Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Norahlia
Sol
Level 27
God Stats
2W - 1L
1,799 SR
Queue Stats
29W - 26L
1,491 Elo+
Party 1
Anubis
Anubis
Olimategod
Anubis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,702 Elo+
Party 1
Team Averages
Level 62
1,600 SR
1,564 Elo+

VS

Team Averages
Level 88
1,631 SR
1,548 Elo+
Cthulhu
Cthulhu
BorfBorfBorf
Cthulhu
Level 112
God Stats
32W - 23L
1,684 SR
Queue Stats
372W - 362L
1,584 Elo+
Party 2
Cupid
Cupid
DatBoiYo
Cupid
Level 58
God Stats
4W - 2L
1,624 SR
Queue Stats
313W - 310L
1,502 Elo+
Party 2
Ra
Ra
NickyStixx45
Ra
Level 93
God Stats
14W - 18L
1,584 SR
Queue Stats
349W - 344L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
0 / 6 / 1
8,998
643
11,613
13,378
7,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
2 / 2 / 0
9,705
693
10,529
10,695
4,145
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Olimategod
Anubis
11
0 / 7 / 2
9,025
645
8,474
16,790
8,321
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BorfBorfBorf
Cthulhu
14
1 / 2 / 11
10,676
763
15,595
21,505
26,941
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cupid
DatBoiYo
Cupid
15
12 / 0 / 3
12,653
904
11,326
9,349
3,791
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 0 / 8
10,886
778
9,039
11,413
4,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
2
Kills
15
15
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
6
1
0.08
W
Cthulhu
BorfBorfBorf
Cthulhu
1
2
11
3.25
W
Cupid
DatBoiYo
Cupid
12
0
3
13.5
W
2
0
8
6
L
2
2
0
1
L
Anubis
Olimategod
Anubis
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,616
Damage
35,960
40,863
Taken
42,267
19,533
Mitigated
35,377
5,242
Healing
12,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
11,613
627
0
754
13,378
7,067
0
8,739
4,639
36,118
0
W
Cthulhu
BorfBorfBorf
Cthulhu
15,595
1,106
248
3,189
21,505
26,941
66
14,161
7,248
33,271
0
W
Cupid
DatBoiYo
Cupid
11,326
5,881
1,634
3,261
9,349
3,791
2,016
6,684
2,521
0
54,415
W
9,039
1,060
1,508
2,715
11,413
4,645
793
9,984
1,359
63,271
0
L
10,529
2,941
0
3,261
10,695
4,145
0
6,810
3,801
40,295
0
L
Anubis
Olimategod
Anubis
8,474
512
0
1,227
16,790
8,321
0
9,329
7,394
42,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,728
Gold Earned
34,215
142
Minions Killed
188
0
Camps Cleared
0
715,845
Distance Traveled
870,496
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,998
643
25
2
0
224,797
0
W
Cthulhu
10,676
763
27
2
0
302,957
0
W
Cupid
12,653
904
74
5
0
280,825
0
W
Ra
10,886
778
87
6
0
286,714
0
L
Sol
9,705
693
57
4
0
252,624
0
L
Anubis
9,025
645
60
4
0
238,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role