Player Matchup

Anubis
Anubis
KXzeddpro
Anubis
Level 107
God Stats
12W - 7L
1,740 SR
Queue Stats
341W - 304L
1,524 Elo+
Solo
Hades
Hades
chikibran
Hades
Level 108
God Stats
9W - 3L
1,450 SR
Queue Stats
147W - 150L
1,406 Elo+
Solo
Xing Tian
Xing Tian
djmanza8015
Xing Tian
Level 215
God Stats
12W - 4L
1,664 SR
Queue Stats
710W - 676L
1,450 Elo+
Solo
Hercules
Hercules
purple bear865
Hercules
Level 152
God Stats
5W - 7L
1,500 SR
Queue Stats
85W - 110L
1,426 Elo+
Solo
Artemis
Artemis
stacisbak21
Artemis
Level 158
God Stats
36W - 16L
1,584 SR
Queue Stats
84W - 58L
1,516 Elo+
Solo
Team Averages
Level 148
1,587 SR
1,465 Elo+

VS

Team Averages
Level 83
1,506 SR
1,424 Elo+
Fenrir
Fenrir
Anarchy1573
Fenrir
Level 109
God Stats
0W - 3L
1,263 SR
Queue Stats
10W - 7L
1,585 Elo+
Solo
Khepri
Khepri
FauxPaladin
Khepri
Level 27
God Stats
0W - 1L
1,678 SR
Queue Stats
5W - 5L
1,361 Elo+
Party 1
Odin
Odin
Jaune_Arc
Odin
Level 123
God Stats
1W - 3L
1,589 SR
Queue Stats
173W - 169L
1,526 Elo+
Party 1
Heimdallr
Heimdallr
Kymahru
Heimdallr
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 30L
1,484 Elo+
Solo
Nemesis
Nemesis
RedEclipseTop
Nemesis
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,165 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
KXzeddpro
Anubis
11
7 / 1 / 5
6,940
694
4,750
5,782
2,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
chikibran
Hades
11
5 / 0 / 7
6,500
650
6,917
5,686
2,791
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
djmanza8015
Xing Tian
8
0 / 0 / 3
5,130
513
2,304
9,966
6,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
11
3 / 0 / 0
6,276
628
5,854
4,258
3,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
stacisbak21
Artemis
8
1 / 1 / 1
4,731
473
3,562
4,292
1,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
0 / 5 / 1
4,900
490
2,082
8,691
3,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
8
0 / 2 / 1
4,918
492
2,865
6,436
3,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Odin
10
1 / 3 / 0
5,700
570
1,916
8,503
5,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Kymahru
Heimdallr
9
1 / 2 / 0
4,777
478
3,960
6,233
2,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
9
0 / 4 / 0
5,034
503
2,344
7,472
2,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
16
Kills
2
2
Deaths
16
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
5
1
0.1
L
Khepri
0
2
1
0.25
L
Odin
1
3
0
0.33
W
Anubis
KXzeddpro
Anubis
7
1
5
9.5
L
Heimdallr
Kymahru
Heimdallr
1
2
0
0.5
L
Nemesis
0
4
0
0
W
Hades
chikibran
Hades
5
0
7
8.5
W
Xing Tian
djmanza8015
Xing Tian
0
0
3
1.5
W
Hercules
3
0
0
3
W
Artemis
stacisbak21
Artemis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,387
Damage
13,167
29,984
Taken
37,335
16,499
Mitigated
16,678
11,259
Healing
5,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
2,082
350
0
208
8,691
3,051
0
2,738
5,864
0
23,875
L
Khepri
2,865
553
0
960
6,436
3,584
0
2,946
3,490
14,763
0
L
Odin
1,916
178
0
1,000
8,503
5,437
0
1,570
6,460
727
22,216
W
Anubis
KXzeddpro
Anubis
4,750
213
0
610
5,782
2,513
0
219
5,563
52,821
0
L
Heimdallr
Kymahru
Heimdallr
3,960
1,748
0
2,768
6,233
2,267
0
2,663
3,570
0
29,197
L
Nemesis
2,344
581
0
172
7,472
2,339
0
4,264
3,208
0
30,228
W
Hades
chikibran
Hades
6,917
289
255
3,295
5,686
2,791
342
258
5,428
37,591
0
W
Xing Tian
djmanza8015
Xing Tian
2,304
408
158
3,564
9,966
6,014
36
1,338
8,628
13,908
0
W
Hercules
5,854
1,418
0
1,280
4,258
3,812
20
311
3,947
0
33,111
W
Artemis
stacisbak21
Artemis
3,562
1,335
0
2,097
4,292
1,369
165
1,107
3,185
0
27,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,577
Gold Earned
25,329
277
Minions Killed
232
0
Camps Cleared
0
928,206
Distance Traveled
984,151
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,900
490
47
5
0
204,926
0
L
Khepri
4,918
492
15
2
0
206,717
0
L
Odin
5,700
570
51
5
0
181,179
0
W
Anubis
6,940
694
85
9
0
194,847
0
L
Heimdallr
4,777
478
54
5
0
173,819
3
L
Nemesis
5,034
503
65
7
0
217,510
0
W
Hades
6,500
650
68
7
0
201,757
0
W
Xing Tian
5,130
513
16
2
0
205,167
0
W
Hercules
6,276
628
62
6
0
165,110
0
W
Artemis
4,731
473
46
5
0
161,325
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role