Player Matchup

Thanatos
Thanatos
Deity2604
Thanatos
Level 124
God Stats
7W - 5L
1,691 SR
Queue Stats
107W - 95L
1,549 Elo+
Party 3
Khepri
Khepri
JayKayzzzzz
Khepri
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Nox
Nox
LimeLurgalr
Nox
Level 5
God Stats
1W - 1L
1,717 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Artemis
Artemis
NaminC99
Artemis
Level 48
God Stats
20W - 12L
1,432 SR
Queue Stats
166W - 146L
1,527 Elo+
Party 3
Bellona
Bellona
TacoInspector54
Bellona
Level 128
God Stats
2W - 4L
1,430 SR
Queue Stats
190W - 173L
1,490 Elo+
Solo
Team Averages
Level 74
1,554 SR
1,513 Elo+

VS

Team Averages
Level 96
1,450 SR
1,465 Elo+
Pele
Pele
ChA0ticCaRt00n
Pele
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 30L
1,360 Elo+
Solo
Chang'e
Chang'e
MikiShort
Chang'e
Level 97
God Stats
0W - 1L
1,216 SR
Queue Stats
11W - 11L
1,399 Elo+
Party 1
Bellona
Bellona
Unwant3dPhantom
Bellona
Level 88
God Stats
2W - 3L
1,655 SR
Queue Stats
250W - 202L
1,561 Elo+
Party 1
Danzaburou
Danzaburou
bleedrs
Danzaburou
Level 147
God Stats
2W - 2L
1,515 SR
Queue Stats
306W - 327L
1,517 Elo+
Party 4
Ares
Ares
kel03
Ares
Level 89
God Stats
6W - 8L
1,365 SR
Queue Stats
305W - 318L
1,490 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Deity2604
Thanatos
18
16 / 2 / 2
11,877
699
18,244
16,918
7,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
13
2 / 1 / 5
8,515
501
3,539
7,878
6,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
0 / 6 / 6
7,733
455
7,650
10,240
4,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
NaminC99
Artemis
14
1 / 3 / 3
8,664
510
7,242
13,183
5,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 0 / 2
9,285
546
10,889
14,875
13,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 4 / 1
8,471
498
9,634
13,109
4,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
MikiShort
Chang'e
11
1 / 6 / 4
6,804
400
4,959
13,692
4,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
0 / 3 / 1
8,405
494
8,052
17,941
24,407
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
bleedrs
Danzaburou
14
3 / 5 / 1
8,698
512
7,117
11,993
4,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
kel03
Ares
12
1 / 2 / 5
8,106
477
5,977
13,313
12,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
20
Kills
12
12
Deaths
20
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
7
4
1
1.88
W
Thanatos
Deity2604
Thanatos
16
2
2
8.5
W
Khepri
2
1
5
4.5
W
0
6
6
0.5
L
Chang'e
MikiShort
Chang'e
1
6
4
0.5
W
Artemis
NaminC99
Artemis
1
3
3
0.83
W
1
0
2
2
L
0
3
1
0.17
L
Danzaburou
bleedrs
Danzaburou
3
5
1
0.7
L
Ares
kel03
Ares
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,564
Damage
35,739
63,094
Taken
70,048
37,787
Mitigated
50,405
33,609
Healing
15,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,634
2,329
0
1,960
13,109
4,622
0
2,006
11,103
0
60,934
W
Thanatos
Deity2604
Thanatos
18,244
7,146
0
16,993
16,918
7,430
2,139
2,239
14,471
0
88,825
W
Khepri
3,539
407
0
2,348
7,878
6,539
93
2,711
5,071
31,217
0
W
7,650
1,663
0
2,784
10,240
4,432
149
4,606
5,634
39,784
0
L
Chang'e
MikiShort
Chang'e
4,959
1,150
958
1,816
13,692
4,421
0
5,281
8,411
29,746
0
W
Artemis
NaminC99
Artemis
7,242
3,614
0
4,456
13,183
5,984
1,764
1,194
11,989
0
66,616
W
10,889
5,145
0
7,028
14,875
13,402
0
640
14,235
0
70,011
L
8,052
4,459
0
5,901
17,941
24,407
0
0
17,941
0
65,047
L
Danzaburou
bleedrs
Danzaburou
7,117
3,411
0
2,119
11,993
4,218
2,111
476
11,517
0
66,517
L
Ares
kel03
Ares
5,977
335
0
2,553
13,313
12,737
0
3,613
9,700
27,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,074
Gold Earned
40,484
439
Minions Killed
365
0
Camps Cleared
0
1,602,253
Distance Traveled
1,572,319
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,471
498
73
4
0
312,958
0
W
Thanatos
11,877
699
115
7
0
384,592
0
W
Khepri
8,515
501
48
3
0
317,860
0
W
Nox
7,733
455
60
4
0
260,568
0
L
Chang'e
6,804
400
50
3
0
282,558
0
W
Artemis
8,664
510
103
6
0
316,382
0
W
Bellona
9,285
546
113
7
0
322,851
1
L
Bellona
8,405
494
114
7
0
331,626
0
L
Danzaburou
8,698
512
108
6
0
291,136
3
L
Ares
8,106
477
20
1
0
354,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role