Player Matchup

Fenrir
Fenrir
Jango420710
Fenrir
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 93L
1,373 Elo+
Party 2
Sol
Sol
Nirvanwa
Sol
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 56L
1,202 Elo+
Solo
Artemis
Artemis
OGChiefy
Artemis
Level 43
God Stats
3W - 3L
1,500 SR
Queue Stats
124W - 122L
1,316 Elo+
Party 2
Team Averages
Level 33
1,500 SR
1,297 Elo+

VS

Team Averages
Level 33
1,528 SR
1,235 Elo+
Bacchus
Bacchus
PainKill3r24
Bacchus
Level 39
God Stats
10W - 8L
1,552 SR
Queue Stats
16W - 32L
1,377 Elo+
Solo
Apollo
Apollo
infinit_EK
Apollo
Level 28
God Stats
3W - 4L
1,533 SR
Queue Stats
5W - 14L
1,240 Elo+
Party 1
Baron Samedi
Baron Samedi
perfect_10_69
Baron Samedi
Level 33
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 23L
1,088 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
3 / 5 / 1
8,776
731
7,143
14,725
15,376
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 5 / 2
9,009
751
13,485
13,593
6,988
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
OGChiefy
Artemis
10
0 / 5 / 2
7,863
655
4,098
9,784
4,136
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
PainKill3r24
Bacchus
14
9 / 0 / 5
10,690
891
12,047
12,413
14,055
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
infinit_EK
Apollo
12
2 / 4 / 10
9,255
771
9,714
9,980
4,132
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
perfect_10_69
Baron Samedi
12
4 / 1 / 6
9,537
795
9,534
9,120
4,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
5
Kills
15
15
Deaths
5
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
5
1
0.7
L
2
5
2
0.6
L
Artemis
OGChiefy
Artemis
0
5
2
0.2
W
Bacchus
PainKill3r24
Bacchus
9
0
5
11.5
W
Apollo
infinit_EK
Apollo
2
4
10
1.75
W
Baron Samedi
perfect_10_69
Baron Samedi
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,726
Damage
31,295
38,102
Taken
31,513
26,500
Mitigated
22,441
6,986
Healing
7,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
7,143
1,030
0
1,412
14,725
15,376
0
7,433
7,188
0
13,291
L
13,485
4,649
0
4,615
13,593
6,988
0
8,355
5,238
53,960
0
L
Artemis
OGChiefy
Artemis
4,098
1,287
66
893
9,784
4,136
116
6,279
3,505
0
17,673
W
Bacchus
PainKill3r24
Bacchus
12,047
1,989
0
3,048
12,413
14,055
0
4,934
7,181
37,541
0
W
Apollo
infinit_EK
Apollo
9,714
6,338
0
1,274
9,980
4,132
880
4,094
5,715
0
24,960
W
Baron Samedi
perfect_10_69
Baron Samedi
9,534
1,718
1,394
2,264
9,120
4,254
78
4,510
4,610
30,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,648
Gold Earned
29,482
94
Minions Killed
113
0
Camps Cleared
0
591,762
Distance Traveled
656,658
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,776
731
5
0
0
236,509
0
L
Sol
9,009
751
63
5
0
185,487
0
L
Artemis
7,863
655
26
2
0
169,766
0
W
Bacchus
10,690
891
43
4
0
253,672
0
W
Apollo
9,255
771
21
2
0
189,652
0
W
Baron Samedi
9,537
795
49
4
0
213,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role