Player Matchup

Merlin
Merlin
SEYVANHEL
Merlin
Level 170
God Stats
22W - 17L
1,561 SR
Queue Stats
1,280W - 1,263L
1,550 Elo+
Solo
Bacchus
Bacchus
T2P Delta
Bacchus
Level 104
God Stats
2W - 1L
1,423 SR
Queue Stats
52W - 55L
1,400 Elo+
Party 1
Rama
Rama
T2pdelta
Rama
Level 136
God Stats
1W - 0L
1,742 SR
Queue Stats
19W - 22L
1,417 Elo+
Party 1
Hera
Hera
deadxscene
Hera
Level 152
God Stats
11W - 18L
1,326 SR
Queue Stats
840W - 808L
1,464 Elo+
Solo
Mercury
Mercury
fred914
Mercury
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 4L
1,441 Elo+
Solo
Team Averages
Level 134
1,510 SR
1,454 Elo+

VS

Team Averages
Level 136
1,515 SR
1,494 Elo+
Ravana
Ravana
 
Ravana
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Alejaldre25
Chang'e
Level 126
God Stats
24W - 13L
1,679 SR
Queue Stats
152W - 141L
1,533 Elo+
Solo
Neith
Neith
Becckah
Neith
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 12L
1,432 Elo+
Solo
Ymir
Ymir
Toby5372
Ymir
Level 160
God Stats
7W - 10L
1,396 SR
Queue Stats
560W - 495L
1,486 Elo+
Solo
Janus
Janus
skrwdUP88
Janus
Level 152
God Stats
7W - 4L
1,500 SR
Queue Stats
133W - 132L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
SEYVANHEL
Merlin
14
0 / 1 / 2
7,830
461
5,276
5,696
2,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bacchus
T2P Delta
Bacchus
12
2 / 2 / 10
8,299
488
7,172
17,638
20,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
16
10 / 3 / 1
10,337
608
14,708
15,152
6,012
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 4 / 3
8,157
480
6,809
9,991
3,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
fred914
Mercury
14
2 / 2 / 9
8,086
476
7,722
13,791
4,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
3 / 5 / 2
8,087
476
7,897
10,862
4,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
Alejaldre25
Chang'e
17
5 / 1 / 0
10,634
626
10,399
13,317
5,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Becckah
Neith
12
2 / 3 / 1
7,509
442
6,391
10,429
4,531
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
11
1 / 2 / 3
7,369
433
4,995
13,881
11,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
skrwdUP88
Janus
12
1 / 5 / 1
8,176
481
9,727
11,129
4,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
16
Kills
12
12
Deaths
16
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
3
5
2
0.8
L
Chang'e
Alejaldre25
Chang'e
5
1
0
5
L
Neith
Becckah
Neith
2
3
1
0.83
W
Merlin
SEYVANHEL
Merlin
0
1
2
1
W
Bacchus
T2P Delta
Bacchus
2
2
10
3.5
W
Rama
10
3
1
3.5
L
Ymir
1
2
3
1.25
W
2
4
3
0.88
W
Mercury
fred914
Mercury
2
2
9
3.25
L
Janus
skrwdUP88
Janus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,687
Damage
39,409
62,268
Taken
59,618
36,647
Mitigated
31,416
17,075
Healing
18,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
7,897
1,922
0
1,229
10,862
4,659
424
2,141
8,721
0
49,172
L
Chang'e
Alejaldre25
Chang'e
10,399
408
640
8,449
13,317
5,846
1,147
4,371
8,946
89,506
0
L
Neith
Becckah
Neith
6,391
2,123
216
3,262
10,429
4,531
0
2,988
7,441
0
46,599
W
Merlin
SEYVANHEL
Merlin
5,276
435
0
1,727
5,696
2,152
563
4,285
1,243
75,181
0
W
Bacchus
T2P Delta
Bacchus
7,172
628
0
5,021
17,638
20,083
251
5,799
11,590
23,967
0
W
Rama
14,708
13,006
0
6,882
15,152
6,012
2,721
4,491
10,533
0
78,950
L
Ymir
4,995
610
0
3,957
13,881
11,888
81
5,405
8,474
19,186
0
W
6,809
1,633
0
2,580
9,991
3,707
0
5,283
4,382
61,441
0
W
Mercury
fred914
Mercury
7,722
3,194
0
865
13,791
4,693
0
4,283
9,242
0
52,204
L
Janus
skrwdUP88
Janus
9,727
946
0
725
11,129
4,492
0
4,366
6,763
69,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,709
Gold Earned
41,775
421
Minions Killed
428
0
Camps Cleared
0
1,679,099
Distance Traveled
1,547,956
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,087
476
64
4
0
292,911
0
L
Chang'e
10,634
626
161
9
0
328,447
1
L
Neith
7,509
442
73
4
0
303,764
0
W
Merlin
7,830
461
109
6
0
311,311
3
W
Bacchus
8,299
488
19
1
0
361,461
3
W
Rama
10,337
608
129
8
0
278,833
0
L
Ymir
7,369
433
11
1
0
319,213
3
W
Hera
8,157
480
98
6
0
317,079
6
W
Mercury
8,086
476
66
4
0
410,415
0
L
Janus
8,176
481
119
7
0
303,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role