Player Matchup

Sol
Sol
BawwsaqqTime
Sol
Level 100
God Stats
3W - 11L
1,558 SR
Queue Stats
165W - 170L
1,485 Elo+
Party 1
Aphrodite
Aphrodite
HideyoshiC3
Aphrodite
Level 113
God Stats
2W - 4L
1,474 SR
Queue Stats
55W - 68L
1,435 Elo+
Party 1
Cupid
Cupid
JackEmUpV2
Cupid
Level 18
God Stats
3W - 2L
1,838 SR
Queue Stats
38W - 51L
1,426 Elo+
Party 4
Mercury
Mercury
MunsterMefod
Mercury
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 62L
1,440 Elo+
Party 1
Atlas
Atlas
RAGINGpoleKITTY
Atlas
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 43L
1,448 Elo+
Party 4
Team Averages
Level 76
1,574 SR
1,447 Elo+

VS

Team Averages
Level 45
1,387 SR
1,322 Elo+
Thanatos
Thanatos
Gxlyplays
Thanatos
Level 81
God Stats
1W - 0L
1,311 SR
Queue Stats
5W - 9L
1,392 Elo+
Party 2
Hades
Hades
HardHands2693
Hades
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 32L
1,282 Elo+
Party 3
Nu Wa
Nu Wa
MexicanBritish
Nu Wa
Level 38
God Stats
29W - 44L
1,454 SR
Queue Stats
142W - 135L
1,472 Elo+
Solo
Danzaburou
Danzaburou
beethecow
Danzaburou
Level 14
God Stats
2W - 5L
1,369 SR
Queue Stats
5W - 9L
1,392 Elo+
Party 2
Surtr
Surtr
nitroreegan
Surtr
Level 64
God Stats
1W - 0L
1,300 SR
Queue Stats
13W - 14L
1,072 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
6,734
673
5,645
5,737
1,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
HideyoshiC3
Aphrodite
14
1 / 3 / 3
7,319
732
4,335
10,523
4,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Cupid
14
2 / 2 / 1
7,556
756
3,633
7,918
2,966
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mercury
MunsterMefod
Mercury
12
0 / 4 / 2
6,431
643
2,219
9,239
3,119
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 1 / 0
6,803
680
4,553
9,336
7,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Gxlyplays
Thanatos
14
4 / 2 / 2
7,806
781
7,647
9,414
4,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 1 / 3
7,684
768
7,430
7,488
4,198
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 0 / 5
8,076
808
7,829
3,816
1,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
beethecow
Danzaburou
14
0 / 0 / 3
7,426
743
5,773
4,812
2,107
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 1 / 6
7,460
746
6,314
10,348
9,732
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
4
Kills
12
12
Deaths
4
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Thanatos
Gxlyplays
Thanatos
4
2
2
2.5
W
2
1
3
3.5
L
Aphrodite
HideyoshiC3
Aphrodite
1
3
3
0.83
L
Cupid
2
2
1
1.25
W
3
0
5
5.5
L
Mercury
MunsterMefod
Mercury
0
4
2
0.25
L
1
1
0
1
W
Danzaburou
beethecow
Danzaburou
0
0
3
1.5
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,385
Damage
34,993
42,753
Taken
35,878
20,823
Mitigated
22,153
12,631
Healing
13,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,645
1,344
0
1,487
5,737
1,973
0
1,149
4,588
23,230
0
W
Thanatos
Gxlyplays
Thanatos
7,647
1,520
361
4,700
9,414
4,603
61
2,329
7,011
0
24,507
W
7,430
646
360
2,719
7,488
4,198
518
3,165
3,994
29,307
0
L
Aphrodite
HideyoshiC3
Aphrodite
4,335
663
2,186
4,791
10,523
4,949
0
3,358
7,097
22,811
0
L
Cupid
3,633
2,146
1,104
1,295
7,918
2,966
611
2,796
5,082
0
23,629
W
7,829
1,702
0
2,344
3,816
1,513
36
1,946
1,744
33,587
0
L
Mercury
MunsterMefod
Mercury
2,219
1,075
0
761
9,239
3,119
0
4,737
4,502
0
6,099
L
4,553
1,122
0
1,007
9,336
7,816
0
3,549
5,584
13,117
116
W
Danzaburou
beethecow
Danzaburou
5,773
2,257
0
1,424
4,812
2,107
78
1,355
3,247
0
25,738
W
6,314
2,145
0
1,173
10,348
9,732
60
4,778
5,244
338
13,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,843
Gold Earned
38,452
180
Minions Killed
205
0
Camps Cleared
0
1,012,548
Distance Traveled
1,145,906
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,734
673
40
4
0
197,633
0
W
Thanatos
7,806
781
33
3
0
248,091
0
W
Hades
7,684
768
61
6
0
233,041
0
L
Aphrodite
7,319
732
39
4
0
215,883
2
L
Cupid
7,556
756
66
7
0
204,064
0
W
Nu Wa
8,076
808
49
5
0
216,773
0
L
Mercury
6,431
643
11
1
0
197,499
0
L
Atlas
6,803
680
24
2
0
197,469
0
W
Danzaburou
7,426
743
49
5
0
214,918
0
W
Surtr
7,460
746
13
1
0
233,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role