Player Matchup

Janus
Janus
AllMightyAj1
Janus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Maui
Maui
Korninmynostril
Maui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,446 Elo+
Party 2
Ah Puch
Ah Puch
LucGup
Ah Puch
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 11L
1,720 Elo+
Party 2
Bellona
Bellona
iiVenomi
Bellona
Level 77
God Stats
2W - 7L
1,436 SR
Queue Stats
7W - 11L
1,480 Elo+
Party 2
Awilix
Awilix
nachito828384
Awilix
Level 158
God Stats
4W - 3L
1,858 SR
Queue Stats
291W - 276L
1,491 Elo+
Solo
Team Averages
Level 63
1,559 SR
1,527 Elo+

VS

Team Averages
Level 96
1,431 SR
1,517 Elo+
Chaac
Chaac
Isaaclml
Chaac
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 36L
1,523 Elo+
Party 3
Ares
Ares
KuchisakeTheRat
Ares
Level 89
God Stats
3W - 2L
1,460 SR
Queue Stats
123W - 113L
1,515 Elo+
Party 1
Mercury
Mercury
Raix95
Mercury
Level 155
God Stats
15W - 19L
1,390 SR
Queue Stats
520W - 470L
1,584 Elo+
Party 3
Agni
Agni
TrustYeti
Agni
Level 64
God Stats
4W - 3L
1,405 SR
Queue Stats
37W - 29L
1,501 Elo+
Solo
Izanami
Izanami
quepert4330
Izanami
Level 27
God Stats
27W - 33L
1,398 SR
Queue Stats
103W - 106L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,305
408
5,439
8,174
2,756
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
1 / 2 / 4
6,298
484
4,077
10,647
7,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
LucGup
Ah Puch
9
4 / 5 / 0
5,834
449
3,970
9,479
3,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
iiVenomi
Bellona
10
0 / 3 / 0
5,393
415
5,315
14,313
14,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 3 / 2
6,077
467
3,290
10,011
3,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Isaaclml
Chaac
14
2 / 0 / 2
8,103
623
9,797
10,844
7,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 2 / 4
7,357
566
5,973
10,354
7,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Raix95
Mercury
13
4 / 0 / 6
7,950
612
6,378
9,350
3,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
15
8 / 0 / 4
9,004
693
9,375
6,653
2,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
quepert4330
Izanami
10
2 / 4 / 2
6,658
512
4,636
8,026
2,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
6
Kills
19
19
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Chaac
Isaaclml
Chaac
2
0
2
3
L
1
2
4
1.5
W
3
2
4
2.5
L
Ah Puch
LucGup
Ah Puch
4
5
0
0.8
W
Mercury
Raix95
Mercury
4
0
6
7
W
Agni
8
0
4
10
L
Bellona
iiVenomi
Bellona
0
3
0
0
L
1
3
2
0.67
W
Izanami
quepert4330
Izanami
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,091
Damage
36,159
52,624
Taken
45,227
31,360
Mitigated
24,253
13,827
Healing
9,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,439
744
0
880
8,174
2,756
68
4,339
3,585
26,159
0
W
Chaac
Isaaclml
Chaac
9,797
2,280
0
3,842
10,844
7,476
0
46
10,798
0
57,058
L
4,077
593
1,462
1,965
10,647
7,333
72
4,327
6,248
24,637
0
W
5,973
176
0
1,785
10,354
7,472
419
4,562
5,748
16,305
0
L
Ah Puch
LucGup
Ah Puch
3,970
747
0
692
9,479
3,538
440
3,274
6,107
24,027
0
W
Mercury
Raix95
Mercury
6,378
2,854
0
1,086
9,350
3,646
28
2,970
6,380
0
63,067
W
Agni
9,375
698
0
1,000
6,653
2,713
450
2,865
3,788
70,636
0
L
Bellona
iiVenomi
Bellona
5,315
1,739
52
5,547
14,313
14,088
0
572
13,681
0
32,094
L
3,290
1,162
0
3,229
10,011
3,645
0
2,313
7,564
0
40,890
W
Izanami
quepert4330
Izanami
4,636
2,957
0
1,742
8,026
2,946
1,164
3,170
4,856
0
47,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,907
Gold Earned
39,072
204
Minions Killed
399
0
Camps Cleared
0
1,251,684
Distance Traveled
1,418,064
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,305
408
24
2
0
232,974
0
W
Chaac
8,103
623
95
7
0
272,330
2
L
Maui
6,298
484
35
3
0
238,623
0
W
Ares
7,357
566
18
1
0
277,120
0
L
Ah Puch
5,834
449
49
4
0
225,840
0
W
Mercury
7,950
612
91
7
0
330,126
0
W
Agni
9,004
693
118
9
0
302,560
0
L
Bellona
5,393
415
31
2
0
281,612
0
L
Awilix
6,077
467
65
5
0
272,635
0
W
Izanami
6,658
512
77
6
0
235,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role