Player Matchup

Raijin
Raijin
 
Raijin
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
AmStout03
Hera
Level 27
God Stats
0W - 3L
1,285 SR
Queue Stats
30W - 38L
1,390 Elo+
Solo
Chiron
Chiron
RGxHardLight
Chiron
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 119L
1,431 Elo+
Party 1
Hachiman
Hachiman
soulkiller317
Hachiman
Level 24
God Stats
11W - 7L
1,617 SR
Queue Stats
105W - 125L
1,378 Elo+
Party 1
Team Averages
Level 23
1,480 SR
1,440 Elo+

VS

Team Averages
Level 46
1,503 SR
1,341 Elo+
Bacchus
Bacchus
Killcam GoS
Bacchus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,338 Elo+
Party 2
Anubis
Anubis
Nasty NQ
Anubis
Level 104
God Stats
3W - 0L
1,445 SR
Queue Stats
22W - 33L
1,220 Elo+
Party 2
Bastet
Bastet
Snowy GoS
Bastet
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,338 Elo+
Party 2
Discordia
Discordia
YNG Musty
Discordia
Level 22
God Stats
6W - 2L
1,500 SR
Queue Stats
6W - 13L
1,338 Elo+
Party 2
Skadi
Skadi
weakgecat
Skadi
Level 28
God Stats
4W - 1L
1,570 SR
Queue Stats
43W - 45L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
4 / 6 / 5
12,303
684
11,665
21,943
8,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
 
Loki
17
5 / 5 / 3
11,390
633
6,168
14,336
5,060
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hera
19
4 / 5 / 6
12,069
671
12,832
13,888
5,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chiron
19
1 / 2 / 5
12,170
676
8,421
17,317
6,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
soulkiller317
Hachiman
20
5 / 1 / 4
12,906
717
14,270
13,773
5,701
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Killcam GoS
Bacchus
19
2 / 3 / 9
12,661
703
9,648
20,586
25,597
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
Nasty NQ
Anubis
20
10 / 7 / 6
14,658
814
24,126
22,032
12,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
Snowy GoS
Bastet
17
0 / 6 / 3
11,399
633
5,287
15,686
7,108
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Discordia
YNG Musty
Discordia
19
3 / 2 / 5
12,704
706
10,200
8,949
4,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Skadi
weakgecat
Skadi
20
4 / 2 / 2
13,893
772
18,330
15,745
6,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
44
19
Kills
19
19
Deaths
20
23
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
4
6
5
1.08
L
Loki
 
Loki
5
5
3
1.3
L
Hera
4
5
6
1.4
W
Bacchus
Killcam GoS
Bacchus
2
3
9
2.17
W
Anubis
Nasty NQ
Anubis
10
7
6
1.86
L
Chiron
1
2
5
1.75
W
Bastet
Snowy GoS
Bastet
0
6
3
0.25
W
Discordia
YNG Musty
Discordia
3
2
5
2.75
L
Hachiman
soulkiller317
Hachiman
5
1
4
7
W
Skadi
weakgecat
Skadi
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,356
Damage
67,591
81,257
Taken
82,998
31,058
Mitigated
56,387
10,365
Healing
16,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
11,665
895
0
1,009
21,943
8,884
31
12,108
9,643
51,468
0
L
Loki
 
Loki
6,168
1,864
0
857
14,336
5,060
0
5,827
8,509
0
15,080
L
Hera
12,832
2,853
0
0
13,888
5,069
333
9,279
4,609
43,103
0
W
Bacchus
Killcam GoS
Bacchus
9,648
786
193
2,630
20,586
25,597
257
3,879
15,118
24,194
1,224
W
Anubis
Nasty NQ
Anubis
24,126
406
0
7,220
22,032
12,972
1,492
4,430
17,602
79,533
0
L
Chiron
8,421
3,282
608
2,654
17,317
6,344
0
7,701
9,476
0
43,852
W
Bastet
Snowy GoS
Bastet
5,287
1,097
0
909
15,686
7,108
1,453
4,583
10,662
0
20,554
W
Discordia
YNG Musty
Discordia
10,200
971
0
534
8,949
4,024
867
4,745
4,204
31,991
0
L
Hachiman
soulkiller317
Hachiman
14,270
7,174
0
5,237
13,773
5,701
70
7,559
6,080
0
59,228
W
Skadi
weakgecat
Skadi
18,330
5,401
0
4,717
15,745
6,686
8,698
6,909
8,836
0
94,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,838
Gold Earned
65,315
326
Minions Killed
334
0
Camps Cleared
0
1,461,531
Distance Traveled
1,634,391
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
12,303
684
59
3
0
303,222
0
L
Loki
11,390
633
24
1
0
204,327
0
L
Hera
12,069
671
69
4
0
264,595
0
W
Bacchus
12,661
703
23
1
0
361,839
1
W
Anubis
14,658
814
96
5
0
323,733
0
L
Chiron
12,170
676
88
5
0
327,125
0
W
Bastet
11,399
633
37
2
0
310,482
0
W
Discordia
12,704
706
53
3
0
306,869
0
L
Hachiman
12,906
717
86
5
0
362,262
0
W
Skadi
13,893
772
125
7
0
331,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role