Player Matchup

Atlas
Atlas
 
Atlas
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
RGxHardLight
Jing Wei
Level 23
God Stats
4W - 5L
1,547 SR
Queue Stats
84W - 119L
1,394 Elo+
Party 1
Thoth
Thoth
Sir0bilivon
Thoth
Level 7
God Stats
1W - 1L
1,221 SR
Queue Stats
4W - 4L
1,492 Elo+
Solo
Hel
Hel
TyAT101
Hel
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 43L
1,428 Elo+
Solo
Hachiman
Hachiman
soulkiller317
Hachiman
Level 24
God Stats
11W - 7L
1,430 SR
Queue Stats
105W - 125L
1,325 Elo+
Party 1
Team Averages
Level 20
1,440 SR
1,428 Elo+

VS

Team Averages
Level 20
1,595 SR
1,471 Elo+
Da Ji
Da Ji
Cuponoods
Da Ji
Level 26
God Stats
8W - 5L
1,639 SR
Queue Stats
34W - 50L
1,376 Elo+
Party 2
Ishtar
Ishtar
SiirSeth
Ishtar
Level 24
God Stats
7W - 2L
1,825 SR
Queue Stats
86W - 56L
1,601 Elo+
Solo
Hercules
Hercules
Zeus_Nipz
Hercules
Level 23
God Stats
1W - 2L
1,513 SR
Queue Stats
31W - 53L
1,278 Elo+
Party 2
Ymir
Ymir
hardy_mammoth04
Ymir
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
332W - 287L
1,600 Elo+
Solo
Hades
Hades
rora_bat45
Hades
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
1 / 1 / 2
7,950
723
3,784
6,980
6,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
RGxHardLight
Jing Wei
15
0 / 1 / 3
7,907
719
1,877
4,297
1,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 0 / 3
9,530
866
12,479
2,909
1,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hel
14
0 / 2 / 4
7,606
691
5,099
5,843
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
soulkiller317
Hachiman
14
4 / 2 / 2
8,421
766
6,429
7,455
2,930
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Cuponoods
Da Ji
13
1 / 2 / 0
6,988
635
2,898
8,119
3,701
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ishtar
SiirSeth
Ishtar
16
2 / 0 / 2
8,817
802
7,100
8,201
3,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Zeus_Nipz
Hercules
14
0 / 0 / 0
6,728
612
1,626
6,610
4,416
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 2 / 2
8,397
763
4,292
10,744
11,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hades
11
0 / 4 / 3
6,567
597
2,376
4,669
2,088
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
8
Kills
5
6
Deaths
8
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
1
2
2
L
Da Ji
Cuponoods
Da Ji
1
2
0
0.5
W
Jing Wei
RGxHardLight
Jing Wei
0
1
3
1.5
L
Ishtar
SiirSeth
Ishtar
2
0
2
3
W
3
0
3
4.5
W
Hel
0
2
4
1
L
Hercules
Zeus_Nipz
Hercules
0
0
0
0
L
2
2
2
1.5
L
Hades
0
4
3
0.38
W
Hachiman
soulkiller317
Hachiman
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,668
Damage
18,292
27,484
Taken
38,343
15,009
Mitigated
24,839
11,266
Healing
7,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
3,784
1,252
0
407
6,980
6,269
124
1,185
5,795
10,470
0
L
Da Ji
Cuponoods
Da Ji
2,898
512
0
302
8,119
3,701
0
5,037
3,082
0
16,677
W
Jing Wei
RGxHardLight
Jing Wei
1,877
1,686
0
0
4,297
1,977
1,627
744
3,553
0
28,486
L
Ishtar
SiirSeth
Ishtar
7,100
4,521
0
3,146
8,201
3,459
0
4,676
3,525
0
47,019
W
12,479
487
0
644
2,909
1,162
1,577
934
1,975
57,339
0
W
Hel
5,099
622
4,685
2,892
5,843
2,671
0
2,026
3,817
16,895
0
L
Hercules
Zeus_Nipz
Hercules
1,626
572
0
2,716
6,610
4,416
0
4,231
2,379
0
12,962
L
4,292
992
0
788
10,744
11,175
0
6,027
4,717
26,863
0
L
Hades
2,376
404
0
139
4,669
2,088
0
1,391
3,278
3,230
0
W
Hachiman
soulkiller317
Hachiman
6,429
3,843
0
2,638
7,455
2,930
746
1,905
5,550
0
22,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,414
Gold Earned
37,497
258
Minions Killed
210
0
Camps Cleared
0
1,014,860
Distance Traveled
933,363
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,950
723
11
1
0
181,581
0
L
Da Ji
6,988
635
26
2
0
221,996
0
W
Jing Wei
7,907
719
62
6
0
173,638
0
L
Ishtar
8,817
802
108
10
0
214,775
0
W
Thoth
9,530
866
118
11
0
213,712
0
W
Hel
7,606
691
32
3
0
238,185
0
L
Hercules
6,728
612
13
1
0
225,789
0
L
Ymir
8,397
763
59
5
0
197,177
0
L
Hades
6,567
597
4
0
0
73,626
0
W
Hachiman
8,421
766
35
3
0
207,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role