Player Matchup

He Bo
He Bo
 
He Bo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
LeathalSquirts
Bacchus
Level 122
God Stats
4W - 5L
1,338 SR
Queue Stats
111W - 93L
1,603 Elo+
Solo
Martichoras
Martichoras
MELTY1CE
Martichoras
Level 152
God Stats
7W - 1L
1,912 SR
Queue Stats
135W - 129L
1,506 Elo+
Party 1
Artio
Artio
Panjaker
Artio
Level 89
God Stats
2W - 3L
1,136 SR
Queue Stats
260W - 237L
1,538 Elo+
Party 1
Charybdis
Charybdis
Supersaiyannatsu
Charybdis
Level 159
God Stats
1W - 1L
1,628 SR
Queue Stats
106W - 113L
1,505 Elo+
Party 1
Team Averages
Level 136
1,503 SR
1,531 Elo+

VS

Team Averages
Level 131
1,579 SR
1,574 Elo+
Anhur
Anhur
SilentJuice
Anhur
Level 146
God Stats
6W - 9L
1,520 SR
Queue Stats
411W - 392L
1,534 Elo+
Solo
Hercules
Hercules
SolielLunaire
Hercules
Level 128
God Stats
15W - 10L
1,644 SR
Queue Stats
395W - 356L
1,538 Elo+
Solo
Anubis
Anubis
fred914
Anubis
Level 109
God Stats
1W - 2L
1,755 SR
Queue Stats
4W - 4L
1,540 Elo+
Solo
Odin
Odin
x2cmsofpp
Odin
Level 145
God Stats
4W - 4L
1,404 SR
Queue Stats
172W - 144L
1,658 Elo+
Solo
Ymir
Ymir
xXMaCLxD
Ymir
Level 126
God Stats
9W - 7L
1,569 SR
Queue Stats
291W - 251L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
2 / 2 / 2
5,947
595
3,280
7,670
2,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
4 / 0 / 1
6,485
649
6,684
8,438
8,391
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Martichoras
MELTY1CE
Martichoras
12
2 / 0 / 3
6,698
670
5,995
4,949
1,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artio
Panjaker
Artio
9
2 / 0 / 0
5,613
561
2,008
6,804
4,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
11
1 / 1 / 0
6,241
624
6,555
6,974
2,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,620
562
3,307
7,384
2,409
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
SolielLunaire
Hercules
11
2 / 2 / 0
6,234
623
2,730
9,657
4,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
fred914
Anubis
9
1 / 4 / 0
5,082
508
5,444
5,800
2,647
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
9
0 / 0 / 1
5,511
551
2,714
7,165
4,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ymir
10
0 / 4 / 0
5,683
568
3,738
8,240
5,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
11
Kills
3
3
Deaths
11
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
2
2
2
1.5
W
4
0
1
4.5
W
Martichoras
MELTY1CE
Martichoras
2
0
3
3.5
W
Artio
Panjaker
Artio
2
0
0
2
L
0
1
1
0.5
L
Hercules
SolielLunaire
Hercules
2
2
0
1
W
Charybdis
1
1
0
1
L
Anubis
fred914
Anubis
1
4
0
0.25
L
Odin
0
0
1
0.5
L
Ymir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,522
Damage
17,933
34,835
Taken
38,246
19,060
Mitigated
19,189
14,364
Healing
9,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
3,280
462
0
2,632
7,670
2,132
0
1,128
6,542
41,821
0
W
6,684
1,459
0
2,762
8,438
8,391
0
3,738
4,700
38,446
0
W
Martichoras
MELTY1CE
Martichoras
5,995
2,284
0
2,047
4,949
1,835
0
2,045
2,828
0
55,548
W
Artio
Panjaker
Artio
2,008
310
310
2,260
6,804
4,557
0
2,426
4,378
7,271
0
L
3,307
2,753
0
3,327
7,384
2,409
0
233
7,151
0
40,173
L
Hercules
SolielLunaire
Hercules
2,730
851
0
1,840
9,657
4,751
0
2,778
6,879
0
48,461
W
Charybdis
6,555
3,845
0
4,353
6,974
2,145
1,021
0
6,974
0
56,208
L
Anubis
fred914
Anubis
5,444
134
0
700
5,800
2,647
0
1,712
4,088
34,225
0
L
Odin
2,714
223
0
2,361
7,165
4,382
0
1,604
5,481
0
17,039
L
Ymir
3,738
1,389
0
888
8,240
5,000
0
5,839
2,401
35,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,984
Gold Earned
28,130
332
Minions Killed
306
0
Camps Cleared
0
1,045,318
Distance Traveled
1,050,737
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
5,947
595
65
7
0
227,388
1
W
Bacchus
6,485
649
56
6
0
199,095
1
W
Martichoras
6,698
670
97
10
0
183,929
0
W
Artio
5,613
561
12
1
0
243,902
2
L
Anhur
5,620
562
82
8
0
190,172
2
L
Hercules
6,234
623
89
9
0
247,778
0
W
Charybdis
6,241
624
102
10
0
191,004
1
L
Anubis
5,082
508
61
6
0
202,012
0
L
Odin
5,511
551
16
2
0
236,477
2
L
Ymir
5,683
568
58
6
0
174,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role