Player Matchup

Discordia
Discordia
Lil_Sanny
Discordia
Level 24
God Stats
5W - 2L
1,295 SR
Queue Stats
6W - 8L
1,046 Elo+
Party 2
Achilles
Achilles
Rogablog75
Achilles
Level 37
God Stats
1W - 3L
1,149 SR
Queue Stats
23W - 23L
1,303 Elo+
Party 2
Bakasura
Bakasura
SHAQ-HAMMER
Bakasura
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 21L
1,294 Elo+
Party 2
Team Averages
Level 30
1,315 SR
1,214 Elo+

VS

Team Averages
Level 131
1,388 SR
1,392 Elo+
Thor
Thor
GGsoldier1
Thor
Level 156
God Stats
10W - 19L
1,338 SR
Queue Stats
317W - 370L
1,320 Elo+
Solo
Chaac
Chaac
MUNCH562
Chaac
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Tiamat
Tiamat
Xori Laurel
Tiamat
Level 108
God Stats
0W - 1L
1,326 SR
Queue Stats
33W - 42L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Lil_Sanny
Discordia
13
1 / 1 / 6
10,970
731
6,822
5,818
2,254
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
Rogablog75
Achilles
15
4 / 3 / 4
11,758
784
9,138
16,593
17,894
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
SHAQ-HAMMER
Bakasura
14
3 / 4 / 3
11,249
750
7,144
12,992
7,129
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
8,381
559
0
236
67
Chaac
MUNCH562
Chaac
15
5 / 4 / 1
10,967
731
12,334
15,376
16,466
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
14
1 / 4 / 5
10,322
688
7,154
11,081
6,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
8
Kills
6
8
Deaths
8
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
Discordia
Lil_Sanny
Discordia
1
1
6
4
L
Chaac
MUNCH562
Chaac
5
4
1
1.38
W
Achilles
Rogablog75
Achilles
4
3
4
2
W
Bakasura
SHAQ-HAMMER
Bakasura
3
4
3
1.13
L
Tiamat
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,104
Damage
19,488
35,403
Taken
26,693
27,277
Mitigated
22,791
5,654
Healing
6,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
236
67
0
0
236
0
0
W
Discordia
Lil_Sanny
Discordia
6,822
100
0
0
5,818
2,254
168
1,623
4,093
43,868
0
L
Chaac
MUNCH562
Chaac
12,334
1,467
0
4,143
15,376
16,466
0
3,704
10,504
0
52,815
W
Achilles
Rogablog75
Achilles
9,138
2,375
0
1,667
16,593
17,894
854
4,064
12,107
0
31,282
W
Bakasura
SHAQ-HAMMER
Bakasura
7,144
4,553
0
3,987
12,992
7,129
1,828
2,251
10,741
0
45,223
L
Tiamat
7,154
904
204
1,730
11,081
6,258
0
3,404
7,314
41,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,977
Gold Earned
29,670
174
Minions Killed
119
0
Camps Cleared
0
734,712
Distance Traveled
492,531
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,381
559
0
0
0
0
0
W
Discordia
10,970
731
57
4
0
233,145
0
L
Chaac
10,967
731
59
4
0
258,240
0
W
Achilles
11,758
784
33
2
0
260,686
0
W
Bakasura
11,249
750
84
6
0
240,881
0
L
Tiamat
10,322
688
60
4
0
234,291
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role