Player Matchup

Cupid
Cupid
DLGR Impulse
Cupid
Level 36
God Stats
0W - 1L
1,279 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Janus
Janus
Dr_Hugo_Erectus
Janus
Level 125
God Stats
10W - 11L
1,450 SR
Queue Stats
60W - 54L
1,465 Elo+
Solo
Ganesha
Ganesha
MoreBongHoots
Ganesha
Level 68
God Stats
27W - 37L
1,582 SR
Queue Stats
121W - 144L
1,443 Elo+
Solo
Cliodhna
Cliodhna
TheSpawnOfHades
Cliodhna
Level 140
God Stats
12W - 11L
1,561 SR
Queue Stats
488W - 478L
1,432 Elo+
Solo
Izanami
Izanami
TimeRichar666
Izanami
Level 161
God Stats
9W - 9L
1,523 SR
Queue Stats
190W - 197L
1,461 Elo+
Solo
Team Averages
Level 106
1,479 SR
1,460 Elo+

VS

Team Averages
Level 71
1,629 SR
1,440 Elo+
Mercury
Mercury
H0micid4lBunny
Mercury
Level 89
God Stats
17W - 7L
1,854 SR
Queue Stats
193W - 196L
1,506 Elo+
Party 1
Janus
Janus
HeatBeastSC16
Janus
Level 94
God Stats
2W - 2L
1,294 SR
Queue Stats
138W - 121L
1,445 Elo+
Party 2
Anubis
Anubis
LILQUA
Anubis
Level 127
God Stats
7W - 7L
1,604 SR
Queue Stats
176W - 182L
1,433 Elo+
Party 2
Izanami
Izanami
Mr fresh160
Izanami
Level 17
God Stats
8W - 6L
1,601 SR
Queue Stats
15W - 27L
1,280 Elo+
Party 1
Jormungandr
Jormungandr
WalksWithG0D
Jormungandr
Level 29
God Stats
35W - 19L
1,793 SR
Queue Stats
92W - 91L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,822
416
1,032
8,231
2,037
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 2 / 0
7,390
528
6,563
7,728
2,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
9
1 / 4 / 1
6,316
451
4,489
12,599
6,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
13
1 / 0 / 1
7,421
530
3,423
10,593
3,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
13
1 / 2 / 1
7,446
532
3,359
7,567
2,780
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 2
8,849
632
6,100
9,309
3,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 2 / 1
8,335
595
8,530
8,030
2,421
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
LILQUA
Anubis
14
5 / 1 / 2
8,635
617
9,172
6,162
2,756
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Mr fresh160
Izanami
11
0 / 2 / 2
6,998
500
2,257
7,112
2,328
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jormungandr
WalksWithG0D
Jormungandr
11
0 / 1 / 5
6,765
483
5,711
6,750
4,980
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
6
Kills
12
12
Deaths
7
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
3
2
0
1.5
W
5
1
2
6
W
2
2
1
1.25
W
Anubis
LILQUA
Anubis
5
1
2
6
L
Ganesha
1
4
1
0.38
W
Izanami
Mr fresh160
Izanami
0
2
2
0.5
L
Cliodhna
1
0
1
1.5
L
Izanami
1
2
1
0.75
W
Jormungandr
WalksWithG0D
Jormungandr
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,866
Damage
31,770
46,718
Taken
37,363
17,920
Mitigated
15,952
10,121
Healing
9,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,032
320
0
1,074
8,231
2,037
152
5,499
2,644
0
13,747
L
6,563
289
0
750
7,728
2,421
0
2,485
5,161
52,607
0
W
6,100
2,849
0
776
9,309
3,467
317
1,656
7,567
0
80,296
W
8,530
1,840
0
2,947
8,030
2,421
1,175
1,072
6,958
66,820
0
W
Anubis
LILQUA
Anubis
9,172
109
0
2,479
6,162
2,756
1,678
2,365
3,573
52,167
0
L
Ganesha
4,489
291
0
3,500
12,599
6,818
0
6,231
6,070
17,786
0
W
Izanami
Mr fresh160
Izanami
2,257
1,218
0
1,670
7,112
2,328
906
3,038
3,988
0
38,699
L
Cliodhna
3,423
156
0
2,891
10,593
3,864
0
6,174
4,419
0
58,807
L
Izanami
3,359
2,574
0
1,906
7,567
2,780
170
2,593
4,927
0
60,678
W
Jormungandr
WalksWithG0D
Jormungandr
5,711
1,760
0
1,884
6,750
4,980
290
2,474
4,188
32,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,395
Gold Earned
39,582
349
Minions Killed
418
0
Camps Cleared
0
1,371,005
Distance Traveled
1,434,862
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,822
416
26
2
0
244,816
0
L
Janus
7,390
528
86
6
0
297,651
0
W
Mercury
8,849
632
120
9
0
377,723
0
W
Janus
8,335
595
109
8
0
241,124
0
W
Anubis
8,635
617
77
6
0
280,111
0
L
Ganesha
6,316
451
9
1
0
294,669
0
W
Izanami
6,998
500
79
6
0
278,181
0
L
Cliodhna
7,421
530
102
7
0
264,639
4
L
Izanami
7,446
532
126
9
0
269,230
0
W
Jormungandr
6,765
483
33
2
0
257,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role