6,338
453
8,300
12,206
4,632
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 7 / 0
7,097
507
4,124
9,025
2,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
jordentye5
Cthulhu
9
0 / 4 / 3
6,317
451
2,443
11,734
7,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
7
1 / 4 / 0
5,606
400
3,041
10,056
3,042
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
23
Kills
4
5
Deaths
25
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Gaptim_kira
Xbalanque
2
1
6
5
L
Mulan
Hess916
Mulan
1
5
0
0.2
L
Skadi
1
5
1
0.3
W
7
2
7
5.25
L
1
7
0
0.14
W
Jormungandr
MajinTy1010
Jormungandr
3
2
3
2.25
W
Hera
SitesMo
Hera
3
0
4
5
W
8
0
4
10
L
Cthulhu
jordentye5
Cthulhu
0
4
3
0.38
L
Loki
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,405
Damage
22,664
42,531
Taken
55,704
19,706
Mitigated
26,605
6,576
Healing
9,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Gaptim_kira
Xbalanque
6,773
4,229
0
166
7,601
3,287
1,245
1,218
6,383
0
36,177
L
Mulan
Hess916
Mulan
4,756
670
0
2,115
12,683
8,731
0
5,412
6,674
0
40,329
L
Skadi
8,300
5,240
0
3,539
12,206
4,632
0
4,284
7,922
0
47,026
W
12,160
1,467
1,589
1,984
13,481
6,726
100
1,996
11,385
38,242
0
L
4,124
311
0
250
9,025
2,794
0
5,246
3,779
51,456
0
W
Jormungandr
MajinTy1010
Jormungandr
5,931
1,093
0
625
7,347
4,186
0
42
7,305
37,575
93
W
Hera
SitesMo
Hera
5,253
1,826
0
1,000
4,083
1,685
361
2,690
1,393
61,647
0
W
6,288
1,812
0
1,212
10,019
3,822
0
526
9,313
0
69,775
L
Cthulhu
jordentye5
Cthulhu
2,443
194
1,079
838
11,734
7,406
0
4,200
7,534
20,051
0
L
Loki
3,041
638
0
1,451
10,056
3,042
0
3,518
6,367
0
21,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,925
Gold Earned
31,883
403
Minions Killed
297
0
Camps Cleared
0
1,365,058
Distance Traveled
1,252,868
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,403
529
65
5
0
231,983
0
L
Mulan
6,525
466
64
5
0
249,313
4
L
Skadi
6,338
453
67
5
0
223,580
0
W
Cthulhu
8,778
627
44
3
0
286,958
1
L
Zeus
7,097
507
87
6
0
216,368
0
W
Jormungandr
7,730
552
85
6
0
250,268
0
W
Hera
8,398
600
108
8
0
273,673
0
W
Loki
8,616
615
101
7
0
322,176
0
L
Cthulhu
6,317
451
41
3
0
266,301
0
L
Loki
5,606
400
38
3
0
297,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role