Player Matchup

Cthulhu
Cthulhu
Gvittomebby
Cthulhu
Level 136
God Stats
25W - 35L
1,443 SR
Queue Stats
189W - 152L
1,550 Elo+
Party 1
Achilles
Achilles
SamTheTinMan850
Achilles
Level 45
God Stats
41W - 33L
1,575 SR
Queue Stats
194W - 203L
1,422 Elo+
Party 1
Anubis
Anubis
bananamomana
Anubis
Level 109
God Stats
1W - 1L
1,466 SR
Queue Stats
29W - 26L
1,440 Elo+
Party 1
Team Averages
Level 97
1,495 SR
1,471 Elo+

VS

Team Averages
Level 127
1,477 SR
1,464 Elo+
Janus
Janus
Avorak_Of_Zamora
Janus
Level 147
God Stats
0W - 1L
1,236 SR
Queue Stats
6W - 8L
1,553 Elo+
Party 2
Odin
Odin
BufDiglett
Odin
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,499 Elo+
Party 2
Chiron
Chiron
GGsoldier1
Chiron
Level 156
God Stats
8W - 8L
1,695 SR
Queue Stats
317W - 370L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gvittomebby
Cthulhu
14
4 / 0 / 4
10,499
808
15,132
13,026
14,432
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
11
1 / 1 / 4
9,025
694
4,859
16,570
17,475
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
13
3 / 2 / 2
9,763
751
7,508
9,378
4,735
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
9,324
717
15,784
9,598
4,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 1
8,807
677
6,787
11,915
9,151
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
GGsoldier1
Chiron
11
1 / 2 / 2
9,209
708
7,756
12,532
5,102
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
8
Kills
3
3
Deaths
8
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
1
3
1
0.5
L
Chiron
GGsoldier1
Chiron
1
2
2
1
W
Cthulhu
Gvittomebby
Cthulhu
4
0
4
6
W
Achilles
1
1
4
3
W
Anubis
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,499
Damage
30,327
38,974
Taken
34,045
36,642
Mitigated
18,267
6,374
Healing
9,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,784
1,672
432
1,848
9,598
4,014
0
6,448
3,150
58,828
0
L
6,787
1,530
0
990
11,915
9,151
0
7,507
4,380
3,876
16,903
L
Chiron
GGsoldier1
Chiron
7,756
4,198
348
5,744
12,532
5,102
25
7,079
5,425
0
30,785
W
Cthulhu
Gvittomebby
Cthulhu
15,132
1,352
575
295
13,026
14,432
0
4,678
7,966
39,059
2,165
W
Achilles
4,859
1,543
223
1,600
16,570
17,475
0
7,753
8,817
0
10,739
W
Anubis
7,508
467
0
3,681
9,378
4,735
0
5,144
4,182
46,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,287
Gold Earned
27,340
143
Minions Killed
133
0
Camps Cleared
0
716,418
Distance Traveled
706,954
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,324
717
67
5
0
244,569
0
L
Odin
8,807
677
25
2
0
253,596
0
L
Chiron
9,209
708
41
3
0
208,789
1
W
Cthulhu
10,499
808
65
5
0
261,076
2
W
Achilles
9,025
694
12
1
0
253,848
0
W
Anubis
9,763
751
66
5
0
201,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role