Player Matchup

He Bo
He Bo
FoolishKatze
He Bo
Level 139
God Stats
0W - 2L
1,256 SR
Queue Stats
72W - 89L
1,500 Elo+
Party 1
Surtr
Surtr
FoolishSkalli
Surtr
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,367 Elo+
Party 1
Ix Chel
Ix Chel
FoolishWulf
Ix Chel
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 61L
1,444 Elo+
Party 1
Ares
Ares
Mo Mamba308
Ares
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
170W - 174L
1,469 Elo+
Solo
Apollo
Apollo
iTsFUzZyCheese
Apollo
Level 126
God Stats
5W - 6L
1,999 SR
Queue Stats
463W - 461L
1,667 Elo+
Solo
Team Averages
Level 134
1,551 SR
1,489 Elo+

VS

Team Averages
Level 118
1,521 SR
1,479 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
FatherXylophone
Ix Chel
Level 104
God Stats
3W - 2L
1,838 SR
Queue Stats
303W - 254L
1,505 Elo+
Solo
Odin
Odin
Keoloa
Odin
Level 157
God Stats
8W - 2L
1,566 SR
Queue Stats
338W - 356L
1,494 Elo+
Solo
Heimdallr
Heimdallr
Numeinor
Heimdallr
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo
Achilles
Achilles
SP33D13PICO
Achilles
Level 162
God Stats
3W - 3L
1,201 SR
Queue Stats
54W - 71L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 3
5,626
938
730
2,648
832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 4
5,896
983
1,076
3,466
2,898
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
FoolishWulf
Ix Chel
13
2 / 3 / 2
6,239
1,040
6,434
5,172
1,950
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

5
0 / 0 / 0
4,624
771
0
0
0
14
4 / 3 / 3
7,028
1,171
6,360
5,656
2,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
3 / 3 / 3
7,284
1,214
3,047
6,731
3,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 1 / 1
7,376
1,229
3,921
6,254
2,641
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Keoloa
Odin
11
0 / 2 / 6
6,375
1,063
1,439
7,229
5,563
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
Numeinor
Heimdallr
13
0 / 1 / 4
6,644
1,107
3,028
4,743
2,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
SP33D13PICO
Achilles
11
3 / 2 / 3
6,673
1,112
3,960
7,061
8,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
7
Kills
9
9
Deaths
9
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
3
3
3
1.5
W
3
1
1
3.5
L
1
2
3
1.25
L
0
1
4
2
L
Ix Chel
FoolishWulf
Ix Chel
2
3
2
1
W
Odin
Keoloa
Odin
0
2
6
1.5
L
0
0
0
0
W
Heimdallr
Numeinor
Heimdallr
0
1
4
2
W
Achilles
SP33D13PICO
Achilles
3
2
3
2.25
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,600
Damage
15,395
16,942
Taken
32,018
7,842
Mitigated
22,413
1,838
Healing
11,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
3,047
93
626
1,991
6,731
3,770
411
867
5,732
9,075
0
W
3,921
398
411
2,158
6,254
2,641
552
2,211
4,043
14,715
0
L
730
0
0
0
2,648
832
0
1,244
1,226
3,439
0
L
1,076
206
0
370
3,466
2,898
0
1,105
2,134
30
2,701
L
Ix Chel
FoolishWulf
Ix Chel
6,434
484
305
205
5,172
1,950
0
2,206
2,885
16,993
0
W
Odin
Keoloa
Odin
1,439
183
610
1,771
7,229
5,563
405
842
6,387
0
5,357
L
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
Numeinor
Heimdallr
3,028
713
441
1,456
4,743
2,139
1,232
2,042
2,389
0
11,176
W
Achilles
SP33D13PICO
Achilles
3,960
299
698
1,015
7,061
8,300
503
1,126
5,761
0
5,061
L
6,360
3,721
249
709
5,656
2,162
0
2,252
3,098
0
13,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,413
Gold Earned
34,352
59
Minions Killed
69
0
Camps Cleared
0
353,249
Distance Traveled
625,478
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,284
1,214
12
2
0
99,640
0
W
Ix Chel
7,376
1,229
23
4
0
151,842
0
L
He Bo
5,626
938
3
1
0
65,127
0
L
Surtr
5,896
983
3
1
0
64,599
0
L
Ix Chel
6,239
1,040
17
3
0
111,653
0
W
Odin
6,375
1,063
5
1
0
114,826
0
L
Ares
4,624
771
0
0
0
0
0
W
Heimdallr
6,644
1,107
23
4
0
132,788
0
W
Achilles
6,673
1,112
6
1
0
126,382
0
L
Apollo
7,028
1,171
36
6
0
111,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role