Player Matchup

Loki
Loki
Bronze III
CDXMISST
Loki
Bronze III
Level 82
God Stats
1W - 1L
1,728 SR
Queue Stats
6W - 14L
1,374 MMR
Party 1
Sun Wukong
Sun Wukong
Silver II
U1will1Iose
Sun Wukong
Silver II
Level 84
God Stats
3W - 1L
1,718 SR
Queue Stats
39W - 57L
1,245 MMR
Party 1
Poseidon
Poseidon
Silver III
xawsc
Poseidon
Silver III
Level 58
God Stats
1W - 1L
1,538 SR
Queue Stats
29W - 46L
1,090 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 75
1,661 SR
1,236 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 141
1,534 SR
1,197 MMR
Zhong Kui
Zhong Kui
Gold IV
Fernkelz_
Zhong Kui
Gold IV
Level 127
God Stats
56W - 61L
1,545 SR
Queue Stats
495W - 477L
1,190 MMR
Solo
Geb
Geb
Silver II
JohnnyAR15
Geb
Silver II
Level 210
God Stats
74W - 82L
1,558 SR
Queue Stats
165W - 201L
1,174 MMR
Solo
Charybdis
Charybdis
Silver I
finalECHO419
Charybdis
Silver I
Level 87
God Stats
31W - 33L
1,500 SR
Queue Stats
184W - 205L
1,226 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
1 / 4 / 2
11,843
697
9,091
15,458
6,567
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
U1will1Iose
Sun Wukong
14
2 / 2 / 1
11,471
675
9,157
16,531
17,043
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
xawsc
Poseidon
13
0 / 5 / 3
11,118
654
8,882
13,099
4,705
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
MartichorasFenrirVulcanHerculesSet

VS

Bans
ScyllaDiscordiaMerlinBaba YagaHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Fernkelz_
Zhong Kui
16
5 / 2 / 6
13,144
773
15,798
11,594
9,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 1 / 10
12,402
730
6,567
15,010
16,785
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
finalECHO419
Charybdis
17
5 / 1 / 4
13,623
801
15,369
11,602
4,403
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
3
Kills
11
11
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Loki
1
4
2
0.5
W
Zhong Kui
Fernkelz_
Zhong Kui
5
2
6
4
W
1
1
10
6
L
Sun Wukong
U1will1Iose
Sun Wukong
2
2
1
1.25
W
Charybdis
finalECHO419
Charybdis
5
1
4
7
L
Poseidon
xawsc
Poseidon
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,130
Damage
37,734
45,088
Taken
38,206
28,315
Mitigated
30,365
11,630
Healing
14,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
9,091
1,041
17
4,691
15,458
6,567
0
7,453
8,005
0
43,071
W
Zhong Kui
Fernkelz_
Zhong Kui
15,798
414
0
4,528
11,594
9,177
924
2,662
8,932
60,256
0
W
6,567
551
0
5,027
15,010
16,785
238
4,207
10,543
22,914
0
L
Sun Wukong
U1will1Iose
Sun Wukong
9,157
1,159
400
3,414
16,531
17,043
0
7,503
8,992
1,211
34,517
W
Charybdis
finalECHO419
Charybdis
15,369
8,234
0
5,047
11,602
4,403
2,093
3,553
8,031
0
95,623
L
Poseidon
xawsc
Poseidon
8,882
1,311
0
3,108
13,099
4,705
54
7,644
5,375
51,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,432
Gold Earned
39,169
171
Minions Killed
219
0
Camps Cleared
0
894,603
Distance Traveled
952,116
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,843
697
53
3
0
320,602
0
W
Zhong Kui
13,144
773
72
4
0
302,434
3
W
Geb
12,402
730
14
1
0
348,830
5
L
Sun Wukong
11,471
675
37
2
0
294,128
0
W
Charybdis
13,623
801
133
8
0
300,852
0
L
Poseidon
11,118
654
81
5
0
279,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role