Player Matchup

Morgan Le Fay
Morgan Le Fay
Fennrus
Morgan Le Fay
Level 135
God Stats
22W - 3L
1,825 SR
Queue Stats
204W - 52L
1,652 Elo+
Party 3
Kumbhakarna
Kumbhakarna
flamingosdream
Kumbhakarna
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 28L
1,543 Elo+
Party 2
Odin
Odin
ummsypha
Odin
Level 69
God Stats
1W - 0L
1,534 SR
Queue Stats
219W - 71L
1,621 Elo+
Party 3
Cupid
Cupid
zekefoo
Cupid
Level 28
God Stats
1W - 1L
1,624 SR
Queue Stats
219W - 45L
1,572 Elo+
Party 3
Anubis
Anubis
ディスコ
Anubis
Level 101
God Stats
12W - 4L
1,716 SR
Queue Stats
66W - 63L
1,561 Elo+
Party 2
Team Averages
Level 90
1,640 SR
1,590 Elo+

VS

Team Averages
Level 80
1,506 SR
1,533 Elo+
Morgan Le Fay
Morgan Le Fay
BlopBloop
Morgan Le Fay
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 57L
1,551 Elo+
Party 1
Izanami
Izanami
OwenKid
Izanami
Level 93
God Stats
4W - 5L
1,736 SR
Queue Stats
442W - 448L
1,530 Elo+
Party 1
Cthulhu
Cthulhu
R3m3mb3rthe1
Cthulhu
Level 115
God Stats
26W - 18L
1,543 SR
Queue Stats
64W - 50L
1,526 Elo+
Solo
Pele
Pele
XValandilX
Pele
Level 103
God Stats
3W - 3L
1,526 SR
Queue Stats
46W - 52L
1,540 Elo+
Solo
Amaterasu
Amaterasu
rheabobea
Amaterasu
Level 21
God Stats
2W - 3L
1,225 SR
Queue Stats
268W - 295L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Fennrus
Morgan Le Fay
17
5 / 0 / 13
11,104
1,110
19,218
9,833
5,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kumbhakarna
flamingosdream
Kumbhakarna
17
1 / 1 / 19
9,776
978
5,261
13,829
16,617
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
17
5 / 0 / 20
11,411
1,141
14,142
9,065
10,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cupid
zekefoo
Cupid
17
6 / 1 / 16
10,833
1,083
11,264
6,886
3,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
17
8 / 1 / 11
11,200
1,120
12,646
6,248
3,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

299

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BlopBloop
Morgan Le Fay
15
0 / 9 / 1
9,109
911
8,816
14,112
5,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
OwenKid
Izanami
14
2 / 6 / 0
9,640
964
11,711
12,411
4,354
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
R3m3mb3rthe1
Cthulhu
15
0 / 2 / 2
9,629
963
12,228
13,161
11,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 4 / 2
9,324
932
6,729
10,966
4,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
rheabobea
Amaterasu
14
0 / 4 / 2
8,939
894
3,277
15,342
12,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
10
25
Kills
3
3
Deaths
25
79
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BlopBloop
Morgan Le Fay
0
9
1
0.06
W
Morgan Le Fay
Fennrus
Morgan Le Fay
5
0
13
11.5
L
Izanami
OwenKid
Izanami
2
6
0
0.33
L
Cthulhu
R3m3mb3rthe1
Cthulhu
0
2
2
0.5
L
1
4
2
0.5
W
Kumbhakarna
flamingosdream
Kumbhakarna
1
1
19
10.5
L
Amaterasu
rheabobea
Amaterasu
0
4
2
0.25
W
Odin
5
0
20
15
W
Cupid
zekefoo
Cupid
6
1
16
14
W
Anubis
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,531
Damage
42,761
45,861
Taken
65,992
39,084
Mitigated
38,777
7,028
Healing
4,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BlopBloop
Morgan Le Fay
8,816
1,165
0
459
14,112
5,404
0
7,416
6,696
19,775
0
W
Morgan Le Fay
Fennrus
Morgan Le Fay
19,218
1,045
0
898
9,833
5,151
0
3,285
6,145
40,865
0
L
Izanami
OwenKid
Izanami
11,711
5,785
0
32
12,411
4,354
0
7,486
4,925
0
30,846
L
Cthulhu
R3m3mb3rthe1
Cthulhu
12,228
79
339
2,233
13,161
11,317
0
6,817
6,344
44,918
0
L
6,729
1,004
0
1,037
10,966
4,785
0
5,922
5,044
0
12,690
W
Kumbhakarna
flamingosdream
Kumbhakarna
5,261
1,019
0
0
13,829
16,617
0
7,261
5,377
13,513
0
L
Amaterasu
rheabobea
Amaterasu
3,277
1,002
0
858
15,342
12,917
0
9,690
5,652
0
6,050
W
Odin
14,142
1,520
0
346
9,065
10,433
0
3,717
4,708
0
23,456
W
Cupid
zekefoo
Cupid
11,264
7,509
2,328
2,226
6,886
3,399
0
2,985
3,585
0
26,556
W
Anubis
12,646
1,573
0
1,230
6,248
3,484
0
2,704
3,458
33,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,324
Gold Earned
46,641
185
Minions Killed
184
9
Camps Cleared
5
983,336
Distance Traveled
890,147
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,109
911
30
3
2
163,682
0
W
Morgan Le Fay
11,104
1,110
54
5
4
216,559
0
L
Izanami
9,640
964
57
6
0
156,935
0
L
Cthulhu
9,629
963
74
7
1
219,548
0
L
Pele
9,324
932
18
2
2
177,124
0
W
Kumbhakarna
9,776
978
11
1
0
187,695
0
L
Amaterasu
8,939
894
5
1
0
172,858
0
W
Odin
11,411
1,141
25
3
0
224,546
0
W
Cupid
10,833
1,083
36
4
0
188,619
0
W
Anubis
11,200
1,120
59
6
5
165,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role