Player Matchup

Artio
Artio
ALEKXIS1313
Artio
Level 126
God Stats
2W - 6L
1,185 SR
Queue Stats
359W - 347L
1,482 Elo+
Party 1
Cabrakan
Cabrakan
Cozsus908
Cabrakan
Level 67
God Stats
5W - 6L
1,515 SR
Queue Stats
164W - 157L
1,493 Elo+
Solo
Awilix
Awilix
ForestDragonSK
Awilix
Level 67
God Stats
6W - 10L
1,374 SR
Queue Stats
119W - 105L
1,439 Elo+
Solo
Anhur
Anhur
TheDeadKing7761
Anhur
Level 41
God Stats
4W - 2L
1,652 SR
Queue Stats
64W - 51L
1,490 Elo+
Solo
Merlin
Merlin
toscano009
Merlin
Level 56
God Stats
4W - 2L
1,500 SR
Queue Stats
121W - 121L
1,423 Elo+
Party 1
Team Averages
Level 71
1,445 SR
1,465 Elo+

VS

Team Averages
Level 76
1,437 SR
1,487 Elo+
Janus
Janus
CBG_Nene4
Janus
Level 108
God Stats
9W - 8L
1,435 SR
Queue Stats
151W - 155L
1,468 Elo+
Party 2
Bellona
Bellona
GaPted
Bellona
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,480 Elo+
Solo
Arachne
Arachne
Loages9976
Arachne
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
iPISTOL-PETE
Xbalanque
Level 118
God Stats
1W - 1L
1,249 SR
Queue Stats
103W - 115L
1,487 Elo+
Party 2
Yemoja
Yemoja
shannonclancy-sh
Yemoja
Level 65
God Stats
5W - 3L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 2
10,466
551
13,465
18,707
21,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
Cozsus908
Cabrakan
11
0 / 7 / 3
7,630
402
5,815
18,606
17,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 3 / 2
7,877
415
2,554
12,810
4,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 4 / 2
8,257
435
10,515
12,726
5,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
toscano009
Merlin
16
2 / 2 / 1
9,260
487
6,544
11,998
5,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CBG_Nene4
Janus
16
2 / 2 / 4
9,742
513
11,286
8,494
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
GaPted
Bellona
13
0 / 4 / 2
8,242
434
4,327
18,676
13,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Loages9976
Arachne
13
5 / 2 / 1
8,635
454
8,236
11,861
5,121
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
iPISTOL-PETE
Xbalanque
17
6 / 1 / 8
10,578
557
13,642
16,360
7,567
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
4 / 0 / 8
11,090
584
6,870
10,473
9,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
9
Kills
17
18
Deaths
9
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
6
2
2
3.5
W
Janus
CBG_Nene4
Janus
2
2
4
2
L
Cabrakan
Cozsus908
Cabrakan
0
7
3
0.21
L
1
3
2
0.67
W
Bellona
GaPted
Bellona
0
4
2
0.25
W
Arachne
Loages9976
Arachne
5
2
1
2.75
L
0
4
2
0.25
W
Xbalanque
iPISTOL-PETE
Xbalanque
6
1
8
10
W
4
0
8
8
L
Merlin
toscano009
Merlin
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,893
Damage
44,361
74,847
Taken
65,864
54,551
Mitigated
39,907
16,765
Healing
26,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,465
799
517
5,331
18,707
21,958
0
1,716
16,991
63,132
1,429
W
Janus
CBG_Nene4
Janus
11,286
758
0
2,111
8,494
3,428
438
2,811
5,683
86,058
0
L
Cabrakan
Cozsus908
Cabrakan
5,815
1,409
0
1,704
18,606
17,403
0
5,711
12,895
34,215
0
L
2,554
758
0
4,662
12,810
4,800
0
387
12,423
0
42,396
W
Bellona
GaPted
Bellona
4,327
1,736
0
3,672
18,676
13,972
71
8,978
9,698
0
55,375
W
Arachne
Loages9976
Arachne
8,236
5,655
0
3,571
11,861
5,121
181
6,101
5,760
0
31,367
L
10,515
3,499
0
2,321
12,726
5,202
0
3,075
9,651
0
57,145
W
Xbalanque
iPISTOL-PETE
Xbalanque
13,642
9,891
0
8,125
16,360
7,567
2,289
2,864
13,496
0
97,641
W
6,870
1,763
6,488
2,260
10,473
9,819
164
4,224
6,249
39,482
0
L
Merlin
toscano009
Merlin
6,544
877
0
2,230
11,998
5,188
255
7,290
4,708
69,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,490
Gold Earned
48,287
418
Minions Killed
411
0
Camps Cleared
0
1,628,439
Distance Traveled
1,813,760
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,466
551
106
6
0
363,768
3
W
Janus
9,742
513
124
7
0
353,631
0
L
Cabrakan
7,630
402
33
2
0
293,184
0
L
Awilix
7,877
415
65
3
0
250,108
0
W
Bellona
8,242
434
61
3
0
323,613
4
W
Arachne
8,635
454
38
2
0
454,076
0
L
Anhur
8,257
435
88
5
0
378,240
2
W
Xbalanque
10,578
557
130
7
0
337,808
2
W
Yemoja
11,090
584
58
3
0
344,632
0
L
Merlin
9,260
487
126
7
0
343,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role