Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DrMolgaard420
Artemis
Level 66
God Stats
1W - 1L
1,672 SR
Queue Stats
49W - 57L
1,456 Elo+
Solo
Serqet
Serqet
IsamuDUDE
Serqet
Level 119
God Stats
6W - 0L
1,706 SR
Queue Stats
195W - 187L
1,470 Elo+
Party 2
Surtr
Surtr
KentaTheGod
Surtr
Level 104
God Stats
5W - 4L
1,375 SR
Queue Stats
133W - 119L
1,507 Elo+
Party 2
Vulcan
Vulcan
anonymousDoose
Vulcan
Level 60
God Stats
5W - 1L
1,882 SR
Queue Stats
106W - 93L
1,503 Elo+
Party 2
Team Averages
Level 84
1,627 SR
1,487 Elo+

VS

Team Averages
Level 95
1,414 SR
1,407 Elo+
Zhong Kui
Zhong Kui
BloodDark997
Zhong Kui
Level 152
God Stats
0W - 4L
1,275 SR
Queue Stats
49W - 46L
1,530 Elo+
Solo
Nemesis
Nemesis
GoopyMite
Nemesis
Level 128
God Stats
0W - 2L
1,302 SR
Queue Stats
156W - 165L
1,417 Elo+
Party 1
Cerberus
Cerberus
Jordino781
Cerberus
Level 123
God Stats
10W - 11L
1,491 SR
Queue Stats
330W - 303L
1,445 Elo+
Party 1
Guan Yu
Guan Yu
Nak1rium
Guan Yu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,309 Elo+
Party 1
Anhur
Anhur
swede6969
Anhur
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
0 / 1 / 0
4,044
506
2,141
5,672
4,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
7
0 / 2 / 0
4,165
521
2,176
3,506
757
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
IsamuDUDE
Serqet
9
4 / 0 / 1
5,631
704
4,244
7,394
2,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
4 / 0 / 1
6,090
761
5,178
6,674
2,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8
0 / 2 / 1
4,687
586
2,476
4,357
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BloodDark997
Zhong Kui
9
1 / 1 / 0
4,758
595
4,457
4,911
4,104
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
GoopyMite
Nemesis
7
0 / 3 / 0
4,357
545
711
6,795
1,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cerberus
Jordino781
Cerberus
7
1 / 0 / 1
4,554
569
2,430
5,168
2,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
Nak1rium
Guan Yu
7
0 / 4 / 0
3,900
488
1,996
6,877
5,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anhur
swede6969
Anhur
9
2 / 0 / 1
4,862
608
3,473
4,248
1,392
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
8
Kills
4
5
Deaths
8
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
1
0
0
L
Zhong Kui
BloodDark997
Zhong Kui
1
1
0
1
W
Artemis
0
2
0
0
L
Nemesis
GoopyMite
Nemesis
0
3
0
0
W
Serqet
IsamuDUDE
Serqet
4
0
1
4.5
L
Cerberus
Jordino781
Cerberus
1
0
1
1.5
W
4
0
1
4.5
L
Guan Yu
Nak1rium
Guan Yu
0
4
0
0
W
0
2
1
0.25
L
Anhur
swede6969
Anhur
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,215
Damage
13,067
27,603
Taken
27,999
11,874
Mitigated
15,667
6,348
Healing
9,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,141
460
0
2,347
5,672
4,413
0
763
4,909
10,699
0
L
Zhong Kui
BloodDark997
Zhong Kui
4,457
437
0
2,129
4,911
4,104
0
1,284
3,465
28,710
0
W
Artemis
2,176
300
0
739
3,506
757
0
527
2,979
0
18,766
L
Nemesis
GoopyMite
Nemesis
711
465
0
1,026
6,795
1,802
0
815
5,826
0
25,986
W
Serqet
IsamuDUDE
Serqet
4,244
1,299
0
500
7,394
2,429
0
2,119
5,198
0
35,291
L
Cerberus
Jordino781
Cerberus
2,430
32
0
1,451
5,168
2,852
0
1,099
3,993
13,575
0
W
5,178
1,917
0
2,262
6,674
2,783
505
1,220
5,127
192
39,434
L
Guan Yu
Nak1rium
Guan Yu
1,996
341
20
2,145
6,877
5,517
0
0
6,877
0
16,392
W
2,476
810
0
500
4,357
1,492
185
2,336
2,021
23,869
0
L
Anhur
swede6969
Anhur
3,473
2,075
0
2,296
4,248
1,392
0
1,419
2,829
0
30,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,617
Gold Earned
22,431
199
Minions Killed
192
0
Camps Cleared
0
902,620
Distance Traveled
786,364
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,044
506
15
2
0
164,916
0
L
Zhong Kui
4,758
595
49
6
0
159,622
0
W
Artemis
4,165
521
27
3
0
177,633
0
L
Nemesis
4,357
545
44
6
0
144,441
0
W
Serqet
5,631
704
54
7
0
214,682
0
L
Cerberus
4,554
569
23
3
0
150,052
0
W
Surtr
6,090
761
70
9
0
163,916
1
L
Guan Yu
3,900
488
27
3
0
179,822
0
W
Vulcan
4,687
586
33
4
0
181,473
0
L
Anhur
4,862
608
49
6
0
152,427
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role