Player Matchup

Skadi
Skadi
Arcticfox819
Skadi
Level 78
God Stats
5W - 2L
1,408 SR
Queue Stats
127W - 138L
1,568 Elo+
Solo
Chronos
Chronos
BukSenpai
Chronos
Level 105
God Stats
0W - 1L
1,287 SR
Queue Stats
0W - 3L
1,176 Elo+
Party 1
Hun Batz
Hun Batz
Crumpdaddy3o3
Hun Batz
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Achilles
Achilles
Travis_Rodgers
Achilles
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,176 Elo+
Party 1
Thor
Thor
cammoKILA24
Thor
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,176 Elo+
Party 1
Team Averages
Level 71
1,439 SR
1,319 Elo+

VS

Team Averages
Level 66
1,551 SR
1,512 Elo+
Zeus
Zeus
AceClosure28
Zeus
Level 80
God Stats
4W - 0L
1,542 SR
Queue Stats
217W - 209L
1,469 Elo+
Solo
Set
Set
KSG19
Set
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 83L
1,570 Elo+
Solo
Kukulkan
Kukulkan
bigboodyjuju
Kukulkan
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
288W - 293L
1,528 Elo+
Solo
Kuzenbo
Kuzenbo
blackyian
Kuzenbo
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
79W - 74L
1,528 Elo+
Solo
Shiva
Shiva
ΩΩΩΩΩΩΩΩΩ
Shiva
Level 89
God Stats
3W - 0L
1,714 SR
Queue Stats
154W - 138L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 4
7,093
788
7,190
11,514
4,571
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
BukSenpai
Chronos
15
3 / 7 / 2
7,936
882
9,316
11,290
4,452
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hun Batz
Crumpdaddy3o3
Hun Batz
13
2 / 8 / 5
7,328
814
3,357
12,519
5,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
15
3 / 5 / 5
7,828
870
4,979
13,159
13,980
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 8 / 4
7,161
796
4,043
11,566
3,928
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 17
9,299
1,033
13,014
7,362
3,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Set
KSG19
Set
17
11 / 2 / 15
10,437
1,160
13,611
10,727
7,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
bigboodyjuju
Kukulkan
16
8 / 2 / 16
9,815
1,091
14,253
8,930
4,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
blackyian
Kuzenbo
16
5 / 3 / 23
10,134
1,126
7,747
17,129
31,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
5 / 3 / 16
9,391
1,043
5,462
13,570
13,814
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
121
11
Kills
34
34
Deaths
12
20
Assists
87
Player
Kills
Deaths
Assists
KDA
W
5
2
17
6.75
L
2
6
4
0.67
L
Chronos
BukSenpai
Chronos
3
7
2
0.57
L
Hun Batz
Crumpdaddy3o3
Hun Batz
2
8
5
0.56
W
Set
KSG19
Set
11
2
15
9.25
L
Achilles
3
5
5
1.1
W
Kukulkan
bigboodyjuju
Kukulkan
8
2
16
8
W
Kuzenbo
blackyian
Kuzenbo
5
3
23
5.5
L
1
8
4
0.38
W
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,885
Damage
54,087
60,048
Taken
57,718
32,099
Mitigated
61,032
4,761
Healing
19,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,014
2,427
177
827
7,362
3,275
2,887
1,885
5,284
25,545
0
L
7,190
2,721
376
2,023
11,514
4,571
0
7,187
4,067
0
15,745
L
Chronos
BukSenpai
Chronos
9,316
2,129
290
752
11,290
4,452
0
5,582
5,625
17,082
0
L
Hun Batz
Crumpdaddy3o3
Hun Batz
3,357
277
95
263
12,519
5,168
0
7,358
5,153
0
9,215
W
Set
KSG19
Set
13,611
2,691
1,038
1,860
10,727
7,467
1,389
1,503
8,953
0
32,877
L
Achilles
4,979
722
0
814
13,159
13,980
0
8,372
4,313
0
12,113
W
Kukulkan
bigboodyjuju
Kukulkan
14,253
1,352
1,254
1,869
8,930
4,798
852
1,498
7,323
28,624
0
W
Kuzenbo
blackyian
Kuzenbo
7,747
2,555
2,909
2,261
17,129
31,678
639
2,401
14,518
11,836
373
L
4,043
477
0
148
11,566
3,928
0
5,454
6,112
0
8,966
W
5,462
1,038
3,995
3,631
13,570
13,814
1,261
1,940
11,495
0
10,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,346
Gold Earned
49,076
61
Minions Killed
113
0
Camps Cleared
0
760,701
Distance Traveled
930,963
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,299
1,033
24
3
0
176,317
0
L
Skadi
7,093
788
22
2
0
141,325
0
L
Chronos
7,936
882
18
2
0
161,644
1
L
Hun Batz
7,328
814
13
1
0
167,503
0
W
Set
10,437
1,160
37
4
0
200,525
0
L
Achilles
7,828
870
7
1
0
166,365
2
W
Kukulkan
9,815
1,091
42
5
0
172,360
0
W
Kuzenbo
10,134
1,126
3
0
0
194,115
0
L
Thor
7,161
796
1
0
0
123,864
0
W
Shiva
9,391
1,043
7
1
0
187,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role